Christopher Westin

From Sphere
Revision as of 11:55, 2 May 2010 by Andronicus (talk | contribs)
Jump to navigation Jump to search

Weapon of Fate

Identity

"Advance, and never halt, for advancing is perfection. Advance and do not fear the thorns in the path, for they draw only corrupt blood." -Kahlil Gibran

Christopher Westin
Nature: Fanatic
Demeanor: Director
Tradition: Euthanatos (Chakravanti assassin, being groomed to be a member of the Chalice)
Avatar Essence: Dynamic

Headshot Count: 3

1 v. Tom Oneeagle
1 v. Donald Ingram
1 v. That Nameless Security Guard

Instant Death Headshot Count: 2

Jumping on Metaphorical Grenades Count: 1

Sleeper Lives Saved: 2

Attributes

Attributes (7/5/3)-Physical/Mental/Social

Physical

Strength 3
Dexterity 5

Quality: Steady Hands

Stamina 4

Quality: Tireless

Mental

Perception 3
Intelligence 3
Wits 4

Quality: Calm under Fire

Social

Charisma 2
Manipulation 4

Quality: Likable

Appearance 2

Abilities

Abilities (13/9/5)

Skills

Skills (9 + 1) (2 freebies)
Firearms 4

Specialty: Pistols

Stealth 4

Specialty: Assassination

Meditation 1
Melee 2
Acrobatics 1


Talents

Talents (13)
Alertness 3
Athletics 2
Awareness 2
Brawl 2
Dodge 3
Instruction 2
Intuition 1
Expression 1

Knowledges

Knowledges (5)
Computers 4

Security Specialty

Law Enforcement 1
Linguistics 2 (Chinese, Greek)
Investigation 2
Enigmas 1
Medicine 2

Backgrounds

Backgrounds (7)
Atman (Avatar) 4
Resources 1-Well he technically lives on disability pay. Yay for disability fraud.
Mentor 2-His mentor, Dimitri Sotiris, is trying to groom him to take a place in the Golden Chalice-perhaps he wishes to retire, or perhaps just believes that his student has the "right stuff". As a senior member of the Omega branch of the Chalice, Soltiris is a well-respected Euthanatoi.

Magick

Spheres (5 + 1 entropy)
Tamas (Entropy) 3 (favored)
Prana (Life) 3
Teias (Forces) 2

Arete: 3 (8 freebies)

Things to Track

Willpower: 10 (4 freebies)
Temporary Willpower: 8
Health Levels: -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated

Current Damage: 4 Aggravated Health Levels (at -2)

Quintessence: 4/4
Paradox: 4

Miscellaneous

Paradigm: Fated by his destiny and the gods to be a weapon, the gods also give him some small measure of their power. By channeling it through mantras, whether spoken or etched or sometimes just thought, he can harness this to give the Good Death to those who need it.

Freebie Points Spent/Available 16/16

Equipment

Armor: Armor Vest (4d soak, -1 penalty)
Weapons: X-6 SMG (30 round magazine, 6L damage, difficulty normal), Mjolnir (10 round magazine, 10L damage, minimum strength 4 [fires at difficulty 7 currently]), AKS-74U with bayonet
Ammunition: 3 additional 30 round magazines (2 normal, 1 flechette) for the X-6, 7 rounds for the Mjolnir.

Merits

Merits: (1 pt)
Prestigious Mentor (1 pt)-A member of the Golden Chalice? That's pretty hardcore.

Flaws

Flaws: (+1 pt)
Nightmares (+1 pt)-If you've seen some of the things I've seen, done some of the things I've had to do-there's a reason I fight. Nobody should have to deal with what I've dealt with.

XP and Background

XP: 98 + 1 for instruction + 5 for Life (97 spent)

Perception 2: -4 XP
Strength 2: -4 XP
Strength 3: -8 XP
Charisma 2: -4 XP
Melee 2: -2 XP
Instruction 2: -2 XP
Awareness 2: -2 XP
Investigation 2: -1 XP
Medicine 1: -2 XP
(1 XP discount due to Mentor)
Medicine 2: -1 XP
Appearance 2: -2 XP
(2 XP discount due to Life 3)
Perception 3: -8 XP
Forces 1: -9 XP
(1 XP discount due to Mentor)
Forces 2: -7 XP
(1 XP discount due to Mentor)
Computers 2: -1 XP
Computers 3: -2 XP
Computers 4: -2 XP
(1 XP discount due to Mentor)
Stealth 4: -6 XP
Law Enforcement 1: -3 XP
Reserving 24 XP for Arete 4: -24 XP
Intuation 1: -3 XP

XP History

74 + 1 for instruction +5 for Life

Suicide Mission on BIOCC: 10 XP (84 + 1I + 5L)
Vacation in Cuba: 6 XP (90 + 1I + 5L)
Paging John Kerrin (guest starring the Nephandi): 5 XP (95 + 1I + 5L)
Man proposes, IxBot disposes: 3 XP (98 + 1I + 5L)

Background

Background: Chris joined the military to see the world and be all he could be, trying to find his purpose in life. However, that ended up... not quite working out for him when he ended up being grievously wounded from a training accident. He drifted in a coma for months before he was awakened, with a strange, strange person standing near him, offering him a new life, a second chance, and a goal that he could believe in, rather than drifting aimlessly trying to find something to live for. They healed his body, slowly, for it was not his time to die yet. His Mentor believed that if he could make it in sleeper society, attempt to join the elite of the elite-even if his career prospects were cut short by hitting a tree at terminal velocity-he could take his mentor's place in the Golden Chalice.

Lessons Learned

  • Don't attack just because you can.
  • Don't let the Fallen catch you at a disadvantage.
  • Killing is never to be done lightly, as necessary as it is sometimes.
  • In a Construct, it is far better to rely on mundane skill than magickal power.
  • You are expendable and it doesn't matter, the problems have to be fixed.
  • The common man needs help and some people really need to die.
  • Sacrifice is self-sacrifice, not the sacrifice of others.
  • One cannot let one's own driving goal consume them, lest they become a monster.
  • Don't fixate on one idea to solve a problem.
  • Brook no personal weakness.