User:Shrike

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Apostates gain +1 to any two separate attributes.
Barbarians are unmodified mortals and generally not fit to be player characters. Barbarians start with -1 to all attributes and are limited to a maximum Magery of 1.
Warriors gain +1 Finesse and +1 Physical.
Strategoi gain an additional +1 Charisma (Command) and +2 Education (Military History).
Followers (10)
Bodyguard (5 CP): You have roughly a dozen to two dozen followers at your beck and call.
Elites (two times cost):
Province Small Fleet (25 CP): An alternative martial equivalence would be an entire carrier or battleship strike group, a single heavy combatant escorted by several medium and light warships.
Magery 0
Finesse: 1 (1 -1 +1, 1)
Physical: 1 (1 -1 +1, 1)
Education: 1 (1 -1 +1, 1)
Wits: 2 (2 -1 +1, 3)
Charisma: 2 (3 -1, 6)
Respect: 3 (6)
Legend: 4 (20)
Charisma (Command): 2 (1 +1, 1)
Education (Military History): 3 (1 +2, 1)



Forgeborn are limited to a maximum Magery of 2, but gain +3 to Physical, +2 to Education, +1 to Wits and Charisma, +2 Physical (Toughness) and +1 Education (Ancestral/Encyclopedic Memories).
Warriors gain +1 Finesse and +1 Physical.
Berserkers gain +1 Physical and +1 Physical (Toughness)
War +1 Finesse and +1 Physical (Toughness).
Knowledge +1 Education and +1 Education (any specialty).
Magery 0
Finesse: 2 (1 +1, 1)
Physical: 6 (1 +5, 1)
Education: 4 (1 +3, 1)
Wits: 2 (2 +1, 3)
Charisma: 2 (1 +1, 1)
Respect: 3 (6)
Legend: 4 (20)
Physical (Toughness): 4 (0 +4, 0)
Education (Ancestral/Encyclopedic Memories): 3 (1 +2, 1)
Finesse (Cataclysm Mode): 1 (1)
Relic (15 CP)
Immortal (15)
Divine Shield (10)



LOE-Tans