Jonas Flavius
"Too long you've been held back, trying to protect something that is dying."
"I. . ."
"I'm sorry Jonas, I didn't know. But had you asked, I would have said yes. Even over Armiger. But fate was always against us. My fate was with another, and now so is yours."
<< The shadow of Eria touches you, mortal. Did you know you are marked by her protection? >> ... << I wonder why she has chosen you, mortal. I suppose we will see. Go in peace. >>
"What you and the Crusade fail to understand is that you may have broken the Legions... You may even have smashed Prion itself, but the will of Prion is still strong. You need not search for me Venmus... Look to streets and buildings and the people for they are me and I *AM* Prion! Its battered but unbroken spirit and upon the ashes of your attempt to defeat us we shall cast you out and build a new and better Republic!"
Hero Level: 1st Level
Distinguishing features
- Eyepatch
- Stubble
Inflects respect vibes on Elves of CZ Centeral
Core Stats
- Physique 3
- Senses 4
- Intellect 4 (+1)
- Aether 1
- Adrenaline - 3
- Focus - 2
- Willpower - 5
- Core Ether - 1
Skills
Core Skills
- Alertness 3
- Athleticism 4
- Intuition 3 (+2 Eleutherian Patrician)
- Concentration 2
- Aether Channel 2
Combat Skills
- Firearms 3
- Melee Weapons 2
- Tactics 4 (+2 Eleutherian Patrician)
- Unarmed 2
- Leadership 5 (+2 Eleutherian Patrician)
Vehicle Skills
- Weapon Systems 5 (+2 Eleutherian Patrician)
- Technical Systems 2
- Drive 4
Covert Skills
- Stealth 2
- Deception 3
- Codes 2
Social Skills
- Graces 4
- Languages 2 [Eleutherian, Olbold]
- Social Circles: 4 [Plebs, Republic Military/Resistance, CZ Central Nobles, CZ Central Underworld] (Free: Elves, Red Brigades)
- Conversation 5 (+2 Eleutherian Patrician)[HEROIC SKILL]
- One Liners 2
Technical Skills
- Theory 2
- Legalese 3
- Local Knowledge 3
- Critical Thinking 2
Etheric Skills
Quirks
- War Wound: Your character has lingering injuries that have never fully healed. They suffer a -2 penalty to one Exploit Pool, but gain two additional Trait points due to their hard won experience. This quirk cannot be taken if it would reduce the pool below 0. The nature of the wound is a lost eye from a bullet graze (-2 Focus). It can be upgraded to a serious war wound for double the Exploit cost, and four trait points.
- Monolingual: Jonas gets 1-3 CP for every-time he goes off speechifying, the more hilariously outplace the situation would be (like say he goes General Chang in the middle of combat) the higher the CPs award (provisional and subject to IX approval)
- Not Today!/We're All Going Home: Jonas receives 1-2 CP if Jonas goes out of his way/risks his life to save someone who puts themselves under his command, possibly higher CP depending on the level of risk involved (provisional and subject to IX approval)
Traits
- Eleutherian Patrician (2 trait points) – Patricians are the old noble families of the Republic. Due to the superior education of the Republic they gain +2 bonus to five skills. If an Eleutherian Patrician picks a Jibrilite trait they do not pay the extra 1 point surcharge for mixed ancestry.
- Willful Advantage (1 trait point): Allows a character to spend Willpower rather than Advantage when performing special maneuvers. One Willpower equals two Advantage. Prerequisite: Hero 1, Intellect 4
- Republic Officer Training (3 trait points) Prerequisite: Leadership 3
- Orator (2 trait points) Access to the Oratory conversation options Prerequisite: Conversation 4
- Chessmaster (3 trait points) Access to the Chessmaster tactical battle options. Just as planned.(1) Prerequisite: Hero 1, Tactics 5
- (1) Plan means Keikaku.
XP
Banked: 14CP
Total: 165 CP
Power Points: 2
Season One
- Session 1 "A Worthy Enemy": 3XP + bonus skills
- Bonus Skills: +1 City Elf Circles, +2 Leadership when dealing with Elves
- +1 to One Liner
- +1 to Quick Uptake
- +1 to Conversation
- Session 2 "The Ball, Part 1": 3XP
- +1 to Pleb Circle
- +1 Conversation
- +1 to Grace
- Session 3 "The Ball, Part 2/Redemption:" 4XP
- +1 to Leadership
- +1 to Elf Circle
- +1 to Republic Military Circles
- Side Story: "Baka Jonas! :[": 2XP
- +1 to Intuition
- Session 4 "What dreams may come": 13XP
- -2 banked XP for rerolls
- +1 to Tactics
- +1 to Leadership
- +1 to Military Theory
- +1 to Intellect (5XP)
- +1 Athleticism
- Session 5 "The Battle of Railway Road": 6XP
- -1 banked XP for reroll
- +1 to Conversation
- +1 to intution
- Session 6 "The Heart of a Patriot": 4XP, 1 Power Point
- -4 banked XP for rerolls
- Session 7 "Ingriaception": 2XP
- +1 Problem Solving
- +1 Military Theory
- +1 Firearms
- +1 Drive
- +1 Aether Channel
Crossover Madness
- The Legend of the Republic: 2XP
Season Two
- Session 8 "Goddamn it Jonas!": 3 CP
- Session 9 "An Unexpected Ally": 6 CP
- -1 banked XP for reroll
- Session 10 "The shadow of Eria touches you, mortal.": 3CP
- Session 11 "A Parting of Ways": 4 CP
- Session 12 "Into Samelrand Spire, Part 1": 4CP
- 1\-1 banked CP for reroll
- -2 for Alertness 3
- -5 for Athleticism 4
- -2 for Firearms 3
- Session 13 "Into Samelrand Spire, Part 2": 5CP
- -1 for reroll
- -3 for Graces 4
- -4 for Conversation 5
- -2 for Local Knowledge 3
- Session 14: 2CP
- Session 15: 6CP
- Session 16: 2CP
- Session 17: 4CP
- -4 for Legalese 3