Sphere Robot Wars Vehicles
ZOCU Craft
OMF-06 Hoplite Mobile Suit
Stats
- Speed: 9
- Agility: 10
- Evasion: 8
- Armor: 10
- Hits: 4
- Excess Power: 8
- External Carriage: 14 Spaces
Standard loadout:
- 1 Pulse Gun (6 spaces, 5 power)
- 1 Plasma Lance (1 space, 2 power)
- 1 Anti-missile Laser (1 space, 1 power)
- 2 Strike Missiles (2 spaces each)
OMF-07 Legionare Mobile Suit
Stats
- Speed: 7
- Agility: 7
- Evasion: 6
- Armor: 17
- Hits: 4
- Excess Power: 18
- External Carriage: 18 Spaces
Fixed Equipment:
- Flash Field (+2 AP Protection)
- 1 Plasma Lance
- 1 Anti-missile Laser
Standard loadout:
- 1 Heavy Megaparticle Gun (8 spaces, 12 power)
- 1 Pulse Gun (6 spaces, 5 power)
- 2 Assault Missiles (2 spaces each)
OMF-09 Sarissa Mobile Suit
Stats
- Speed: 10
- Agility: 11
- Evasion: 9
- Armor: 12
- Hits: 4
- Stealth: -5
- Excess Power: 12
- External Carriage: 16 Spaces
Fixed Equipment:
- Cruise Drive (in-system FTL)
- Flash Field (+2 AP Protection)
- 1 Anti-missile Laser
Standard loadout:
- 1 Megaparticle Gun (6 spaces, 8 power)
- 2 Plasma Lances (1 space, 2 power each)
- 4 Cluster Missiles (2 spaces each)
OMF-05e4 Sheltron Mobile Suit
Stats
- Speed: 8
- Agility: 9
- Evasion: 6
- Armor: 13
- Hits: 4
- Excess Power: 5
- External Carriage: 9 Spaces
Fixed Equipment:
- 1 Dual Beam Gun
- Scattering Field (+3 AP Protection)
Standard loadout:
- 1 Anti-missile Laser (1 space, 1 power)
Equipment
Melee Weapons
Alpha Edge (sword)
- Spaces: 2
- Power: 0
- Parry: +5
- Accuracy +4, penetration +4, Strength +0, Parry +5, Brutish
Alpha Edge (pole)
- Spaces: 4
- Power: 0
- Accuracy +6, penetration +5, Strength +1, Parry +7, Brutish
Plasma Knives
- Spaces: 1
- Power: 2
- Accuracy +8, penetration -2, Strength +0, Parry +7, Cleave
Plasma Lance
- Spaces: 1
- Power: 2
- Accuracy +5, penetration +0, Strength +3, Parry +5, Cleave
Mega Beam Saber
- Spaces: 2
- Power: 6
- Accuracy +5, penetration +3, Strength +6, Parry +3, Cleave
Ranged Weapons
Automatic Railgun
- Spaces: 8
- Power: 2
- Range 8, accuracy +6, penetration +2, Strength +0
Heavy Cannon
- Spaces: 10
- Power: 3
- Range 12, accuracy +3, penetration +5, Strength +2
Shotcannon
- Spaces: 5
- Power: 2
- Range 4, accuracy +0, penetration +0, Strength -3, Burst Bonus +9
Bazooka
- Spaces: 8
- Power: 0
- Range 4, accuracy +0, penetration +8, Strength +6, 3 Shots, ROF 3
Pulse Gun
- Spaces: 6
- Power: 5
- Range 8, accuracy +8, penetration +1, Strength +0
Beam Gun
- Spaces: 8
- Power: 10
- Range 12, accuracy +4, penetration +5, Strength +2
Dual Beam Gun
- Spaces: 12
- Power: 16
- Range 12, accuracy +4, penetration +5, Strength +2, ROF 2
- Fixed weapon
Megaparticle Gun
- Spaces: 6
- Power: 8
- Range 8, accuracy +5, penetration +4, Strength +2, AP Bonus +4
Heavy Megaparticle Gun
- Spaces: 8
- Power: 12
- Range 8, accuracy +1, penetration +6, Strength +4, AP Bonus +6
Cluster Missiles
- Spaces: 2
- Range 8, accuracy +10, penetration +2, Strength +0, Guided +8, 3 Shots
Anti-Air Missile
- Spaces: 2
- Range 25, accuracy +10, penetration +3, Strength +0, Guided +13, 1 Shot
Strike Missile
- Spaces: 2
- Range 25, accuracy +7, penetration +7, Strength +5, Guided +5, 1 Shot
Assault Missile
- Spaces: 2
- Range 25, accuracy -1, penetration +10, Strength +10, Guided +5, 1 Shot, 2 damage
External Components
Auxilary Fusion Generator
- Spaces: 2
- +4 power
Fusion Thrusters
- Spaces: 2
- Power: 1
- +1 Speed, +0.5 Agility, +0.5 Evasion
Fusion Verniers
- Spaces: 2
- Power: 1
- +1 Agility, +0.5 Evasion
Jump Pack
- Spaces: 2
- Power: 1
- In-system FTL jumps
- Expensive, special operations
ERA Cladding
- Spaces: 2
- +1 Armor
Scattering Field
- Spaces: 2
- Power: 8
- -1 Evasion, +3 Armor, +3 AP Protection
Flash Field
- Spaces: 2
- Power: 8
- +0.5 Evasion, +2 Armor, +2 AP Protection
- Expensive, officer only
Small Shield
- Spaces: 1
- Block Difficuty: 16
- Armor: 16 (Hardened)
Medium Shield
- Spaces: 2
- Block Difficuty: 12
- Armor: 18 (Hardened)
- Speed: -1
Large Shield
- Spaces: 4
- Block Difficuty: 8
- Armor: 20 (Hardened)
- Speed: -2
ZOCU Ships
Spartacus Heavy Cruiser
Stats
- Mobility: 3
- Armor: 18
- Evasion: 1
- Structure: 13
- Hits: 64
Fixed Equipment
- Scattering Field (+4 AP Protection)
- 2 Large Megaparticle Cannons
- 2 Flak Cannons
- 8 ZOCU-Standard Craft Bays
Components
- Frame Expansions: 4
- Hangarize: 1
- 15 Fusion Reactors
- 3 Fusion Drives
- 22 (+10) Hangars
- 2 FTL drive
- 5 Belted Armor
- 3 Structural Reinforcements
Concord Mobile Cruiser
Hampshire Model
Stats
- Mobility: 5
- Armor: 16
- Evasion: 2
- Structure: 9
- Hits: 44
Fixed Equipment
- Scattering Field (+4 AP Protection)
- 4 Medium Pulse Cannons
- 2 Flak Cannons
- 1 Scattering Beam Point Defence
- 8 ZOCU-Standard Craft Bays
- 1 Landing Shuttle
Components
- Frame Expansions: 4
- Hangarize: 3
- 10 Forced Fusion Reactors
- 5 Fusion Drives
- 1 Basic Streamlining
- 2 (+30) Hangars
- 2 Theta drive
- 4 Belted Armor
- 1 Frame Expansion
- 0 Excess Space, 8 Excess Power
Haraway Model
Stats
- Mobility: 5
- Armor: 16
- Evasion: 2
- Structure: 9
- Hits: 44
Fixed Equipment
- Scattering Field (+4 AP Protection)
- 3 Medium Railcannons
- 1 DP Cannon
- 2 Flak Cannons
- 1 Scattering Beam Point Defence
- 8 ZOCU-Standard Craft Bays
- 1 Landing Shuttle
Components
- Frame Expansions: 4
- Hangarize: 3
- 8 Forced Fusion Reactors
- 5 Fusion Drives
- 1 Basic Streamlining
- 2 (+30) Hangars
- 2 Theta drive
- 4 Belted Armor
- 1 Frame Expansion
- 0 Excess Space, 6 Excess Power
MPG Model
Stats
- Mobility: 5
- Armor: 16
- Evasion: 2
- Structure: 9
- Hits: 44
Fixed Equipment
- Scattering Field (+4 AP Protection)
- 4 Medium Megaparticle Cannons
- 2 Burst Cannons
- 1 Scattering Beam Point Defence
- 8 ZOCU-Standard Craft Bays
- 1 Landing Shuttle
Components
- Frame Expansions: 4
- Hangarize: 3
- 14 Forced Fusion Reactors
- 5 Fusion Drives
- 1 Basic Streamlining
- 2 (+30) Hangars
- 2 Theta drive
- 4 Belted Armor
- 1 Frame Expansion
- 4 Excess Space, 20 Excess Power
Proton Light Cruiser
Alpha Model
Stats
- Mobility: 5
- Armor: 15
- Evasion: 4
- Structure: 5
- Hits: 20
Fixed Equipment
- 2 Small Pulse Cannons
- 2 Burst Cannons
- 1 Cluster Missile Launcher
- 1 Scattering Beam PD
- 4 ZOCU-Standard Craft Bays
Components
- Frame Expansions: 1
- Hangarize: 3
- 5 Fusion Reactors
- 4 Fusion Drives
- 1 (+15) Hangars
- 2 FTL drive
- 5 Belted Armor
Delta Model
Stats
- Mobility: 5
- Armor: 15
- Evasion: 4
- Structure: 5
- Hits: 20
Fixed Equipment
- 1 Flash Field (+3 AP protection)
- 3 Small Megaparticle Cannons
- 4 Burst Cannons
- 1 Cluster Missile Launcher
- 1 Scattering Beam PD
- 6 ZOCU-Standard Craft Bays
Components
- Frame Expansions: 3
- Hangarize: 4
- 6 Forced Fusion Reactors
- 4 Fusion Drives
- 4 (+20) Hangars
- 2 Theta drive
- 5 Belted Armor
- 2 Excess Space, 0 Excess Power
Weapons
Medium Pulse Cannon
- Range 20, accuracy +0, penetration +6, Strength +9, Burst Bonus +3, 2 Damage
Flak Cannons
- Range 12, accuracy +5, penetration +0, Strength +0, Burst Bonus +6