Artifice Enhancements

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Space

Space is much like a fabric brought to 3-D. A bit of twisting can create gravity without mass or negative mass.

Level 1

All powers of the GLS have access to basic inertial dampeners

Level 2

Displacer Drive

Basic Inertialess Displacement Drives become available. While only sized for large ships, they allow acceleration without normal limits. These generally grant artificial gravity.

Countergrav

Hover devices for land units, greatly increasing mobility

Level 3

Spatial Shields

Shields that block a certain percentage of weapons firepower, but

Matter Accelerators

Incredible effective analogs to railguns

Advanced Displacer Drives

A more compact version of the IDD designed for strike craft

Tractor beams and gravitic sensors become standard here.

Level 4

Spatial Distortion Field

By altering the nearby structure of space, ships are protected from harm and propelled without inertia. This functions as both a spatial shield and a displacer drive.

Lesser Wormhole

You can teleport via wormholes within a solar system wide range.

Black/White Hole weaponry

Unbelievable destructive power. While these weapons have a short duration, they are easily capable of destroying a planet or damaging a star.

Level 5

Wormhole Drive

You can travel off the star ways on your own path

Energy

From accelerator cannons to zero-point manipulation, this is the art of making energy do things it shouldn't.

Level 1

All powers of the GLS have access to basic beam cannons and efficient power sources.

Level 2

Level 3

Level 4

Level 5

Dimension

Hyperspace. Subspace.

Level 1

All powers of the GLS have access to standard FTL or jump drives that operate along pre-determined star ways.

Level 2

Level 3

Level 4

Level 5

Life

Genetic or cybernetic enhancement taken to a new level.

Level 1

All powers of the GLS have access to amazing medical treatment for diseases and a basic immunity to genetic defects

Level 2

Level 3

Level 4

Level 5

Matter

Matter acts differently from Energy in Artificer arts.

Level 1

All powers of the GLS have access to basically any material familiar to pre-Artifice Earth.

Level 2

Level 3

Level 4

Level 5

Psyche

Soul. Spirit. Mind. The very essence of a being, whether a construct, an AI ship, or a person.

Level 1

All powers of the GLS have access to basic defenses against Oblivion attacks. These were distributed widely by GLS defense planners to reduce the dominion

Level 2

Level 3

Level 4

Level 5