Karsus Kargan

From Sphere
Revision as of 17:58, 13 June 2012 by Kerrus (talk | contribs)
Jump to navigation Jump to search

Syndicate: Execution Committee

Name: Karsus Kargan
Nationality: Russian
Player: Kerrus
Convention: New World Order
Languages: Russian (Native), English
Nature: Inquisitive Demeanor: Bravo

Status Panel

Arete: 4
Willpower: 7/7
Initiative: +8
Primal Energy: 0
Paradox: 0
Soak: d4 aggravated
Soak: d4 lethal
Soak: d7 bashing
Dex+Athletics: d11
Per+Awareness: d8


Healthy -0
Bruised -0
Hurt -1
Injured -1
Wounded -2
Mauled -2
Crippled -5
Incapacitated

Major Events

1939 - Karsus Kargan is born to Mirabella and Kelric Kargan.

1955 - Karsus joins the Men in Black as a junior agent at age 16. Fighting aliens and bureaucracy, he's quickly assigned a prestigious mentor and expected to go great places.

1958* - Case BABEL Delta - a group of energy parasites takes over a branch office of the MIB. Karsus, his mentor, and a platoon of US Rangers attempt to retake the facility. During the mission, Karsus has his first encounter with the Nephandi, and learns something of their views on themselves when he (briefly) interrogates an 'alien' sealed in some sort of containment grid (Summoned demon trapped by a technosi hermetic working for the MIB). Karsus is mindwiped of the entire incident (and on rather frivolous grounds too), although later recovers these memories- leading to an increased paranoia as to the level of infiltration by these 'nephandi'.

1959* - Karsus pursues a group of aliens trafficking in human slaves through a portal into their home dimension, a copy of the Earth ruined by nuclear war. He recovers two of the captives and barely makes it home alive. After extensive counseling, he submits to have his memories of the entire incident scrubbed- and is approved.

1960 - Karsus' mentor is promoted off the field, and Karsus is left to find an apprentice. After a string of unsuccessful partnerships, Karsus eventually goes solo.

In the autumn of 1960, Karsus is deputized by the Space-Time Enforcement commission (an alternate timeline version of the Void Engineers) to seek out crossover points between their timeline and Kargan's own, and shut them down. This mission was apparently successful, as only a few records of any interaction with the STEC still exist, and one of those was written by a darker than black operations technician whom suffered significant damage in a temporal experiment before going insane (and claims to have spent two hundred years in an alternate timeline, although naturally there is no way of substantiating these claims).

The Void Engineers remain tight lipped about any interactions with the STEC, although several transfer requests have been submitted to place Karsus under their purview. These requests have been denied.

1961 - Karsus has his second encounter with the energy parasites known as Nephandi, and his first with a willing host- a major (Arete 6) reality deviant. He manages to barely escape with his own life, but suffers major bodily harm in the resultant explosion, and is in traction for six months.

In June of that year, Karsus discovers a defect in the new dimensional shields issued by VE Research and Development, characterized by the unseen immigration of a significant population of unlicensed offworlders. After several attempts to bring notice to the issue, Karsus eventually puts together an Amalgam of several agents who have noticed the issue and track down the defect to a shield generator factory in South Dakota. Their unlicensed operation results in the capture of three energy parasite hosts (Formori), two reality deviant suspects who were later released (likely Virtual Adepts), and a very unstable extradimensional behemoth of some sort.

Control notes Kargan's loyalty as well as his dedication to the truth, and queues him for a promotion. Other elements note that these factors, combined with his natural aptitude for chasing aliens back into whatever subdimension they crawled out of, make him a threat to various plans.

1963 - Karsus leads a platoon of special service MIB agents against an energy parasite infestation in Manhattan.

1964 - Karsus uncovers a history of corruption in the MIB hierarchy stretching back as far as four years- specifically to the very date his mentor was promoted off the field.

1965* - Karsus is exposed to major evidence of agency corruption while on a darker than black operation, but is unable to retain those details due to mandatory memory scrubbing at the end of the mission.

