Tundra (Aberrant:Exile)
Vital Statistics
CODENAME: Tundra
Alias: Owen Mathers
Player: Kokuten
Allegiance: Eden Nova
Concept: Cool-Headed Investigator
Eruption: Threatening Situation
Nature Caregiver/Charmer
Virtue: Regain WP when you recieve tangible proof that you have helped another.
Vice: Spend WP to tell someone something they don't want to hear, regain WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.
Quantum: 7
- Quantum Pool: 55
Willpower: 10
Intiative: 15
[[1]] < Tundra post-eruption.
Health
• [ ]x 18 Bruised: -0
• [ ]x 10 Hurt: -1
• [ ]x 10 Injured: -2
• [ ]x 13 Crippled: -4
• [ ]x 4 Incapacitated
• [ ]Dead
Combat
Attacks
- Strike: Accuracy +0, Damage (4 + 5 + 2B)+2, Difficulty +0
- Kick: Accuracy +0, Damage (4 + 5 + 4B)+2, Difficulty +1
- Grapple: Accuracy +0, Damage (4 + 5 + 0B)+2, Difficulty +0, holds target (Str + Might contests)
- Disarm: Accuracy +0, Damage (4 + 5 + 0B)+2, Difficulty +1, disarming (damage successes apply to disarming the target if they exceed the target's Strength)
- Tackle: Accuracy +0, Damage (4 + 5 + 4B)+2, Difficulty +1, Knockdown (+2 diff), no multiple actions
- Striking Smackdown: Accuracy +2, Damage (4 + 5 + 6B)+2, Difficulty +0, costs 1wp to initiate, takes one turn to wind up, no multiple actions
- Grappling Smackdown: Accuracy +0, Damage (4 + 5 + 5B)+2, Difficulty +0, costs 1wp to initiate, takes one turn to wind up, no multiple actions, holds target
Quantum Attacks
Elemental Control
- [Quantum Level]
- (Power Level)
- {Mastery Bonus 1}
[Mastered]
Cost: 1
- Alter Temperature
- Effect: (6)*10= 60ºC/140ºF Alteration
- Duration: Maintenance
- Range(Area): [6]*(6)*10= 120*{25}= 3 KM
- Description: Generates a field that can drastically reduce the temperature in a place.
- Blast
- Attack: DEX4+(6)+{1}= d11+4
- Effect: Damage
- Lethal: (6)*4= 24*{1.5}= d36
- Bashing: (6)*5= 30*{1.5}= d45
- Additional: [7]*2= 14*{1.5}= 21
- AP: (6) = 6
- Duration: Action
- Rate of Fire: [7]+(6)*2= 24*{2}= 52
- Range(Area): [7]+(6)*10= 130*{25}= 3.25 KM
- Description: Projects a block or shard of ice at a target.
- Lightly Supercharged Blast
- Cost: 5
- Attack: DEX4+(8)+{1}= d13+4
- Effect: Damage
- Lethal: (8)*4= 32*{1.5}= d48
- Bashing: (8)*5= 40*{1.5}= d60
- Additional: [9]*2= 18*{1.5}= 27
- AP: (8) = 8
- Duration: Action
- Rate of Fire: [9]+(8)*2= 34*{2}= 68
- Range(Area): [9]+(8)*10= 170*{25}= 4.25 KM
- Description: Projects a block or shard of ice at a target.
- Heavily Supercharged Blast
- Cost: 11
- Attack: DEX4+(11)+{1}= d16+4
- Effect: Damage
- Lethal: (11)*4= 44*{1.5}= d66
- Bashing: (11)*5= 55*{1.5}= d83
- Additional: [12]*2= 24*{1.5}= 36
- AP: (11) = 11
- Duration: Action
- Rate of Fire: [12]+(11)*2= 46*{2}= 92
- Range(Area): [12]+(11)*10= 230*{25}= 5.75 KM
- Description: Projects a block or shard of ice at a target.
- Obscenely Supercharged Blast
- Cost: 25
- Attack: DEX4+(18)+{1}= d23+4
- Effect: Damage
- Lethal: (18)*4= 72*{1.5}= d108
- Bashing: (18)*5= 90*{1.5}= d135
- Additional: [19]*2= 38*{1.5}= 57
- AP: (18) = 18
- Duration: Action
- Rate of Fire: [19]+(18)*2= 74*{2}= 148
- Range(Area): [19]+(18)*10= 370*{25}= 9.25 KM
- Description: Projects a block or shard of ice at a target.
