Talk:Eli Lorentz
Rotes
- Ethereal Sonar (Matter 1)
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- As an dedicated member of the Sons of Ether, Eli knows there is more than just vacuum in between the atoms. By using the Ether as a conductive medium for a pressure wave like water, his equipment can scan through solid objects and display a 3-D picture of the environment. The spectrum of the returning rays can determine the elemental composition of the material with ease.
- Vital Force Detector (Life 1)
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- Scientists of the Electrodyne Engineers were well aware of the difference in nature between a living thing and its component molecules. The Technocracy has abandoned Vitalism, but the Vital Force can be still be detected using the old methods. Ethereal senses show a characteristic interference pattern from the Vital Force, allowing any living organism to be detected. A living organism can be studied further by analyzing its component molecules, with a skilled Scientist being able to rapidly read a genetic code.
- Kirlian Lenses (Prime 1)
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- While troubleshooting interference in his shades, Eli determined that they were interacting with the local quintonic flow. After some intense troubleshooting and testing, he developed a new lens off of an old pattern in Paradigma from Dr. Kirlian which displays the ambient Quintessence flows, as well as the aura of quintotrophic beings like mages, werewolves, and vampires.
- Human Battery (Prime 1)
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- With his recent development of a symbiotic hive of quintonic nanites, Eli is able to store vast quantities of Quintessence in his body with only minor side effects. The nanite colony expands and contracts with demand, a feature which can be abused to generate Quintessence by feeding off his vital force.
- Level 1 Psi (Mind 1)
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- All humans have some inherent psionic potential, and the trained mind of a Scientist unlocks this with mental control and occasional use of stimuli according to phrenological or acupuncture charts. The first level of the powers of the Mind is that of perception. A telepath of this level can see the corona layer of minds, often referred to as the aura. Similarly, a telepath is aware of others interfering with his mind, and can send off interference to block the intruder.
- Full Analysis (All spheres available)
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- When faced with an unknown phenomenon, a scientist takes measurements, readings, and images across all of the spectra. So far, this consists of a etheric sonar scan, elemental composition, vital force scan, DNA/cellular analysis, psionic probe, and Kirlian quintograms. This is generally done in the fashion of an extend ritual action.
- Supercharge Mind (Mind 1)
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- The Technocracy discards and medicates those with mental disorders such as autism and ADD. Etherite researchers have found that these are actually results of an improperly regulated control cortex. A skilled Scientist can make use of these patterns to safely supercharge their mental abilities to either focus on many thing at once, or one thing to the exclusion of all else.
- Level 2 Psi (Mind 2)
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- Having further trained his mind in psionics, a telepath can go beyond mere perception. The second level of the powers of the Mind is that of transmission. A telepath of this level can see the surface layer of minds, reading the top of the consciousness stack. Also, a telepath is capable of transmitting a short thought into another mind, or even reading psionic energies present on an object.
- Mindlinked Controls (Mind 2 + relevant pattern sphere)
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- As wondrous as a device covered in dials and knobs is, it is often impractical for a Scientist in the field. With proper engineering, a device can be designed to receive detailed commands from a telepathic Scientist, such as "convert lead bullets to silver hollowpoint" or "Set nanites to anti-toxin mode, G/V agent". Note that this allows hostiles with Mind to perform countermagic against the effect. This is vulgar and exceedingly difficult if the Scientist does not have contact with the device.
- Aethyric Disruptor (Prime 2)
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- This is a classic - the stun blaster. Science fiction abounds with non-lethal energy weapons, a symbol of man's desire for a more perfect future. These weapons can be made remarkably coincidental given this omnipresence in fiction. Depending on the weapon's design, the weapon may fire a visible pulse of energy, a small taser-like dart, or an invisible burst of quintons.
- Destructive Resonance (Prime 2)
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- A scientist can give an object its own quintonic waveform. While this has a number of uses, it is most commonly used to create a 180 degree out of phase waveform for an item. This practice, referred to as "enchanting" by the less scientific traditions, results in weapons that shred the life force of quintotrophic enemies and armor that drains their attacks down to nothing.
- Immunoregulator Serum (Life 3)
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- When expecting a disease, or a biological warfare attack from a Union agent, Eli prepares his immune system for attack, overproducing antibodies and linking his internal nanotech to his immune system. He also locks out the endotoxic shock, allergic/histamine, and shock reactions manually.
- Create Superbug (Life 3 / Mind 2)
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- With the proper application of genetic engineering, a lower lifeform can be designed to accept a psionic impression from a Scientist. This usually results in a results in an somewhat capable agent at a given task, with a compulsion to fulfill their goal and superior intelligence. This requires a reasonably sized organism to hold the enhanced memories, but can yield surprising results.
- Molecular Psionics (Matter 3 / Mind 2)
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- Psychic fields are well known to produce traces on inorganic materials. There has been a regularly updated series of articles in Paradigma on the use of specific alteration of the molecular structure of an object to make it a canvas for mental powers to act on. Then, the psionic impression is transferred with a massive bolt of electricity. The scientist must genuinely possess the feeling he will transmit for this to be effective.
- Satchel of Fun (Matter 3 / Life 3)
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- Eli takes a vial out of his satchel full of various useful compounds. By repeated practice and use of the Observer Effect, he can select the right agent for the right task.
- CS / OC - Always useful in a busy city, and very effective.
- TiCl4 - Instant smokescreen, also irritating to breathe.
- Mini-Molotov - Combine a strong oxidizer and gasoline you have an instant firebomb.
- Silver Gel - Powdered silver in a gel base. Ideal for the Big Bad Wolf when he attempts to blow your lab down.
- Aqua Regia - A mix of concentrated acids, generally dissolves anything.
Inspired Rotes
- Kana - Look the Part (Matter 3 / Mind 2)
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- Inspired by Kana's use of costumes to manipulate reality, Eli developed a technomantic procedure that duplicates a number of the effects. By altering his clothes both in appearance and to include psionic channels, Eli projects a visual and subliminal appearance of being a certain type of character, whether it is a college student, scientist, or street thug.