Second Sphere Economic Rules

From Sphere
Revision as of 16:52, 20 September 2011 by Shrike (talk | contribs) (Created page with "==Budgets== Sphere operates on a quarterly budget system; at a nominal and estimated game speed of one RL week equalling one game month, this means one budget budget must be gene...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Budgets

Sphere operates on a quarterly budget system; at a nominal and estimated game speed of one RL week equalling one game month, this means one budget budget must be generated every three weeks.

Budgets are important for nation play in Sphere; they are where much of a nation's long-term actions happen. While unglamorous they will do much to shape a nation's future. A list of some of the important things that happen in a budget are as follows:

Industrial production (both PIP and CIP)
Production of resources (primarily Dust)
Discretionary funding allocation ('wealth')
Trade income
Diplomatic actions and expenditures
Economic growth
R&D expenditures
General upkeep (logistics, etc)
Expeditions
Random events


Industries (PIP and CIP)

Fabers

Resources

Drexlers

Funding (Wealth)

Trade

Diplomatic Actions

Economic Growth

Research and Development

General Upkeep

Expeditions

Random Events