Talk:The Magnate War
Meeting outcomes
First Wave
- Invasions of Dogma (Van der Teega), Miranda and Melian's Hope.
Second Wave
- Invasions of Chatham's World, Sarreva and Finnegan's Folly
- Invasion of Ares.
Late War
- Chatham's World comet-dropped
Climax
- Here to Help refurbished over Outremonde?
- Magnates forced off Ares, HTH leads liberation of Chatham's World.
- Battle of Midway. Behemoth destroyed.
- Abortive invasion of Dogma.
- Retreat via Billy's Stand to Sarreva.
- Shock drives both sides to the negotiating table.
Brainstorming
A collection of random thoughts to be tabled before the big meeting. --Shrike 16:56, 24 August 2011 (PDT)
Solomon
Solomon was originally colonized by a collection of abrahamics who were part of the late-21st century unified testament re-syncretization effort. Its position at the 'mouth' of what became known as the Sea of Solomon made it into a substantial trade hub for the area, a regular stop for many fartraders.
Solomon has a number of orbital forts, constructed mostly out of ferrosilicon slag and armed with extremely large-bore lasers. It also has several former EU early-model Drake battleships, stranded in-system during the Breakdown. The defenses of Solomon have not been strongly tested, but they were enough to deter aggression during wartime.
Chatham's World
Light gravity (0.7g) arid world that was being terraformed via comet drop. Fiercely battled over as one of the major front lines, late during the war one of the comets that had been set in motion years before was used as a forward base and struck by kinetic ordnance. Unable to make final course-corrections, the comet slammed into the surface at a vastly steeper angle. In retaliation hoarded NBC weapons were used by both sides.
Today Chatham's World is barely inhabited, its former cities slowly weathering away and its people evacuated to other worlds.
Dawnies
The dawnies were ideologically committed to the concept of light infantry, leading the use of replicants as opposed to drones as the main 'shooters' on the ground. The replicants were not as tied to supply lines but were also slower to gestate than drones.
The initial Dawn assistance in the war was using repurposed agricultural equipment and somewhat problematically-trained volunteer units, and until the recruitment of exhuman insurgency veterans and the finalization of the Dawn military itself a few years later there were significant tactical-level problems with Dawn soldiers that were apparent when they faced organized and heavy resistance from professional soldiers.
League ground troops
League ground formations had ecclectic makeups, ranging from hastily-prepared infantry formations to modern 22nd century style drone-shooter organization.
High Command
The Magnates were better at coordination across all sectors and had a more unified war effort, however their command structure dealt poorly with unexpected changes and shocks. By contrast the League's high command was much more disunited, though the localization also meant that individual units were not as wedded to preplanning.
- Example of an unexpected shock: War not over by Christmas. Peel 06:35, 26 August 2011 (PDT)
The League also had greater ability to bring its industry to bear on the defense and often times they were forced to compensate for a less efficient command structure with attritionary tactics, normally via infantry drones.
Misc
- [21:28] <Proteus> the magnate word for 'war' translates to 'eliminate counterproductive disagreements'
- [21:29] <Proteus> So say the apologists
Trial of Possession at Solomon between League Armies and Magnate contingents. Magnates won the fights for the world they currently have clearly.