Fourth Paradise
Name of Power: Fourth Paradisium Republic Level of Power: Empire Location: Franco Domini, Montpelier
Stockpiles (Franco Domini + Montpelier) War Materials: 495 + 156 IUU Trade Goods: 0 + 0 TU Raw Materials: 45 + 0 Ether Reserves: 547 + 735 EU Ether Geodes: 104 + 17 geodes Treasury: 280 + 151 WU Knowledge: 5 + 0 RP Andalium: 5 + 0 units Marshroot: 0 + 3 units Elite Unit Training: 7 batches
Advancement: 240 SP Technology: 240 SP Engineering: 500 Chemistry: 500 Physics/Mathematics: 500 Biology: 425 Psychology: 475
Magic: 0 SP Destruction: 000 Creation: 000 Movement: 000 Mental: 000 Material: 000
Franco Domini System Holdings Orleans
System Population: 108,243,423 (+41 industry bonus, 82 units of housing available; 108 SP) Total Draft: 10,824,342 Draft Used: Draft Remaining:
System Production: 302 SP Industry: 156 production points/month (26 new) Wealth: 86 monetary units/month (14 new) Ether Collection: 50 Ether/month Research: 10 research points/year (1 new)
Territories/Terrain: 14 SP Pop: 106,121,003; Ind:130; Wel: 72; Eth: 50, Res: 9
Montauban -1 Super Region w/ Major Feature (7 TP) - 78 IndDev/LivSpa 41 million housed people, 2 million unhoused people, 71 industry, 29 wealth, 12 ether, 6 research
Brentee -1 Open Region (1 TP) - 26 IndDev/LivSpa 16 million housed people, 9 million unhoused people, 19 industry, 19 wealth, 8 ether, 1 research
Souchmorte -1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa 6 million housed people, 1 million unhoused people 2 industry, 4 wealth, 7 ether, 0 research -1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa 3 million people, 2 million unhoused people 2 industry, 3 wealth, 3 ether, 0 research -1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa 1 million housed people, 1 industry, 2 wealth, 1 ether, 0 resear
Norgemais -2 Intervening Terrain Regions (2 TP) - 0 IndDev/LivSpa -1 Open Region (1 TP) 26 IndDev/LivSpa 8 million housed people, 6 million unhoused people, 21 industry, 7 wealth, 15 ether, 1 research -1 Open Region (1 TP) 26 IndDev/LivSpa 7 million housed people, 6 million unhoused people, 13 industry, 8 wealth, 4 ether, 1 research
Weather: 2 SP Climate: Cold Summer Precipitation: +1 heavy rains Overcast: +1 heavy clouds
Advantages: 100 SP Martial Society Fanatical Population Huge Population
Disadvantages: 25 SP Cult of Victory Lord of All
Montpelier System Holdings Montpelier
System Population: 33,000,000 (+9 industry bonus [really +0, eyeless], 18 units of housing available, 33 SP)
System Production: 121 SP (07 stamp) Industry: 52 production points/month (4 new) Wealth: 4 monetary units/month (4 new) Ether Collection: 61 ether units/month and 3 geodes/month Research: 4 research points/year (4 new)
Territories/Terrain: 79 SP Pop: 33,000,000; Ind: 33; Wel: 0; Eth: 44; Res: 0
Montebar -1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa 3 million house people, 3 million unhoused people, 12 industry, 6 ether -1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa 3 million housed people, 8 industry, 5 ether -1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa 3 million unhoused people, 0 industry, 5 ether
Velice -1 Open Region (1 TP) - 26 Ind/Dev/6.5 LivSpa 1 million housed people, 3 million unhoused people, 5 industry, 10 ether -1 Difficult Region (1 TP) - 21 Ind/Dev/5.25 LivSpa 1.5 million unhoused people, 3 industry, 3 ether
Lorienne -1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa 2 million housed people, 1 million unhoused people, 0 industry, 3 ether -1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa 1 million unhoused people, 3 industry, 2 ether
