Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte

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Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte

The only scion of the Kolapsch-Eckernferde's, itself a distant branch of the great Kolapsch Dynasty, a family with some claims to importance upon the Hive World of Auremedia whose extensive trade interests and military fame made it a close associate with the famed Rogue Trader House of Arenberg; not least did this connection form from Kolapsch-Eckernferde's control over docks and manufactoriums that supplied the ships of Arenberg with cargos and repairs. The match between Frida Gallia to Mikhael Arenberg IV, the scion of the House, was reputed to be a lynch pin to hold the profitable alliance between the House together for the next generation. House Arenberg itself was in a sort of decline in those days; its best routes had dried up and luck had deserted them at points which reduced their fortunes. Almost to cement the decline of the House, that disease which had been hidden under the layers of past glories and not inconsiderable ventures of trade, was the death of Nikolas II, the much hoped for and longed for successor to the Emperor-given Marque, under circumstances that satisfied nobody brought into the forefront of the more unpopular Mikhael.

Character Name: Frida Gallia Elfried von Kolapsch-Eckernferde das Vierte
Player Name: Andronicus
Homeworld: Noble Born
Career Path/Rank: Rogue Trader, Rank 1

Birthright: Vaunted
Lure of the Void: Zealot
Trial: Dark Voyage
Motivation: Prestige
Divination: "The Pain of the Bullet is Ecstasy Compared to Damnation" Toughness +1
Quirk: Electoo

Parents:
Gender: Female
Build: Svelte
Height: 1.75m
Weight: 65kg
Hair Color: Brunette
Skin Color: Dark
Eye Color: Brownish
Age:24

Statistics

Attributes

Weapon Skill: 25 + 25 (50) Bonus: 5
Ballistic Skill: 25 + 5 (30) Bonus: 3
Strength: 25 + 20 (45) Bonus: 4
Toughness: 25 + 1 + 25 (51) Bonus: 5
Agility: 25 + 5 (30) Bonus: 3
Intelligence: 25 + 25 (50) Bonus: 5
Perception: 25 + 5 - 3 (27) Bonus: 2
Willpower: 25 + 5 + 5 - 5 (30) Bonus: 3
Fellowship: 25 + 25 + 3 + 5 (58) Bonus: 5

Status

Wounds: [double starting bounus] + 2 = 12
Damage: 0
Fatigue: 0
Critical Damage: 0
Fate Points: 3
Current: 3
Insanity Points: 2
Degree of Madness: 0
Disorders: None
Corruption Points: 3
Degree of Corruption: 0
Malignancies: None

Mutations

None

Combat

Initiative. 1d10+AG Bonus

Skills and Traits

Starting Skills

Commerce (Fel)
Common Lore (Imperium)
Evalutate (Int)
Literacy (Int)
Scholastic Lore (Astromancy) (Int)
Speak Language (High Gothic) (Int)
" " Low Gothic
Dodge (Dex)
Pilot (Space Craft) 100 XP
Speak Language (Trader's Cant)

Trained +10

Charm (Fel) +10 + 10 (Talented)
Command (Fel) +10

Trained +20

Talents

Air of Authority
Pistol Weapon Training (Universal)
Melee Weapon Training (Universal)
Peer (nobility)
Peer (Military)

Traits

Decadence +3 Fellowship. -3 Perception and 1d5 corruption points
Unnerving Clarity +5 Willpower
Marked By Darkness +1 Insanity Point
Noble-Born: -5 WP, +5 FEL, +10 bonus on interaction tests with high authority and formal situations. +1 Profit factor.
Prestige: Talented (Charm)

Equipment

0 Throne gelt, starting.

Income:

Weapons

Common Craftmanship Plasma Pistol
Common Craftmanship power sword

Armor

Void Suit
Set of FINE clothing
Xeno-pelt Coat
Best-Quality Enforcer light carapace or Storm trooper carapace

Misc

Micro-bead

Experience Points

500 XP

Points Spent

Rank 1

Charm 100 XP (Charm +10)
Dodge 100 XP
Command 100 XP
Pilot (Space Craft) 100 XP
Speak Language (Trader's Cant) 100 XP