- Imprison
- Attack: WITS5+(6)+{1}= [d12]+1
- Effect: Hold target in ice with Might equal x2 successes rolled.
- Duration: Maintenance
- Range(Area): [7]+(6)*10= 130*{25}= 3.25 KM
- Description: Causes snap freeze ice to imprison enemies.
- Shield(Soak)
- Effect: Defense
- Lethal: (6)*2= 12*{1.5}= +18L
- Bashing: (6)*2= 12*{1.5}= +18B
- Duration: Maintenance
- Range(Area): Self
- Description: Tundra is shielded by water vapor chilling instantly into ice to stop damage.
- Sphere
- Attack: DEX4+(6)+{1}= [d11]+4
- Effect: Damage
- Bashing: (6)*3= 18*{1.5}= d27
- Additional: [7]*{1.5}= 11
- Duration: Instant
- Area: (6)+2= 8
- Description: Creates a violent explosion of ice shards outward.
- Storm
- Attack: WITS5+(6)+{1}= [d12]+1
- Effect: Damage, reduces enemies dice pools by 6.
- Lethal: WITS5+(6)= 11*{1.5}= 17d
- Duration: Concentration
- Range: [7]+(6)*10= 130*{25}= 3.25 KM
- Area: [7]+(6)*5= 65*{25}= 1.625 KM
- Description: Causes a violent blizzard to hamper everything within a certain radius.
[Unmastered]
[Cost: 2]// [Difficult +1]//
- Crush
- Attack: DEX4+(6)+{1}= d11+4
- Effect: INT5+(6)= d11
- Above roll will move target in meters, x2 for Bashing damage inflicted, and reduces targets initiative by number of successes that round.
- Duration: Instant
- Range(Area): [7]+(6)*10= 130*{25}= 3.25 KM
- Description: Envelops the target in ice and takes them towards the nearest hard surface.
- Enhance/Diminish
- Attack: INT5+(6)+{1}= d12+1
- Effect: 25% of Elemental Effect enhanced/diminished per success.
- Duration: Maintenance
- Range(Area): [7]+(6)*10= 130*{25}= 3.25 KM at 3.25 KM radius
- Description: Has the ability regulate the effects of temperature based phenomenon.
- Propel
- Effect: Movement
- Per Turn: (6)*2+20= 32 Meters
- Out of Combat: (6)*40= 240 Meters
- Duration: Maintenance
- Range(Area): Self
- Description: Creates cold air blasts behind his feet, to propel through the air.
- Shaping
- Attack: WITS5+(6)+{1}= [d12]+1
- Effect: Attack roll to use of offensively.
- Duration: Maintenance
- Range(Area): [7]+(6)*10= 130*{25}= 3.25 KM (Special)
- Description: Able to reshape currently existing ice, or make ice shapes from nothing.
Defense
Full Allocated Soak: 7A/40L/40B
- w/Natural Soak(Stamina + Mega-Sta): 7A/16L/18B
- w/Armor(Field Suit): +6L/4B
- w/Elemental Mastery(Shield): +18L/+18B
Attributes/Abilities/Megas
Physical (3)
Strength: 4(Athletic)
- Melee 5 (Quantum Weapons 3)
- Mega-Strength (Ferocity) [1]
Dexterity: 4(Coordinated)
- Drive 1
- Firearms 2
- Mega-Dexterity (Strider) [4]
Stamina: 4(Enduring)
- Endurance 4
- Resistance 4
- Mega-Stamina (Resiliency)[4]
Social (5)
Charisma: 3
- Etiquette 2
Manipulation: 3
- Streetwise (Information) 3
- Interrogation 5
Appearance: 5(Striking)
- Style 2
- Intimidate 5
- Mega Appearance(Dangerous) (Copycat) [5]
Mental (7)
Wits: 5(Level-Headed)
- Rapport 2
- Tactics 2
- Mega Wits (Indomitable) [1]
Intelligence: 5(Clear-Headed)
- Academics (Law) (Criminal Justice) 5
- Academics (Politics) 4
- Bureaucracy 4
- Computer 2
- Science (Biology) 5
- Science (Chemistry) 4
- Mega-Intelligence: (Eidetic Memory) [1]
Perception: 4(Patient)
- Investigation (Deduction) 3
Backgrounds
7+5(NP) Background
- Attunement 3
- Backing(Law enforcement) 2
- Contacts 3
- Resources 3
- Node 2
Quantum
[Mastered]Elemental Control[6]: Through the powers of his Quantum Abilities, Tundra can command the coldest of temperatures. Mastered Abilities are as followed:
- Alter Temperature
- Blast
- Imprison
- Shield(Soak)
- Sphere
- Storm
Along with the following Extras/Strengths:
- Reduced Quantum Costx2
- Supercharge
Character
Taint
Permanent Points: 3
Temporary Points: 4
Aberrations:
- Icy Temperatures: Tundra's skin is cool to the touch as his body temperature carries itself at a staggeringly low 10C/50F.
Body Modifications
- Vital Organ Shielding[8]: [+4 -0 HL] [+4 -1 HL] [+4 -2 HL] [+8 -4]
- Encryption: Owen's memory is partially encrypted. This adds +1 difficulty to any attempt to read the character's mind via telepathy or similar powers.
- Implant Computer: An implant computer adds +[1] automatic success to any mathematics or computer intrusion/programming rolls and in addition provides a character with perfect time sense and eidetic memory. Implant computers have their own wireless I/O connections.
- *Firewall: Owen has specialized anti-intrusion components that interface with all computer systems in his body, including the brain itself. These firewalls protect against any unwanted access, adding +1 difficulty to all attempts to take control of the character or read his mind against his will, such as cyberkinesis, domination, telepathy, or other such abilities.
- Radio Implant: Owen has an implanted radio device with video send/receive support, cell phone connectivity, and a 25km range.
- Nav Implant: Owen is implanted with a combination of GPS tracker, inertial navigation system, and compass.
Merits
None
Equipment
- Centuries Old Top-Hat (+1 Automatic Success on Style)
- Sword of Mars
- Encephaloblaster
- M-42 coil rifle
- M-325 multishot 30mm attachment
- Field Suit: Soak 4B/6L, Penalty -0, Mass 9, Destruction 20
Bonus Points
15 BP
- Willpower 10 [14]
- Resource 3 [1]
Nova Points
50 NP
- Quantum 1+[4]=5 (20 NP)
- Elemental Control (Ice/Cold) 5 (15 NP)
- Alter Temperature
- Blast
- Imprison
- Shield
- Sphere
- Storm
- Attributes (6 NP)
- +2 Appearance
- +2 Dexterity
- +2 Intelligence
- +2 Stamina
- +2 Strength
- +2 Wits
- Backgrounds (1 NP)
- +3 Attunement
- +2 Node
- Mega Attributes (4 NP)
- +1 Mega-Wits
- +1 Mega-Stamina
- Abilities (4NP)
- +2 Academics (Law) (Criminal Justice)
- +4 Academics (Politics)
- +2 Bureaucracy
- +5 Melee
- +2 Interrogation
- +4 Intimidate
- +3 Science (Biology)
- +2 Science (Chemistry)
Experience
Total Exp: 381
Spent: 373
Unspent: 8
- Quantum 6: 40 EXP
- Quantum 7: 48 EXP
- Quantum Power Lvl.3 (Lvl 6) Elemental Mastery: 35 EXP
- Mastery 1 Elemental Mastery: 30 EXP
- Attribute Improvements: 10 EXP
- Manipulation: [3] 10 EXP
- Ability Improvements: 8 EXP
- Intimidate: [5] 8 EXP
- New Mega Attribute: 24 EXP
- Mega-Appearance: 6 EXP
- Mega-Dexterity: 6 EXP
- Mega-Intelligence: 6 EXP
- Mega-Strength: 6 EXP
- Mega Attribute Improvements: 110 EXP
- Mega-Appearance: [2] 5 EXP, [3] 10 EXP [4] 15 EXP [5] 20 EXP= 50 EXP
- Mega-Stamina: [2] 5 EXP, [3] 10 EXP, [4] 15 EXP = 30 EXP
- Mega-Dexterity: [2] 5 EXP, [3] 10 EXP, [4] 15 EXP = 30 EXP
- Body Modifications: 38 EXP
- Vital Organ Shielding: [8] 16 EXP
- Implant Computer: 8 XP
- Radio Implant: 2 XP
- Nav Implant: 2 XP
- Firewall: 6 XP
- Encryption: 4 XP
- Extras: 20 XP
- Supercharge: 10 XP
- Reduced Quantum Costx2: 20 XP