Limerge -1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa 1 million unhoused people, 0 industry, 2 ether -1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa empty -1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa 1 million unhoused people, 0 industry, 1 ether
Agdesaille -1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa 1 million unhoused people, 1 industry, 2 ether -1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa 0.5 million unhoused people, 1 industry, 1 ether
El-du-Lac -1 Very Difficult Region w/ Major Feature (2 TP) - 13 IndDev/3.25 LivSpa 4 million housed people, 0 industry, 2 ether
Roanne -1 Open Region (1 TP) - 26 IndDev/6.25 LivSpa 1 million housed people, 3 million unhoused people, 0 industry, 2 ether
3 scattered space regions (+2 meteor showers) 17 crowded space regions (mid-system, +2 energy field) 8 very crowded space regions (3 gas giants in the outer-system) details to follow
Weather: 3 SP Climate: Cold Overcast: +3 heavy clouds
Advantages: 45 SP Ether Rich Ancient World Space Cadets
Disadvantages: 30 SP Barren World Disaster Zone (war ravaged) Crippled (Angry) Population
Army Total Men: 249,806 Total Vehicles: 28,399 Total PP: 1564.9
199,375xConscripts (skilled infantry) 20,000xRegulars (TL4 skilled infantry, +1 armor, +1 weapons) 29,250xHeavy Infantry (skilled infantry; +2 armor, +2 weapons) 50xHunter Commandos (special forces; +2 armor, +2 weapons) 300xInfiltrators (TL4 special forces; +1 infiltration) 800xLegionaires (battlesuits; +1 weapons, +1 armor) 31xMousketeer XII Projection Suits (TL11 battlesuits; +3 material cannon, +4 erg shunt, +2 aile fields, +2 holoswords) 6,600xCheval Light Trucks (logistics vehicles) 164xScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) 1,900xOrchestrateur Battlefield Manipulation Vehicles (infantry carriers; +1 AI, +1 comms, +1 command systems, -1 carrying capacity, -1 slow) 8,120xDreyfus IFVs (infantry carriers; +1 weapons) 1,695xMandate MBTs (armor; +2 armor, +2 weapons) 850xT-272 MBTs (armor) 160xAumoier SETs (armor; +3 stealth, -1 armor) 140xLancer AAUs (armor; +2 boosters, +2 weapons) 480xMastodonte HATs (very heavy armor; +2 armor, +2 weapons) 225xLent MGFs (mobile gun forts; -1 slow) 3,900xFondreX Artillery Tubes (TL3 simple artillery, +1 weapons, +1 extended range) 869xFondre SPGs (TL4 artillery; +1 weapons, +1 extended range) 3,350xTowed SAMs (TL3 simple artillery; +1 AA weapons) 11xBlack Fortresses (fortresses; +1 armor, +1 weapons) 1xCitadel of St. Michael (TL5 fortress; +1 weapons, +1 extended range, +3 adamantium armor)
Air Force Total Aircraft: 2,905 Total PP: 1099.92
48xVoyuer Scout Planes (TL4 jet scouts; +1 speed, +1 sensors, +0 AWACS, -1 command) 1,028xAugillions Light Fighters (TL4 fighters; -1 no external rails) 200xGasconX Air Superiority Fighters (TL4 fighters; +1 boosters, +2 fo/fi, +1 weapons, -1 space only, -1 no external rails) (space only removed May 07) 61xGascon Air Superiority Fighters (TL4 fighters; +1 boosters, +2 fo/fi, +1 weapons) 50xCorbeau Advanced Superiority Fighters (TL4 superfighters) 560xPyromane Interceptors (TL4 interceptors; +1 weapons, -1 space only) (20/month until May 08 to Pyromane+; 40 last month) 140xPyromane+ Interceptors (TL4 interceptors, +1 boosters, +1 weapons) 135xPerelin Interceptors (TL4 interceptors; +1 boosters, +1 weapons, -1 space only, -1 high maintenance) 0xStar Reaver Heavy Interceptors (TL4 interceptors; +1 boosters, +1 weapons, +1 shields) 115xRenard Light Interdictors (TL4 interdictors; +1 weapons, x1 anti-ship weapons, -1 space only) 48xHirondelle Light Bombers (TL4 interdictors; +1 boosters, +1 shields, +1 weapons, +1 anti-shipping weapons, -1 no external rails) 36xCigue Light Stealth Bombers (TL4 interdictors; +1 boosters, +1 weapons, +2 stealth) 109xEsturgeon Tactical Stealth Bombers (TL4 CAS; +1 boosters, +2 stealth, x1 anti-ship weapons) 54xEsturgeon Tactical Stealth Bombers (TL4 CAS; +1 boosters, +2 stealth) 200xExactorX Tactical Fleet Bombers (TL4 CAS; +1 boosters, +1 fo/fi, +2 weapons, -1 space only, -1 no external rails) (space only removed 07) 50xExactor Tactical Fleet Bombers (TL4 CAS; +1 boosters, +1 fo/fi, +2 weapons) 38xJena Heavy Bombers (TL4 heavy strategic bombers; x1 anti-ship weapons) 10xGuepe Assault Shuttles (TL4 gunships; +1 boosters, +1 shields, +1 ECM, +1 cargo space) 10xDantes Heavy Gunships (TL4 gunships; +1 boosters, +1 armor, +1 weapons, +1 cargo space) 8xRegent Mobile Weapons (TL11 hyper advanced armor; +2 lien mystere, +2 erg shields, +2 armor, +2 intrinsic weapons, +2 maneuverability, +1 boosting field, xCIEL Boosters; +1 armor, +3 boosters) 5xCourtier Mobile Weapons (TL10 hyper advanced armor; +2 lien mystere, +2 erg shield,s +2 armor, +1 weapons, +1 maneuverability, +1 boosting field)
Navy Total Ships: 235 Total PP: 1,653
42xHermine Light Gunboats (TL4 patrol ships; +1 AG) 10xProtozyle Picket-creatures (TL5 patrol ship monsters; +1 EAM drives, +1 inertialess drives, +1 weapons, +1 shields; +1 advanced mobility/spaceflight, +3 sixth sense) 5xDragoon Stealth Couriers/Gunboats (TL4 fast attack ships; +1 fusion drives, +1 fast, +2 stealth) 15xAscelus Heavy Destroyer-creatures (TL5 destroyer monsters; +1 EAM drives, +1 inertialess drives, +2 torpedoes, +1 shields; +1 advanced mobility/spaceflight, +3 sixth sense) 30xSauvage Light Destroyers (TL4 small warships; +1 AG) 1xDanube Missile Destroyer (TL4 small warship; +1 fusion drives, +2 anti-ship missiles, +1 long range) 1xImpunite AEGIS Frigate (TL4 small warship; +1 fusion drives, +1 AA, +1 sensors, -1 fuel hog) 2xOrleans Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons) 43xOrleansAA AEGIS Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, x1 AA) 48xOrleansB Heavy Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, +1 armor) 6xGlouton Light Cruisers (TL4 cruisers; +1 AG) 4xVerdun Battleships (TL4 capital ships; +1 AG, -1 slow) 3xAusterlitz Heavy Battleship (capital ship; +1 fusion drives, +1 weapons, +1 armor, +1 shields) 2xAusterlitz Heavy Battleships (capital ships; +1 fusion drives, +1 weapons, +1 armor, +1 shields, -1 messy) 4xSyphika Heavy Battleship-creature (TL5 capital ship monsters; +1 inertialess drives, +1 carrying capacity, +1 weapons, +1 shields, -1 AA; +1 advanced mobility/spaceflight, +2 toughness, +1 melee weapons, +1 huge) 2xAuserstadtB Fleet Carriers (capital ship; +1 fusion drives, +1 carrying capacity, +1 fast launch) 8xPrecurseur Light Carriers (escort carriers; +1 fusion drives, -1 weapons, -1 sensors) 2xLight Command Frigates (escort carriers; +1 fusion drives, +1 AI, +1 command systems, +1 comms, -1 weapons, -1 deck space) 3xLight Scout/Comm Frigates (escort carriers; +1 fusion drives, +2 comms, +1 sensors, -1 weapons, -1 deck space) 3xLight ECW Frigates (escort carriers; +1 fusion drives, +2 ECW, +1 ECW range, -1 weapons, -1 deck space) 1xDolemar Super Space Fort (TL5 superfort; +1 secure harbor, +1 adamantium clad, +1 weapons, +1 range, +1 shields) The Aurore Victoire Super Battlecruiser (TL11 super capital ship; +2 lien mystere, +3 material cannons, +2 erg shunt, +1 scoop drive, +1 gradient drive, +1 erstaz coil, +1 mobile suit hangar)
Damaged Ships Total Ships: 9 Total PP: 114 + 145 (?)
1xDragoon Stealth Courier/Gunboat (TL4 fast attack ship; +1 fusion drives, +1 fast, +2 stealth) 5xOrleansAA AEGIS Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, x1 AA) 1xVanguard Dreadnought (TL4 super battleship; +1 fusion drives, +1 armor, +1 weapons, +1 flight deck) [repaired 1007-2] 1xMontpelier Carrier-Dreadnought (TL4 supercarrier; +1 fusion drives, +2 carrying capacity, +1 armor) [repaired 1007-2] 1xZombie Cyberkraken (TL5 megadreadnought monster) [repaired 1007-3]
Merchant Marine Total Ships: 115 Total PP: 179
20xMXC-007 Light Bulk Haulers (TL4 superfreighters; +1 fusion drives, -1 armor) 4xGXC-007 Bulk Haulers (TL4 superfreighters; +1 fusion drives) 84xMerchant Haulers (TL4 super freighters; +1 ether sails, -1 shields, -1 sensors) 6xTitan Heavy Bulk Haulers (TL5 superfreighters; +1 fusion drives, +1 armor) 1xMXC-007A Tanker (TL4 superfreighters; +1 fusion drives, +1 ether cargo specialization; -1 maneuverability, -1 fuel hog, -1 maintenance intensive)
Black Franks Total Men: 54,550 men Total Vehicles: 1,050 Total Planes: 155 Total PP: 1050.9
50,000xBlack Frank Fusilers (TL5 skilled infantry; +1 armor, +1 weapons, +1 shields, +1 mobility, +1 fast-tracking, x1 boosters) 2,000xBlack Frank Storm Troopers (TL5 elite infantry; +2 armor, +1 weapons, +1 shields, +1 fast tracking, x1 boosters) 2,000xBlack Frank Tank Hunter Troops (TL5 elite infantry; +1 armor, +1 long range, +1 weapons, +1 AT weapons, +1 fast tracking, x1 shields) 50xBlack Frank Champions (TL5 special forces; +1 armor, +1 stealth, +1 weapons, +1 shields, +1 fast tracking, +1 silbony melee weapons, x1 boosters) 50xBlack Frank Assassins (TL5 special forces; +1 armor, +2 insidium stealth, +1 infiltration, +1 exfiltration, +1 weapons, x1 mobility) 50xBlack Frank Berserkers (TL5 special forces, +1 armor, +2 weapons, +1 reflexes/intuition (AI), +1 fast-tracking, +1 titan juice addicts, x1 boosters) 50xBlack Frank Marauders (TL5 battlesuits; +1 armor, +1 shields, +1 weapons, +1 fast tracking, +1 boosters, x1 boosters) 700xDreyfus+ IFVs (infantry carriers; +1 weapons, + 1 armor, x1 spiked ram, +0 bloody kill trophies) 200xMandat Reborn MBTs (armor: +2 main gun, +2 armor, x1 troop handrails, +0 grinning shark teeth) 100xKilling Panther HATs (very heavy armor; +2 grossly oversized gun, +1 long range gun, +1 AG, x1 ram spikes +0 unwashed blood) 50xAnti-Paladin HATs (very heavy armor; +2 armor, +1 anti-infantry weapons, +1 weapons, +0 flayer hood skull) 100xCorbeau+ Air Superiority Fighters (superfighters; +1 boosters, +1 weapons, +1 agility, +1 speed, +0 kill marks) 30xJena+ Strategic Bombers (heavy strategic bombers; +1 bombs, +3 defensive guns, +0 deamonfly skin seats) 25xDantes Heavy Gunships (gunships; +1 CP, +1 speed, +1 armor, +1 weapons, +0 Howling Siren)
Black Frank Auxiliaries Total Men: 134,000 Total PP: 515
100,000xThrauxiliaries (TL4 skilled infantry; +1 armor, +1 weapons, +1 loyalty) 25,000xSapper Thrauxiliaries (TL4 skilled infantry; +1 armor, +1 weapons, +1 engineers) 8,000xMaconites (TL5 elite infantry; +1 armor, +1 weapons, +1 loyalty, +1 shields, +1 mobility; x1 boosters) 1,000xDeath’s Head Maconites (TL5 elite infantry; +2 armor, +2 weapons, +1 loyalty, x1 boosters)
Agents Total Men: 59,972 Total PP: 87
517xArchaeologists (TL4 archaeologists) 250xProspectors (TL4 archaeologists?) 104xArchaeologist Leaders (TL4 archaeologists; +1 gear) 60,000xSecret Police (TL4 secret police) 100xSpies (TL4 spies) Napoleon XXXIX (TL4 diplomat, +1 demagogue, +1 assassin, +1 mithril greatsword, +1 primium full plate)
Under Construction 5BxStrat Nukes (TL4 strat nukes; +1 shaped) [1007-1] 6xMacheral Combat Controllers (TL4 heavy airlift; +1 command, +1 comms, +1 AI, +0 AWACS) [Formor; 1007-1] 24BxExternal Ether Sails (TL4 external) [2B/month, 1007-1] 8BxInfiltrators (TL4 special forces; +1 infiltration) [50/month, 1007-2] 6BxSauvage upgrades (+1 sensors, double-speeded) [1007-3] 1BxZombie Cyberkraken repairs (TL5 megadreadnought beast) [1007-3] 8BxGasconX upgraded (remove -1 space only) [1007-5] 8BxExactorX upgraded (remove -1 space only) [1007-5] 22BxFondreX Artillery Tubes (simple artillery; +1 weapons, +1 extended range) [325/month - 350/final month, 1007-5] 5BxOrchestrateur BMVs (infantry carrier; +1 AI, +1 comms, +1 command systems, -2 capacity) [100/month - 200/final month, 1007-6] 16BxConscripts upgraded to Regulars [20,000/month, 1007-7] 12BxSecret Police (TL4 secret police) [10,000/month, 1007-7] 6BxProspectors (TL4 prospectors) [50/month, 1007-8] 18BxT-272 Light Tanks (TL4 armor) [150/month, 1007-8] 2BxArcheological Leaders (archeologists; +1 gear) [8/month - 16/final month, 1007-10] 18BxDreyfus IFVs (TL4 infantry carriers; +1 weapons) [750/month, 1007-11] 2BxFondre SPGs (TL4 artillery; +1 weapons, +1 extended range) [11/month-15/final month, 1007-11] 12BxLegionaires (battlesuits; +1 armor, +1 weapons) [100/3 months, 1007-12] 20BxPyromane upgraded to Pyromane+ [20/month - 40/final month, 1008-5] 20BxVouyer Scout Planes (TL4 jet scouts; +1 speed, +1 sensors, +0 AWACS, -1 command) [16/month - 32/last delivery, 1008-8] 1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1009-11] 1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1009-12] 3BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [83/month - 95 final delivery, 1009-12] 7.68BxHirondelle Light Bombers (interdictors; +1 boosters, +1 shields, +1 weapons, +1 anti-shipping weapons, -1 no external rails) [4/month, 1009-12] 1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1010-1] 7.2BxCigue Light Stealth Bombers (interdictors; +1 boosters, +1 weapons, +2 stealth) [3/month, 1010-7] 5BxGascon Fleet Ops Fighters (fighters; +1 boosters, +2 fo/fi, +1 weapons) [25/year, 1010-12] 5BxExactor Fleet Ops Tactical Bombers (CAS; +1 boosters, +1 fo/fi, +2 weapons) [25/year, 1010-12] 3BxAuserstadtB1 Fleet Carriers (capital ships; +1 fusion drives, +1 armor, +1 deck space, +1 fast launch, -1 unarmed) [1008-2] 8BxAusterlitz Heavy Battleship hulls (capital ships; +1 fusion drives, +1 armor, +1 weapons, +1 shields-note: caps not yet under construction) [1008-3] 2BxPrecurseur Light CVEs upgraded to Light Command Frigates (escort carriers; +1 fusion drives, +1 AI, +1 command systems, +1 comms, -1 weapons, -1 deck space) [2/1008-3] 3BxPrecurseur Light CVEs upgraded to Light ECW Frigates (escort carriers; +1 fusion drives, +2 ECW, +1 ECW range, -1 weapons, -1 deck space) [3/1008-3] 1BxAuserstadtB1 Fleet Carrier (capital ship; +1 fusion drives, +1 armor, +1 deck space, +1 fast launch, -1 weapons) [1008-4] 3BxPrecurseur Light CVEs upgraded to Light Scout/Comm Frigates (escort carriers; +1 fusion drives, +2 comms, +1 sensors, -1 weapons, -1 deck space) [3/1008-4] 8BxAusterlitz Heavy Battleship hulls (capital ships; +1 fusion drives, +1 armor, +1 weapons, +1 shields-note: caps not yet under construction) [1008-5] 20BxMarteau Primary Bombers (superbombers; +1 boosters, +1 armor, +1 weapons, -1 no external rails] [1008-6]