Tazenda

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Revision as of 10:12, 19 March 2011 by Peel (talk | contribs)
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Population: Rank 0 (0)

Tazenda is an ordinary unassuming world, with some industry and some trade.

Transhumanism: Rank 1 (1)

The citizens are genofixed to eliminate genetic problems and disabilities, but are no more impressive than the galactic average.

Infrastructure: Rank 1 (1)

Tazendan industry is mature, but the planet is too small to be important to the galactic economy.

Growth Potential: Rank 1 (1)

Tazenda is prosperous enough that the population is mostly stable. Policy is oriented towards maintaining this status quo.

Military Support: Rank 2 (2)

Tazenda maintains a small but meaningful PDF.

Space Fleet: Rank 1 (1)

Likewise a navy for local space control or showing the flag.

Diplomacy: Rank 2 (2)

Tazenda tends not to take the lead in politics. It stays mostly neutral in the affairs of other nations, or follows the crowd.

Espionage: Rank 4 (6)

Tazenda keeps to its own business. The games of power are not for them.

General Advancement: Rank 2 (8)

Tazenda's technical ability is decidedly average.

Unique Technologies: Rank 4 (8)

Nor does it have access to any Anomalous Technology.

Emergent Technologies: Rank 1 (1)

Some cybernetics are used in the military however, and expert systems run traffic administration and the like.

Magic: Rank 3 (4)

Study of magic is restricted to stuffy academics in underfunded university departments.

Fleet

5x Singular Squadrons (size 1)
20x Patrol Corvette Squadrons (size 3)
15x Destroyer Squadrons (size 5)
10x Battlecarrier Squadrons (size 6)