DeadEyes
Deadeyes Anders
Name: Jay Anders Deadeyes
Player: NPC
Allegiance: Proteus
Concept: Elite Hitman
Demeanor: Bravo
Quantum: 1+2=3
Willpower: 3+2=5
Eruption: Trauma (Gunshot to the groin; he doesn't talk about this much)
A former mercenary soldier turned Elite hitman.
Attributes
Physical (6)
Strength: 2+2 (4) (Compact)
- Might: 1
- Throw: 3
- Mega Strength: 2
- Lifter
Dexterity: 3+2 (5) (Fast)
- Athletics: 3
- Drive: 1 (He has a dirt bike)
- Judo: 4 (Multiple Opponents)
- Firearms: 5 (Multiple Targets)
- Stealth: 3
- Mega-Dex: 3
- Accuracy (P159)
Stamina: 2+1 (3)
- Endurance: 3(Free)
- Resistance: 3(Free)
- Mega-Stamina: 1
- Hard Body (P162)
Social(4)
Charisma: 3
Manipulation: 2
Appearance: 2
Mental(8)
Perception: 3
- Awareness: 3
Intelligence: 4+1 (Excellent Memory)
Wits: 4 (Iron Nerves)
- Mega-Wits: 1
- 3 x Quickness
Backgrounds
7pts (PG 139)
- Node: 2 (p143)
- Backing: 1
- Eufiber: 5
Powers
- 2 x Armour
- +6L/6B Soak.
- Level 2 Disrupt [Disrupt + Intelligence] d7+[3]
- Multiple Powers Extra
- Level 1 Hammerspace (Warp)
- Weakness (5 levels): Items in familiar areas only.
- Level 1 Telekinesis [Dex+Tele] d6+[3
- Knife/Bullet-Pushing.
Merits and Flaws
- Ambidextrous (-1)
- Roll 1 extra die when attacking with two weapons.
- Intolerance (Homosexuals) (+1)
Bonus Points
15 + 0 Flaw
- 2xQuantum (-14)
- 1 Background
Nova Points
49+6 NP Base
- 7 Mega-Attributes (-21)
- 2 Enhancements (-6)
- 2xArmour (-6)
- Level 2 Disrupt (w/Extra) (-10)
- 2 x Body Modification: Extra HL's (+1 Bruised, +2 Maimed) (-2)
- 6 Attribute Dots (-2)
- 2 Willpower (-2)
- Level 1 Telekinesis (-3)
- Level 1 Warp (-3) 5 Levels of Weakness
Taint
3 (+6 NP)
Defense
Soak (Aggravated/Lethal/Bashing): 0/14L/15B
- w/+2L/2B (Stamina)
- w/+1L/2B (M-Stamina)
- w/+6L/6B (Armor)
- w/+5L/5B (Eufiber)
Equipment
- Many x Knife Dam: Str+2d10L
- Standard Railgun Acc: 7 Damage: 10d10L
- Large Railgun Acc:+2 Damage: 20d10L
- Thrown Object: Acc: 0, Damage: (Str/m-s,+/-1-3)
- Grenade Launcher (Acc:-2) range: 400
- Frag 8d10L (Full dmg all targets within 3m, half within 6m)
- Flash 2d10B (blinds as Strobe 2)