1966 - Karsus and a small team of void engineers stop a maniacal alien intelligence known only as Dalek from using an extradimensional energy storm to mass-shift every living human out of Manhattan and replace them with alien duplicates.

1967 - Karsus discovers that his mentor, Agent Jared Johnson, has been subverted by the energy parasites. The two face off over the matter, and a binary explosive is detonated. Karsus barely manages to overload his deflector watch and ride out the detonation. His mentor is not so lucky, and is immediately carbonized.

1968 - 1971* Karsus vows to track down the full extent of alien (Nephandi) infiltration, and serves prominent roles fighting the incursions over the next three years. The majority of these incidents are scrubbed from his memory for various reasons, including the prevention of a major mental breakdown. Karsus is given a temporary leave of absence at an MIB 'farm' in order to recondition him for field work.

1972 - Karsus Kargan is a man who knows too much. Widespread corruption and subversion by energy parasites has the man assigned to increasingly frivolous assignments.

1972 - Karsus Kargan is dead - or so command believes. An F-86 fighter aircraft leaving an air show at Sacramento Executive Airport fails to become airborne and crashes into a Farrell's Ice Cream Parlor, killing 12 children and 11 adults, among them Karsus and his wife.

1972* - The crash is actually the cover by the desperate few remaining MIB agents with any integrity, who put Karsus on ice, box him up, and ship him out of site. His tangental participation in this plan is scrubbed from his memory.

2011 - The Syndicate's Execution Committee is ambushed by a corrupted faction of the Progenitors operating in the Caymans. They are aided by the appearance of a man apparently in his mid forties wearing an impeccable suit and using a selection of MIB weaponry not seen since the sixties.

Present - Karsus Kargan now works for the Syndicate's Execution Committee, bringing his unique expertise and experiences to the table. However the specter of his many 'darker than black' missions- missions for which he has no memory- continue to haunt him.

Attributes

Physical: 6

Strength: 2
Dexterity: 4 (Precise)
Stamina: 3

Social: 4

Appearance: 2
Manipulation: 3
Charisma: 2

Mental: 8

Perception: 4 (Discerning)
Intelligence: 3
Wits: 4 (Quick Thinker)

Abilities

Skills 7

Demolitions: 3
Security: 2
EXM - Firearms 4 (Range)
EXM - Drive 4 (Stunt Driving)
EXM - Melee 2
EXM - Technology 1

Talents 9

Awareness: 4 ('spirits')
Intimidation: 3
Subterfuge: 1
EXM - Alertness 3
EXM - Athletics 3
EXM - Brawl 1
EXM - Dodge 4 (Sidestep)

Knowledges 5

RD Data - Nephandi: 3
Subdimensions: 2
EXM - Linguistics 1 (English)
EXM - Medicine 1
EXM - Tactics 3

Ability Package: Ex-Marine

Other

Willpower: 7

Spheres

DSci: 3
Forces: 3
Prime: 3


Backgrounds: 14

Genius: 3
-4 dots (Mind Wiping Pen, multiple target version)
-3 dots (Styx Armor)
Adds +4 soak dice, lets the user soak agg damage.
-2 dots (Cool Shoes)
Cool shoes add 4 dice to dex+athletics dice pools and allow the user to walk up walls and jump twice the usual distance, run twice as fast, walk on the ceiling, and walk on water.
-2 dots (Mjolnir IV)
-4 dots (Carte Blanche, BoS 151)
-1 dot (Alley Shades)
life 1/corr 1 sensory effect.
-3 dots (Ultra Silencer, GttTech, page 221)


Merits: Confidence (-2 points)
Crack Driver (-1 point)
Crack Shot (-2 points)
Iron Will (-3 points)
Stormwarden (-4 points)


Flaws:

Amnesia (+2 points)
Echoes - 60s classic MIB (+2 points)

18 bp:

-2 (+2 wp)
-7 (Forces 3 to 4)
-3 (Iron Will)
-2 (Confidence
-1 (Crack Driver)
-2 (Crack Shot)
+2 (Amnesia)
+2 (Echoes)