Talk:New Silesia

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Exp-1) Garden World
Exp-5) A New Old World (+ 50 CIP, + 100 PIP, + 50 Wealth, + 60 Population)
Exp-6) Limited (+ 150 dust, + 5 SP)
Exp-7) None (+ 60 population, + 100 Wealth)
Exp-8) Observation Posts (+ 100 CIP, + 10 SP, SP limit for options increased by +5)
Exp-9) Strategic (+ 2,500 military)

Col-1) EU Arm (+5,000 military, + 100 CIP, + 100 PIP, + 100 Dust)
Col-3) Second Stage (+ 120 Population, + 200 PIP, + 100 CIP, + 100 Wealth, + logistics)
Col-3b) Liberal Market Capitalism (+ 100 CIP, + 200 PIP, + 300 Wealth, + 60 Population)
Col-3c) Primarily Primary Industry (+ 300 PIP, +200 Wealth, + 120 Population)
Col-3d) Beyond The Aquila Rift (+ 7,500 fleet, +1 Logistics, - 100 Wealth)

Col-7a) Warfare! (+2,500 military)
Col-7c) Training Ground (++ doctrines, + Logistics )

Break-1) Stability! (no modifiers)
Break-3) Connection Never Dropped!
Break-3b) Saved By The Catapult! (+ 60 Population, +5 logistics, + 100 Wealth, + 10,000 Military)

War-1) The EU Includes Us (+ 200 PIP, +200 Wealth, +10,000 military)
War-3) Outstretched Hand (+ 100 applications, +100 Wealth, + Morale, + Rim relations, + Intelligence, - 100 PIP)
War-3b) Postwar Depression (+ Logistics, + 2,500 military, + 100 CIP, + 200 PIP, -- Wealth)
War-3c) NELSON Uplink (+++ Fleet Doctrines, ++ Secrecy, +1,250 Fleet)

Cur-1) Single Party Governance (+ 100 PIP, + 100 Wealth, + 2,500 military)

Chaotic) ?