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Y.G. Ash

Colonel Y.G. Ash of the Tartarus Defense Force, League of Outer Stars

A man in his mid-30s, Colonel Y.G. Ash hails from the Tartarus colony around Beta Coma Berenices, a League of Outer Stars world. INTACT currently has little information about him, though intelligence reports note he is rumored to be something of a loose cannon, but one known for accomplishing his mission.

Player: Shrike

Grounder Human (+1 Physical)
League Battlemanagement Director (+2 Command: AI Mecha, +3 Rank: League)

Character Points: 100

Stats

Pilot - 4 (10)
Aleph - 0 (0)
Physical - 2+1 (3)
Smarts - 3 (6)
Education - 4 (10)
Charisma - 4 (10)

Specialties

Physical: Zero-Gravity - 1 (1)
Physical: Big Guy - 1 (1)
Rank: League - 4+3 (10)
Command: AI Mecha - 4+2 (10)
Command: Warship Command - 4 (10)
Command: General - 4 (10)
Tuneup: Engineer - 1 (1)
Conspiracy: League Intelligence - 3 (6)
Conspiracy: Nuclear Weapons - 2 (3)

Extras

License Holder - 4
Fan Favorite - 6
Adventurous - +3

Aleph Powers

TS Requiem for Aldebaran

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The TS Requiem for Aldebaran, a Seyfert-series FOV

The Requiem for Aldebaran is a standard League Seyfert series Forward Operations Vessel, and having entered service five years ago she has made a number of deterrant patrols throughout the border worlds. Primarily a frame carrier, she has ample hangar space for Raptors, though the pair of turreted beam cannons give her some intrinsic anti-ship firepower. Local defense against enemy frames is by multi-missile packs and concealed laser emitters.

She is currently under the command of Colonel Y.G. Ash and has been deployed on a special mission to track down the INTACT star cruisers Calais. INTACT intelligence gives a high probability rating to the Requiem having been armed with several nuclear warheads as special ordnance.

Hydra Battlefield Control Frame

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The prototype Hydra Type-D mobile armor

The Hydra is the latest word in League battlespace control and dominance, or will be once the design is finalized. A three-man mobile armor, it is equipped with a deadly array of semi-autonomous attack drones and a scattering defense shield. However, its primary role is to support League automated frames in combat, to which end it has a sophisticated mainframe and communication suite to augment their onboard tactical calculation and network systems.

As the Hydra is still in the development stages, not all of its systems are operating at full capacity, or even fitted.

Points: 17 (-5 for Mobile Armor, +1 from Tuneup, +1 from Rank)

Melee: 0
Firepower: S4 (heavy beam cannons)
Defences: 5
Speed: 3
Special: S5 (Drone bins x2, Raptor control system, scattering overshield)

'Integrated' Raptor Automated Frame

INTACT intelligence sketch of the 'Integrated' Raptor

Recent INTACT operations in the border worlds have demonstrated the inferiority of the standard Raptor against the new generation of mobile suits being deployed by the Federation. To that end, a number of upgrade programs have been instituted. One of these had produced the 'Integrated' Raptor automated frame, a direct upgrade of the Type-2 production model. Three of these have been assigned to the Requiem for testing.

Points: 11 (+1 from Rank)

Melee: 2
Firepower: 2
Defences: 2
Speed: 3
Special: 2 (Integrated Neurocircuit AI, Cloaking System)