Jasmine Omidi

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Jasmine Omidi
Appearance: A beautiful young (early to mid twenties) olive-skinned woman with long black hair done in a bun, constantly wearing a pair of data-readout glasses and often found in a lab coat.
Virtue: Caregiver (regains 2 WP whenever she receives tangible proof she has helped another)
Vice: Follower (spend WP to take charge or disagree with orders. Regain WP for doing so with even blatantly bad orders.)

Attributes

Physical

Strength 2
Might 1
Brawl 1
Dexterity 5 (Precise)
Mega-Dexterity 2 (Accuracy)
Athletics 3 (Tennis + 1, Sprinting + 1)
Martial Arts 1
Firearms 2
Stealth 3
Legerdemain 3
Drive 2
Stamina 3
Endurance 3
Resistance 1

Mental

Perception 3
Mega-Perception 1 (Quantum Attunement)
Awareness 3
Investigation 1 (Forensics + 1)
Intelligence 4 (Astute)
Mega-Intelligence 2 (Medical Prodigy)
Academics (Psychology) 3
Computers 2
Engineering (Bioengineering) 3
Linguistics 3 (Arabic, Hindu, Spanish, English, Portugese)
Medicine 4 [Alien Physiologies + 2]
Science (Quantum) 4
Science (Noetics) 4
Wits 3
Mega-Wits 2 (Multitasking)
Art (Painting) 1
Rapport 3 [Claude +1]

Social

Charisma 4 (Endearing)
Etiquette 3 (Bedside Manner + 1)
Perform (Singing) 1
Manipulation 3
Streetwise 3 (Survival + 2)
Appearance 4 (Exotic)
Mega-Appearance 1 (Appearance Alteration)
Style 3 (Formal Wear + 1)

Backgrounds

Cipher 2
Device 3 (Modified EK Gauntlet, works for Energetics, + 1 Psi)
Resources 2

Equipment

Energetics Gauntlet (Accuracy + 2 to Dex + Psi attack rolls, +3 [2] Psi to use of Energetics mode, Tolerance 3)
Bioweave Armor (Soak +4B/5L, Destruction 20, no penalty)
PDA (translation and research software uploaded)

Merits and Flaws

Combat Paralysis (Roll 2d for Initiative, take lower, rolling 2 1s means skip the first turn)-the Chitra Bantu purge hit Jasmine hard, and she does not like fighting much if at all.
Obligation (Use Violence in Self Defense or Defense of Patients Only)-although capable of doing horrific damage via Energetics, Jasmine does not wish to, preferring to avoid or talk down confrontations.

Willpower and Psi

Willpower 7
Psi 6 + 3 (Energetics)

Tolerance 6/6
13 Psi Points

Psi Aptitudes

Quantakinesis

Enhancement 3 (basic physical/social enhancement, may enhance up to two attributes at a time successes depending)
Energetics 4 (energy projection and redirection on a large scale, generate any sort of energies, redirect them, generate explosions, flight, etc.)
Transmutation 1 (simple transmutations-i.e. initiating or reversing chemical reactions on a small scale, analyzing materials)

Defenses

Soak: 3B/1L/0A + 4B/5L/0A (bioweave) = 7B/6L/0A
Health Levels: -0 x 4/-1 x 2/-2 x 2/-4 x 1/Incapacitated

Development

Experience

  • Downtime: +25 (25)
  • Standing Around Claude: +10 (35)
    • Mega-Intelligence 2: -5 (30)
    • Computers 2: -2 (27)
    • Science (quantum) 4: -6 (21)
    • Rapport speciality 1: -1 (20)
    • Transmutation 2: -5 (15)
    • Instruction 2: -5 (10)
    • Linguistics 4: -6 (4)