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Expanse Game skeleton


[b]Military[/b] The Alfarni military is divided into three agencies, the AEGIS organization operates primarily inland against monsters and other horrors of Jecht and the Mist Zone. SABRE, the second grouping acts as both a rapid response force against monster incursions and an elite guard for the regime, while finally the Self Defence Force acts as a more conventional army. At this point the Alfarni military uses only female troops.

[b]AEGIS[/b]

AEGIS is a primary light infantry organization deploying elite units into the jungle to fight Jecht's wildlife on its own terms. It is the smallest of the three arms of the Alfarni armed forces but widely regarded as the best. 

AEGIS also controls the Republic's aspects and mass production aspects.

[b]Makeup[/b] (7050 Wealth) [b]AEGIS battalion: 330 Wealth Equivalent[/b] X15 (4950 Wealth) Infantry Battalion Elite Genetic Engineering Materia Gauntlet Gunblades Beast Detachment

[b]AEGIS Mass Production Aspect Company: 210 Wealth Equivalent [/b] X10 (2100 Wealth) Mass Production Aspect Company

[b]SABRE[/b] SABRE are responsible for capital defence and act as the elite republican guard if the need should arise. They are primarily a light air mobile force though they have much more heavy equipment than AEGIS. [b]Makeup [/b] [u] [b]SABRE Air Assault Battle Group[/b] [/u] 1785 [b]Infantry Battalion[/b] x2 330 Wealth Elite Genetically Engineered Beast Attachment Power Armour Gauss Blasters

[b]Doll Battalion [/b] 330 Wealth Elite Genetically Engineered Beast Attachment Gauss Blasters Sapient Esper Engine

[b]Helicopter Mobilization[/b] 110 wealth x3 (330) Elite Multirole

[b]Gunship Squadron [/b] 165 Wealth x2 Elite Stealth Matrix Gauss Blaster Cannon

[b]Artillery Battalion [/b] 125 Wealth Elite Gauss Blaster Cannon

[b]UAV Squadron[/b] 10 Wealth UAV squadron x1

[u] [b]SABRE Armoured Battle Group[/b] [/u] [b]Tank Battalions[b] 165 Wealth Elite Gauss Blaster Cannons Levitation Engine

[b]Light Armour Battalion[/b] 150 Wealth Elite Gauss Blaster Cannons Levitation Engine

[u] [b]SABRE mechanized Battle Group [/b] [/u] [b] Infantry Battalions [/b] 330 Wealth Elite Genetically Engineered Beast Attachment Power Armour Gauss Blasters

[b]IFV Mobilization[b] 165 Wealth Elite Gauss Blaster Cannons Levitation Engine

[b]APC Mobilization[b] 150 wealth Elite Gauss Blaster Cannons Levitation Engine

[b]UAV Squadron[/b] 10 wealth UAV Squadron

[u][b]SABRE Air recon squadron [/b][/u] 90 wealth Recon Planes Elite

[u] [b]SABRE Fighter Squadron[/b] [/u] 110 Wealth Elite Multirole

[u] [b]SABRE Independent Artillery Battalion[/b] [/u] 100 Wealth Elite Gauss Blaster Cannons

[b]SDF[/b] [u] [b] SDF Motor Infantry Division[/b] [/u] (615 Wealth) 5 Infantry battalions 3 APC battalions 2 IFV battalions 2 Light Tank Battalions 2 Tank Battalions 2 Artillery Battalions 1 Artillery (SAM) battalion 1 Heavy Artillery Battalion 4 UAV squadrons

[b] SDF Armoured Division[/b] (595 Wealth) 

4 Tank Battalions 1 Mobile Fortress Battalion 2 Infantry Battalions 2 IFV Battalions 2 Artillery Battalions 1 Artillery (SAM) battalion 1 heavy artillery battalion 4 UAV squadron 10

[b]SDF airborne Division[/b] (1500 Wealth) 8 Infantry Battalions 200 4 Light Armour Battalions 120 4 Artillery Battalions 120 1 Artillery (SAM) battalion 30 16 helicopter mobilisations 720 6 Gunship Squadrons 270 4 UAV squadron 40

[b] SDF Air Mobile Division[/b] (1475 Wealth) 16 infantry battalions 400 1 Tank battalion 45 4 Light Armour Battalions 200 4 Artillery Battalions 120 1 Artillery (SAM) battalion 30

8 Heavy Air Transport squadrons 400

8 Medium Transports squadrons 240 4 UAV squadron 40

[b][u] Light Infantry Division[/b][/u] (505 Wealth) 10 infantry battalions 250 4 Artillery Battalions 120 1 Artillery (SAM) battalion 30 5 Truck mobilisations 75 3 UAV squadron 40

[u] [b]SDF Fighter Wing [/b] [/u] 285 Fighter Squadrons X3 Multirole

[u][b]SDF Gunship Wing[/u][/b] 145 Gunship Squadrons X3 UAV Squadron

[u][b]Airborne Radar group[/b][/u] 45 Wealth Heavy Radar and Control Plane Squadron

[b]Naval Units [/b]

[u][b] Carrier Division [u][/b] 2 Carriers 400 2 Destroyers 40 2 Cruisers 100 2 light radar control aircraft groups 60 6 fighter squadrons 270 6 Strike fighter squadron 270 10 UAV Units 100

[u][b] Attack Submarine Flight 240 [/u][/b] 300 Wealth

4 Attack Submarines 200 Wealth 4 Materia 

Light Blaster Cannons 2 USV Flight 40 Wealth Environmental Protected

[u][b]Missile Submarine Flight[/u][/b] 200 Wealth 2 Missile Submarines 2 USV Flight 40 Wealth Environmental protected

[u][b]Independent Cruiser Group [/u][/b] 240 Wealth 4 Cruisers 4 UAV Units

[u][b]Independent Destroyer Group [/u][/b] 120 Wealth 4 Destroyers 4 UAV Units

[b]Aspects[/b]

[b] Airships [/b] Though a building program is ongoing the Arilnians currently have no airships.


Schuman

Genre: Progressive colonial experiment made good

History Paths

A1) Late National (+ Population)
A2) Dominant Baseline (+ Population)
A3) Garden World
A8) Xenomorphs (+ Military)
B1) Crisis Situation! (Raptors and Cavemen!) (+ Stockpiles)
B2) Get Help from Earth (+ logistics)
C1) Crisis Situation! (Raptors and Climate Change!)
C2) Innovate Madly (+ CIP)
D1) Catapulted (+Wealth)
D4) Trade Hub (+ wealth, + PIP)
E1) The EU Includes Us (- theta,)
I1) To Go Boldly (+ tech + military, + CIP, - wealth)
I2) Regulated Economic Market (+ CIP, ++ PIP, + Morale, - Wealth (Regulation))
I3)The Silent Service (+ stealth technology, + CIP, + dust, + ship technology)

++++ CIP
++ Population
+++ PIP
+ Stockpiles
+ Logistics
++ Wealth
+ Military
+tech
+stealth tech
+Dust
+ship technology
+military
+Naval Doctrine
++ Naval Technology
++ Warships
-Theta


PL's suggestions: Garden World makes better propaganda. Gundam Counterattack and Centre for Research better evoke its position as the 'New Europe' that dynamically creates new ideas and developments for the great European project.