User:Nasdaq
Mountains Tall, snow-capped peaks with the occasional high pass and raging river. 5 points Produces 50 Gold Very defensible Adamantium, Levistone, Gold
City Much larger than Towns, Cities are centers of commerce and production. It is in Cities that the most powerful and amazing weapons and magics are crafted. 50 points Requires 5 Food Produces 1000 Gold, 250 Mana and 30 Books 6 Common Draft, 1 Noble Draft Production sites for all Mechanical units.
Keep Large fortified castles, complete with forges, smithies, bowyers, enchanters, ridiculously giant cannons, early-warning scrying pools and a rickety wizard's castle. 30 points Requires 1 Food and 100 gold Produces 250 Mana and 10 Books 2 Noble Draft Must be seized and captured before the associated Domain can be conquered. Maintains 25 gold/month of units free of charge, so long as they remain in the Domain.
Water Node Endless fonts of crystal-clear water that fades to the deepest indigo above their unknown depths, Water Nodes are sources of pure water, even when they are found in an ocean. 50 points Void-Aligned Each Water Node provides 1250 Mana Increases City and Keep drafts by +1 each
Adamantium Mine The reddish, incredibly tough metal known as Adamantium is prized across Arcana. While it makes excellent armor and weapons, it is one of the few substances (and by far the most available) that can be used to construct the frames of Guymelefs. 10 points Produces 250 Adamantium
Levistone Quarry Levistones are chunks of Arcana's rock that have become so infused with mana that they can ignore the grip of gravity. In some select areas these can be quarried and then floated to the shipyards where they become the keel of skyships. 10 points Produces 10 Levistones
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Underdark Lightfield 20 points Produces 3 Food, 50 Gold and 125 Mana 2 Common Draft Adamantium, Gold Defensible Beasts Is associated with another Domain
City Much larger than Towns, Cities are centers of commerce and production. It is in Cities that the most powerful and amazing weapons and magics are crafted. 50 points Requires 5 Food Produces 1000 Gold, 250 Mana and 30 Books 6 Common Draft, 1 Noble Draft Production sites for all Mechanical units.
Genesis A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful. +10 points Produces +1 Food and +50 Mana Units heal rapidly +1 Common Draft
Major River
Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food. +5 points Produces +1 Food and +50 Gold (potentially) defensible River transport
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Mountains Tall, snow-capped peaks with the occasional high pass and raging river. 5 points Produces 50 Gold Very defensible Adamantium, Levistone, Gold
Keep Large fortified castles, complete with forges, smithies, bowyers, enchanters, ridiculously giant cannons, early-warning scrying pools and a rickety wizard's castle. 30 points Requires 1 Food and 100 gold Produces 250 Mana and 10 Books 2 Noble Draft Must be seized and captured before the associated Domain can be conquered. Maintains 25 gold/month of units free of charge, so long as they remain in the Domain.
Adamantium Mine The reddish, incredibly tough metal known as Adamantium is prized across Arcana. While it makes excellent armor and weapons, it is one of the few substances (and by far the most available) that can be used to construct the frames of Guymelefs. 10 points Produces 250 Adamantium
Levistone Quarry Levistones are chunks of Arcana's rock that have become so infused with mana that they can ignore the grip of gravity. In some select areas these can be quarried and then floated to the shipyards where they become the keel of skyships. 10 points Produces 10 Levistones
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Countryside Cultivated fields interspersed with small forests, creeks, etc. 10 points Produces 2 Food and 100 Gold 3 Common Draft Horses
Genesis
A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful. +10 points Produces +1 Food and +50 Mana Units heal rapidly +1 Common Draft
Major River
Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food. +5 points Produces +1 Food and +50 Gold (potentially) defensible River transport
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Countryside Cultivated fields interspersed with small forests, creeks, etc. 10 points Produces 2 Food and 100 Gold 3 Common Draft Horses
Genesis
A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful. +10 points Produces +1 Food and +50 Mana Units heal rapidly +1 Common Draft
Major River
Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food. +5 points Produces +1 Food and +50 Gold (potentially) defensible River transport
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Onion Keeps So named due to their appearance, Onion Keeps are long bulbous structrues which appear similar to a small tower, abet more streamlined. Their bodies have flaps which open, composed of flat plates with some bands of levistone intended mostly to slow a fall rather then stop it, along with a downward facing mana jet system with a limited reserve inteded for more breaking. The pods themselves carry ten men or one war strider each, and come in sets of ten. They are mounted to skyships, taking up as much space as a whole unit SEPERATE from the unit they carry (so a ship must have at least one cargo upgrade to carry them) and they can be released downward to quickly deploy units onto a battlefield Cost: