User contributions for IXJac
Jump to navigation
Jump to search
1 March 2016
- 19:3419:34, 1 March 2016 diff hist +27 AI:L Rules Testing →Combat Maneuvers (Ranged)
- 19:1519:15, 1 March 2016 diff hist +55 AI:L Rules Testing →Combat Maneuvers (Ranged)
- 19:1319:13, 1 March 2016 diff hist −1 AI:L Rules Testing No edit summary
- 19:0719:07, 1 March 2016 diff hist +213 AI:L Rules Testing →Combat Maneuvers (Ranged)
- 15:3615:36, 1 March 2016 diff hist +39 AI:L Rules Testing No edit summary
- 15:3515:35, 1 March 2016 diff hist −6 AI:L Rules Testing No edit summary
- 14:2214:22, 1 March 2016 diff hist 0 AI:L Armoury No edit summary
- 14:1314:13, 1 March 2016 diff hist −4 AI:L Rules Testing →Combat Traits
- 14:1314:13, 1 March 2016 diff hist +4 AI:L Rules Testing →Wounds
- 14:1314:13, 1 March 2016 diff hist +101 AI:L Rules Testing →Wounds
- 14:0614:06, 1 March 2016 diff hist +30 AI:L Rules Testing →Crippling Injuries
- 14:0414:04, 1 March 2016 diff hist −3 AI:L Rules Testing →Wounds
- 14:0014:00, 1 March 2016 diff hist +3,592 AI:L Rules Testing No edit summary
- 13:5913:59, 1 March 2016 diff hist −1 AI:L Rules Testing →Wounds
- 13:5813:58, 1 March 2016 diff hist +1,520 AI:L Rules Testing No edit summary
- 12:5412:54, 1 March 2016 diff hist +3 AI:L Armoury No edit summary
- 12:5012:50, 1 March 2016 diff hist +28 AI:L Rules Testing No edit summary
- 12:4912:49, 1 March 2016 diff hist −320 Ascension Isle: Legacy No edit summary
- 12:1112:11, 1 March 2016 diff hist +2,389 AI:L Rules Testing No edit summary
29 February 2016
- 23:0023:00, 29 February 2016 diff hist +200 AI:L Rules Testing No edit summary
- 21:2721:27, 29 February 2016 diff hist +192 AI:L Rules Testing No edit summary
- 21:1721:17, 29 February 2016 diff hist +36 AI:L Rules Testing No edit summary
- 21:1521:15, 29 February 2016 diff hist +137 AI:L Rules Testing No edit summary
- 21:1221:12, 29 February 2016 diff hist +549 AI:L Rules Testing No edit summary
- 21:0621:06, 29 February 2016 diff hist +325 AI:L Rules Testing No edit summary
- 21:0321:03, 29 February 2016 diff hist +35 AI:L Rules Testing →Edge Modifiers (Ranged)
- 20:5520:55, 29 February 2016 diff hist +12 AI:L Rules Testing No edit summary
- 20:5520:55, 29 February 2016 diff hist +7 AI:L Rules Testing No edit summary
- 20:5120:51, 29 February 2016 diff hist +27 AI:L Rules Testing No edit summary
- 20:4120:41, 29 February 2016 diff hist +149 AI:L Rules Testing No edit summary
- 20:4020:40, 29 February 2016 diff hist +55 AI:L Rules Testing No edit summary
- 20:3820:38, 29 February 2016 diff hist +412 AI:L Rules Testing No edit summary
- 20:3220:32, 29 February 2016 diff hist +509 AI:L Rules Testing No edit summary
- 20:0620:06, 29 February 2016 diff hist +4 AI:L Rules Testing No edit summary
- 20:0620:06, 29 February 2016 diff hist +60 AI:L Rules Testing No edit summary
- 20:0520:05, 29 February 2016 diff hist +6 AI:L Rules Testing No edit summary
- 20:0420:04, 29 February 2016 diff hist +390 N AI:L Rules Testing Created page with "Combat Traits Adrenaline Surge: Allows a character as a free action to spend one point of Adrenaline for one extra move action during their turn. Tight Focus: Allows a chara..."
- 16:1416:14, 29 February 2016 diff hist +27 Ascension Isle: Legacy →Background
15 February 2016
- 01:4901:49, 15 February 2016 diff hist +55 AI:L Background No edit summary
31 January 2016
24 January 2016
- 16:0416:04, 24 January 2016 diff hist −18 AI:L Character Creation No edit summary
- 16:0116:01, 24 January 2016 diff hist +28 AI:L Character Creation No edit summary
- 15:5915:59, 24 January 2016 diff hist +78 AI:L Character Creation No edit summary
- 15:5815:58, 24 January 2016 diff hist +24,791 N AI:L Character Creation Created page with "v.0.301 The Ascension System Basic Game Concept The Ascension System is a roleplaying game intended to create a formal structure for national level gameplay, where the pla..."
- 15:5815:58, 24 January 2016 diff hist +29 AI:L Background No edit summary
16 January 2016
- 16:4816:48, 16 January 2016 diff hist +6 AI:L Skill List No edit summary
- 16:4116:41, 16 January 2016 diff hist +36 AI:L Skill List No edit summary
- 16:4016:40, 16 January 2016 diff hist +6,927 N AI:L Skill List Created page with "General Skills Alertness: Alertness is used for awareness of threats and surroundings. It is often rolled when there is something unusual in the environment, or to detect t..."
- 16:4016:40, 16 January 2016 diff hist +25 Ascension Isle: Legacy →Background
- 13:0913:09, 16 January 2016 diff hist +130 N AI:L Spinoffs - Kobold Space Program Created page with "==The Kabilae Kingdom== ==Factions in the Kingdom== Militants<br> Idealists<br> Dragonkin<br> Pragmatists<br> Accessionists<br>"