Muramasa
Background
Name: Muramasa.
Concept: Samurai
Allegiance Nippon
Nature: Bravo
When a guy who grew up watching way too many Shonen animes and reading too much about ancient samurai warriors Erupts, the result is pretty predictable. He wears a suit of light armor everywhere, and always carries his blade with him at all times.
Mental (5)
- Intelligence 3 Mega x
- Wits 5 Mega 2
- Perception 5 Mega x
- Multitasking: replace system with: Multitasking reduces multiple action penalties by (Mega-Wits). Multitasking is a permanent Enhancement which is always on and costs no Quantum points.
Physical (7)
- Strength 5 Mega 1
- Dexterity 5 Mega 3
- Stamina 5 Mega 3
- Quantum Leap
- Rapid Strike: Rapid Strike adds [Mega-Dexterity] dice to any melee damage roll.
- Adaptability: Adaptability renders the Nova biologically immortal and adds (Mega-Stamina) dice to any roll to resist toxins or diseases which the Nova is not immune to.
- Resiliency
- Regeneration: A Nova with Regeneration heals (Mega-Stamina + 1) levels of bashing or lethal damage per hour and heals half that many levels of aggravated damage each day. Regeneration allows a Nova to regrow missing limbs or organs in (30/Mega-Stamina) days.
Social (3)
- Charisma 2 Mega x
- Manipulation 2 Mega x
- Appearance 2 Mega x
Willpower
10
Quantum
3
Powers
Blink 1
Biomods
- Large
- Regenerator
- High-Capacity Lungs
- Hyperdense Skeleton
Abilities
- Academics
- History 3
- Arts
- Poetry 1
- Athletics 5
- Awareness 5
- Biz 0
- Brawl 5
- Command 1
- Computer 1
- Drive 1
- Endurance 4
- Engineering
- Metallurgy 4
- Firearms 0
- Gunnery 0
- Instruction 0
- Interrogation 0
- Intimidation 3
- Intrusion 0
- Investigation 1
- Helmsman 0
- Legerdemain 0
- Linguistics 0
- Martial Arts 5
- Medicine 1
- Melee 6 (Swords 3)
- Might 4
- Perform 0
- Pilot 0
- Rapport 0
- Resistance 4
- Science 0
- Stealth 1
- Streetwise 0
- Etiquette 0
- Tactics 4
- Subterfuge 0
- Survival 3
- Zero-G 0
Backgrounds
Backing 3 Resources 3 Node 2 Attune 2 Dormancy:3 Allies: 1
Melee Prodigy 3
Tactial Info
- Base Soak - 16B/13L/2A
- Field Suit - 4B/6L/0A
- Total Soak - 20B/19L/2A
Initiative - 15
Weaponry
Olaminium Vibrokatana Damage Str + 7L, AP(3)
Attack 14d +3 Damage 15 +6
Dodge 10 +3
Health
-0 [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
-1 [ ] [ ] [ ] [ ] [ ]
-2 [ ] [ ] [ ] [ ] [ ]
-4 [ ] [ ] [ ] [ ]
Incapacitated [ ]