Talk:Sphere RPG System Mechanics

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Wounding

Weapons attack with their Impact value, which is their physical ability to inflict damage. If the weapon exceeds the defender's summed resistance threshold it inflicts a wound. Higher thresholds may result in more severe effects, such as instant death (literally or functionally for combat purposes).

Entities with Stamina also need to roll the Shock value of the weapon against their Shock Resistance - failure means that they slide into unconsciousness or combat ineffectiveness as their body goes into shock. Success means one of several things: