Talk:The Big SD
What do you consider makes a good SD?
A game where 20 players don't join and write 50,000 words a day (making it impenetrable to new players) and overwhelm the GM, making him get sick of addressing all our minutia and then quit in two months.
What do you consider some of the best SDs you've played? (please provide likes if able)
LoE, duh.
Why were they so good?
20 players didn't join right off the bat and the GM didn't quit in two months.
What is the best style of GMing for an SD?
The kind where you don't quit in two months.
What keeps you playing an SD?
The GM not quitting in two months.
Why do you drop an SD?
The GM quits after two months.
-Ral