Nephthys Al-Dalzam
Vital Statistics
CODENAME:
Alias: Mahvash Al-Dalzam
Player: Rex290/Andronicus
Allegiance:
Concept: Psychiatrist
Eruption: Deliberate
Nature
Virtue:
Vice:
Quantum: 1+3 (4 x -0)
- Quantum Pool: 45/30
Willpower: 8 (5)
Health
Mega-Stamina eliminates ? points of wound penalty
• [ ]x11 Bruised: -0
• [ ]x9 Hurt: -0
• [ ]x3 Injured: -0
• [ ]x6 Crippled: -1
• [ ]x1 Incapacitated
• [ ]Dead
Attributes/Abilities/Megas
Physical (7)
Strength: 3
- Might: 3
Dexterity: 5 (Steady)
- Athletics: 2
- Drive: 1
- Martial Arts: 3 (Death-Blows)
- Stealth:1
Stamina: 4 (Resilient)
- Endurance: 3
- Resistance: 3
Social(3)
Charisma: 2
Manipulation: 3
- Subterfuge: 1
Appearance: 7 (Well-Built)
- Intimidation: 3
- Style: 2
Mental(5)
Wits: 3
Intelligence: 2
- Medicine: 2
Perception: 3
- Awareness: 3
Backgrounds
7pts (PG 139)
Eufiber: 5 (p142)
Node: 3 (p143)
Dormancy: 5
Quantum
Mega-Stamina 3
- Regeneration: A Nova with Regeneration heals (Mega-Stamina + 1) levels of bashing or lethal damage per hour and heals half that many levels of aggravated damage each day. Regeneration allows a Nova to regrow missing limbs or organs in (30/Mega-Stamina) days.
- +3B/3L Stackable soak. 3 x -0, 3 x -1, 3 x -4 HL.
Mega-Dexterity 1
- Rapid Strike. Adds [Mega-Dex] dice to any melee damage roll.
Forcefield ****: (Page ?) ( )
- Temporary External Health Levels (19/9) which regeneration at 4 levels/turn.
- Extra: Permanent. Costs quantum to reactivate if knocked down in combat.
Electrical Control **** (-12) (Blast, Sphere, Storm, Propel)
- Bashing [Quantum x 3] levels + [Power Rating x 4] dice
- Lethal [Quantum x 2] levels + [Quantom Bolt x 4] dice
- Sphere Radius 80 meters, [8] + 16 Bashing, [8] + 12 Lethal.
- Storm 7L damage and reduces enemy dice pools by 4 if they fail an opposed roll.
- Propel 28 meters/action, 160 KH out of combat.
Combat
Attacks
- Punch (Attack: d6 Damage: d6+[0])
- Inflight (Attack: d0 Damage: d0+[0])
Defense
Natural Soak (quantum/stamina/m-stamina) 2A/6L/11B
Armoured Soak (Eufiber) 5B/5L
Character
Taint
Permanent Points: 3
Temporary Points:
Aberrations:
Body Modifications
Physiology
• Redundant Organs x 4 (-16XP) 6 x -0, 6 x -1, 2 x -2, 4 x -4 HL.
• Dispersed Organs (-4XP) SHOGGOTH INSIDES.
• Subdermal Armor (-6XP) 2B/2L stackable armoured soak.This armor is not inherently visible, but greatly alters the texture of the skin, meaning that it can be discovered by touch.
• Inhuman Appearance (-6XP)
Bonus Points
15.
Background (Node) x 1 (-1)
5 x Willpower (-10).
(-4).
Nova Points
45.
3 x Tainted Quantum (-6).
16XP of Body Mods (-2).
16XP of Body Mods (-2).
Mega Stamina 3 (-6).
Mega Dex 1 (-2).
Forcefield **** (-8).
Biomanipulation **** (-12) (Body Manipulation, Health Manipulation, Growth, Form Manipulation)
Forcefield, Increased Duration (-2).
8 Attribute Dots (-4).
5 Backgrounds (-1).