Talk:Everpresent Diamond Law

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Charm Wish-list

Will be updated eventually. OH GOD OH GOD SO MANY.


Cecelyne

Sand through Fingers Defense
Perfect Defense against attacks by turning yourself into dust. Can dodge undodgeable attacks. Doesn't work on attacks that strike incorporeal, and doesn't work on those with two Essence or more higher than Law. (3m)
Verdant Emptiness Endowment
Give people dots in Attributes, Abilities, or specialties to fulfill a desire, going into XP debt to pay for them in needed. You can demand one task of them for this, or they suffer autobotches equal to the Infernal's Essence (). Can be subconsciously rejected with 1 wp. The Infernal can use this on themselves, without owing them anything. Range is Essence in yards () (10m, 1wp)
Bestowal of Accursed Fortune
Give background dots using VEE (Abyssal Command, Allies, Acquaintances, Backing, Command, Connections, Contacts, Cult, Followers, Henchmen, Influence, Mentor, Resources, Reputation, Retainers, Salary, Sifu and Spies). (Permanent)
Scoured Perfection of Form
Add mutations using VEE. Must be suitable for desert and wasteland motif. Transcendent Desert Creature may be given as an abomination, or Creature of Darkness in order to permit other mutations desires (because it is necessary). May also be used to remove mutations, with the same price for the receiver. (Permanent)
As you Wish
You may use VEE remotely on those that pray to you when you overhear it with Penitents like Scattered Grains. (Permanent)
Miracle Gift Mastery
Upgrades VEE. You can bestow thaumaturgy disciplines; you can bestow multiple dots at once, though your price for the receiver counts as one; you may bestow attributes/abilities/specs instantly as an Obvious effect, though not background; the cost to refuse your blessing is Essence/2 (); your range is anyone you can perceive within one mile. At Essence 4, the charm allows Law to bestow traits on mortals already in XP debt, and the cost may be lowered to a single mote as long as you've used VEE on the target in one scene (resets if he resists or when scene ends) (Permanent)
Draught of Sweet Infinity
Use VEE to heal one crippling effect or non-agg health levels equal to (Essence or Cult). The desire for healing doesn't need to be spoken, only intended. The recipient who accepts gains an Intimacy of reverence to the Infernal, which cannot be resisted. At Essence 4, both Crippling and health levels can be healed without having to choose. At Essence 5, can heal all Crippling effects and HL at once, for a cost of 4m extra per Crippling effect after the first. (Permanent)

SWLiHN

Ego-Infused Pattern Primacy (upgrade)
Second purchase decreases the time interval to a minute. Third allows you to spend 2m to make it instantaneous.
Wholeness Rightly Assumed
Upgrades Ego-Infused Pattern Primacy to cure any other status effect of your choice, per purchase (Crippling, Sickness, Servitude, etc). Bashing or Lethal damage can be purchased as separate buys; for instant healing as per third purchase of Ego, bashing costs 3m and lethal 5m.
Mind Spider Curse
When possessing a Manse with an MI, transmit a pulse across EssenceX100 (400) yards from the manse that eradicates free will in mortals. Roll Willpower+Essence (14) against mortals Dodge MDV (Children get -2). (7m, 1wp)
Heuristic Logos Shintai
Turn into a giant awesome construct of spheres and constellations up to EssenceX100 () yards large. Can't parry, physically attack, or physically manipulate the environment by most means, but can dodge and your natural soak and hardness increase to 10 B/L (if lower). You can't suffer more than minimum damage from an attack. Fly like Ascendant Objectivity Stance. Principle-Invoking Onslaught is free an an innate power, and you can maintain unlimited clinches with it. Mind-hand Manipulation's strength is tripled (), its range increased to EssenceX300 yards (), and Rate is increased to 10. You can target everyone in an entire complementary unit in mass combat, doubling raw damage and ensuring that you can choose whether casualties are dead, fled, or maimed. No longer needs to inflict damage to use Will-crushing force; only needs to hit, and can target an entire complementary unit. (15m, 1wp)

Custom Heretical Charm Ideas

Faith-Begotten Creation

Cost: 10m, 1wp; Mins: Cult 1, Essence 4; Type: Simple
Keywords: Combo-OK, Heretical, Messianic, Obvious, Sorcerous, Shaping
Duration: Instant
Prerequisite Charms: Temple-Self Apotheosis, Hollow Mind Possession

Description: Faith begets faith. Cecelyne knows that those seeing meaning will flock to one who expresses faith, eager to fill themselves with purpose. Likewise, She Who Lives in Her Name understands that free will, when wiped away, allows for a greater mind to scrawl purpose on it. By combining these two principles, Law has devised a way to take the faith of her adherents and fill a willing receptacle with devotion to her.

The Infernal may activate this charm by touching a being suitable for possession with Hollow Mind Posssession (Manses with MIs, Automatons, dream-eaten or mind-wiped, etc) and create a conduit through which prayer and devotion her flows into the target. Roll (Charisma + Presence + Essence) against the same difficulties as with HMP; however, reduce the difficulty by (Cult rating).

The resulting charm floods the automaton with the prayers of the faithful towards the Infernal, overwhelming them with the sum-total of all the adoration and worship the Infernal receives.

Manses with a Sorcerous backdoor from HMP are affected by this charm without a roll, as if the Infernal was using HMP.


Intangibility Solidly Enforced

Cost: 10m, 1wp; Mins: Cult 1, Essence 4; Type: Simple
Keywords: Combo-OK, Heretical, Messianic, Obvious, Sorcerous, Shaping
Duration: Instant
Prerequisite Charms: Soul-sand Devil Shintai, Ego