Moneystan
The Paths
Starting Amounts
Nothing! All paths will add up to the equivalent total.
Exploration Era
Exp-1) World Type
- Terraformable World (go to Exp-4)
- There is a finite number of garden worlds within easy reach of human starships, but many more marginal worlds that with a bit of work can become comfortable places to live.
Exp-4) Terraformable World
- May not choose 'Extensive' in Feral Drones.
- Terraforming Failure (Defensible, + 300 PIP, +3,750 military, -30 pop, -1 morale)
- The worst-case scenario is a chaotic destabilization of the planet's climate, often making things worse than when they started.
Exp-6) Precursor Relics
- Extensive (+ 250 dust, - 50 PIP)
- A few worlds have an unexpected bounty of delta dust, be in greater density to start or fortutious geology.
Exp-7) Feral Drones
- None (+ 60 population, + 100 Wealth)
- Feral drones generally left G-type stars alone.
Exp-8) Posthuman Footsteps
- Observation Posts (+ 100 CIP, + 10 SP, SP limit for options increased by +5)
- Posthuman seed-probes scattered all across known space and were often used as markers for development - or looted for resources.
Exp-9) Location
- Hub (+ 60 Population)
- What it says on the tin.
Colonization Era
Col-1) Axis Of Colonization
- PACT Arm (+ 5,000 military, + 100 Wealth, + 100 CIP, + 100 Dust, go to Col-2)
- Go to Col-7 afterwards for Local Affairs
PACT Arm
Col-2) PACT Colonization Authority
- Outer Expanse (+ 120 Population, + 100 PIP, + 100 CIP, + 100 Wealth, + 10 SP, + 20 Transgene)
Col-2B) PACT Transgenic Relations
- New Freedoms (+ 20 Transgene)
Col-2C) PACT Colonial Economics
- Research Lab (+ 100 CIP, +200 Dust, + 200 applications, + 200 Wealth)
Col-2D) PACT actions during the Eridanus Campaign
- Logistics Support (+ 2,500 military, +1 logistics, + 100 PIP)
Local Events
Col-7A) Local Affairs
- Natural Disaster (+ morale, go to Col-7E)
- The fury of nature is not felt only on mother Gaia
Col-7E) Natural Disaster
- Giant Fucking Rock (+ 200 PIP, + 100 CIP, + Bruce Willis)
Breakdown Era
- DustPEC (+ 100 Wealth, - 100 Dust)
- Money probably not used to fund exhuman insurgents.
PACT Arm
Break-2) Broken PACT
- Cut Off (Go to Break-2C)
Break-2C) Cut-Off PACT Policies
- Shoot Your Way In (+ 250 Theta, +3 Logistics, + 200 Theta applications, + 7,500 military) * must have 'hostile' in Posthumans
Current Era
Cur-1) The Business of Government
- Multiparty Democracy (+1 Morale, + 100 application (common), + 100 Wealth)
Chaotic Events
- The Weak Perish (+ doctrines, - 60 pop)
- Disasters natural or man-made can force a certain toughness on the survivors.