Singular Blade of Hope
Starmetal Caste Alchemical
Anima: +Essence/2 to attack, damage, and join battle rolls.
Caste (9): Dex/Manipulation/Intelligence (5/3/4)
Favored (6): Perception/Charisma/Appearance (3/3/3)
Rest (4): Wits/Stamina/Strength (2/3/2)
Attributes
Strength 2 + 1 (3 natural)
Dexterity 5 + 7 (6 natural, 6 counts towards dice cap limit)
Stamina 3 + 1 (4 natural)
Charisma 3 + 0 (3 natural)
Manipulation 3 + 1 (4 natural)
Perception 3 + 0 (3 natural)
Intelligence 5 + 0 (5 natural)
Wits 2 + 0 (2 natural)
Abilities
Abilities (23)
- Awareness 3
- Archery 1
- Bureaucracy 2
- Dodge 1
- Integrity 2
- Linguistics 2 (Autocthonian, Old Realm, Riverspeak)
- Lore 3
- Martial Arts 2
- Occult 2
- Presence 3
- Performance 2
Backgrounds, Virtues, and Intimacies
Virtues (5)
- Compassion 4
- Conviction 2
- Temperance 3
- Valor 2
Willpower 7
Backgrounds (10 + Class 3):
- Backing 3 (Scholars)
- Class 3
- Artifact 4 (12 artifact dots)
- Vats 3 (2 retainder charms)
Bonus Point Expenditures
Bonus Points (15)
- Temperance 3 (3)
- Compassion 4 (3)
- Intelligence 5 (3)
- Dedicated Charm Slot (5)
- 1 BG Point
Charms and Essence
Essence: 2
Personal Essence: 13 total, 4 uncommitted
Peripheral Essence: 39 total, 11 uncommitted
Dedicated Charms (5):
- Sustained Augmentation of Dexterity (1m)
- Multi Limb Frame (Permanent): +1 to hand to hand attack damage, -1 multiple action penalties (1m)
- Sustained Augmentation of Manipulation (1m)
- Motivational Vocoder (1m)
- Synergy-Promoting Upgrade (1m)
General Charms (4):
- Sustained Augmentation of Strength (1m)
- Sustained Augmentation of Stamina (1m)
- Sustained Augmentation of Appearance (1m)
- Subcutaneous Armor Plating (+2L/3B soak) (1m)
Retainder (2):
- Emotive Aesthetics of the Body Electric
- Accelerated Response Module (Parry)
Equipment and Artifacts
Artifacts (12):
- (4) Moonsilver/Starmetal Infinite Resplendence Amulet (+5L/5B soak non-armor, pockets to elsewhere, +2 Larceny/+2 Stealth, 5m commitment)
- (3) Starmetal Gloves of Martial Readiness (+2 DV against ranged/melee attacks, spd 5, +3 acc, +9L dam, + 3 defense, rate 3, 8m commitment)
- (5) Prosthetics of Clockwork Elegance (Spinal Cord Reconstruction -3, +6 dexterity to actions -12, 15m commitment)
Equipment (up to Resources 4):
- Exceptional Crossbow (Speed 5, Accuracy +1, Damage 6L, Range 175, Rate 1, Cost ***)
- Exceptional Reinforced Buff Jacket (+8B/5L/5A soak, 1 mobility penalty, 1 fatigue penalty, Cost ***)
Combat Information
Attacks:
- Punch-Speed 5, Accuracy 15, Damage 4B, PDV 8 + 2, Rate 3
- Kick-Speed 5, Accuracy 14, Damage 6B, PDV 7 + 2, Rate 2
- Gloves of Martial Readiness-Speed 5, Accuracy 17, Damage 13L, PDV 9 + 2, Rate 3
- Crossbow-Speed 5, Accuracy 14, Damage 6L, Rate 1, Range 175
Defenses:
- Parry DV 11
- Dodge DV 9
- Dodge MDV 6
- Parry MDV 4
Health Levels: -0 x 1/-1 x 2/-2 x 4/-4 x 1/Incapacitated
Hardness: 3L/3B
Soak: 5B/5L + 3B/2L + 8B/5L + 4B/2L = 20B/14L/10A