Talk:Economy and Diplomacy Prototypes

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Foreign Relations

Foreign Relations are measured on a 0-10 scale.

0: At war. The two nations are actively at war and no normal communication can be created.
1-2: Hostile. There are no normal communications at this point but there is no active war either.

Foreign Relations By Bloc

PACT

ZOCU: 4 (higher than EU, less enthused and invested during the war)

EU

ZOCU: 3 (The EU has accepted ZOCU's independence, however grudgingly)

CIS

China: 3 (they are stealing china's colonies right now)
[Fringe State] China -2 [1]

China

CIS: 3 (they are stealing china's colonies right now)
[Running Back Into The Fold] China +2 [8]

ZOCU

Magnate: 3

Magnate

ZOCU: 3 (mags invaded and are jerks)
[We're People Too] +1 to all relations

Independent

All Relations at 5 (except Magnates which defaults to 4)
6 points to improve relations (up to +2 in any one category)

Peel 12:34, 10 February 2010 (UTC)

Morale

  • 0: Your state does not exist except in those areas where your remaining loyal soldiers or foreign peacekeepers force it to. Autonomous regions will appear and demand recognition.
  • 1: The rule of law is tenuous, many areas are no-go for your soldiers and revolutionary groups openly challenge your rule. Rebels will spawn and your own soldiers may join them.
  • 2: Rioters clash with police and bombs threaten your institutions. Stay in the palace.
  • 3: The government is deeply unpopular. People will turn to unorthodox methods and parties to express this.
  • 4: The government is unpopular. The majority would rather have the other guys in.
  • 5: Eh.
  • 6: The government is popular and can count on reelection.
  • 7:
  • 8:
  • 9:
  • 10+: There is little distinction to be made between the will of the government and the will of the people. Notions of 'democracy' or 'dictatorship' cease to have meaning.