User:Shrike
- Apostates gain +1 to any two separate attributes.
- Barbarians are unmodified mortals and generally not fit to be player characters. Barbarians start with -1 to all attributes and are limited to a maximum Magery of 1.
- Warriors gain +1 Finesse and +1 Physical.
- Strategoi gain an additional +1 Charisma (Command) and +2 Education (Military History).
- Followers (10)
- Bodyguard (5 CP): You have roughly a dozen to two dozen followers at your beck and call.
- Elites (two times cost):
ProvinceSmall Fleet (25 CP): An alternative martial equivalence would be an entire carrier or battleship strike group, a single heavy combatant escorted by several medium and light warships.
- Magery 0
- Finesse: 1 (1 -1 +1, 1)
- Physical: 1 (1 -1 +1, 1)
- Education: 1 (1 -1 +1, 1)
- Wits: 2 (2 -1 +1, 3)
- Charisma: 2 (3 -1, 6)
- Respect: 3 (6)
- Legend: 4 (20)
- Charisma (Command): 2 (1 +1, 1)
- Education (Military History): 3 (1 +2, 1)
- Forgeborn are limited to a maximum Magery of 2, but gain +3 to Physical, +2 to Education, +1 to Wits and Charisma, +2 Physical (Toughness) and +1 Education (Ancestral/Encyclopedic Memories).
- Warriors gain +1 Finesse and +1 Physical.
- Berserkers gain +1 Physical and +1 Physical (Toughness)
- War +1 Finesse and +1 Physical (Toughness).
- Knowledge +1 Education and +1 Education (any specialty).
- Magery 0
- Finesse: 2 (1 +1, 1)
- Physical: 6 (1 +5, 1)
- Education: 4 (1 +3, 1)
- Wits: 2 (2 +1, 3)
- Charisma: 2 (1 +1, 1)
- Respect: 3 (6)
- Legend: 4 (20)
- Physical (Toughness): 4 (0 +4, 0)
- Education (Ancestral/Encyclopedic Memories): 3 (1 +2, 1)
- Finesse (Cataclysm Mode): 1 (1)
- Relic (15 CP)
- Immortal (15)
- Divine Shield (10)