Scarlet
Vital Statistics
CODENAME: Scarlet Blanche
Alias: Too many to list
Player: FBH
Allegiance: Utopia
Concept: Good at everything
Eruption: An espionage mission gone wrong
Nature Analyist
Virtue: Gain Will whenever you use logic and reason to solve a puzzle
Vice: Lose will whenever you ignore a puzzle, gain will power to stick around and solve a puzzle when you really shouldn't
Quantum: 3
- Quantum Pool: 35
Willpower: 8
Health
• [ ]x10 Bruised: -0
• [ ]x10 Hurt: -1
• [ ]x4 Injured: -2
• [ ]x3 Crippled: -4
• [ ]x11 Incapacitated
• [ ]Dead
Attributes/Abilities
Physical (7)
Strength: 5 (Athletic)
- Might: 5
- Brawl: 5
- Melee: 5
Dexterity: 5 (Precise)
- Athletics: 5
- Drive: 5
- Firearms: 5
- Heavy Weapons: 5
- Legerdemain: 5
- Martial Arts: 5
- Pilot: 5
- Stealth: 5
- Microgravity Ops: 5
Stamina: 5 (Tireless)
- Endurance: 5
- Resistance: 5
Social(5)
Charisma:5 (Vivacious)
- Command: 5
- Etiquette: 5
- Performance (Singing, Dance, Stringed Instruments, Pianos and keyboards, Stand up Comedy): 5
- Instruction: 5
Manipulation: 5 (She seems so nice)
- Interrogation:5
- Streetwise: 5
- Subterfuge: 5 (Novas 1)
Appearance: 5 (Sexy)
- Intimidation: 5
- Style: 5 (Disguise 1) (Catsuit 1)
Mental(3)
Wits: 5 (Quick Thinking)
- Art (Painting, Music, Pottery, Sculpture, Literature, Drawing, Cooking): 5
- Biz: 5
- Intrusion: 5
- Rapport: 5
- Tactics: 5
Intelligence: 5(Analytical)
- Academics (Fine Art, Political Science, Sociology, History, Psychology, Economics, Geography, Philosophy): 5
- Bureaucracy: 5
- Computer: 5
- Engineering (Bioengineering, Robotics, Electronics, Aerospace, Nanotech, Mechanical Engineering): 5
- Linguistics: 5 English (formal) Japanese (formal) Mandarin (Formal) French (formal) Spanish (Formal) German, Portuguese
- Medicine: 5
- Science (Physics, Biology, Chemistry, Astronomy, Mathematics, Cryptography, Noetics (2)): 5
- Strategy: 5
- Survival: 5
Perception: 5 (Watchful)
- Awareness: 5
- Investigation: 5
- Gunnery: 5
Backgrounds
7
Ally: 5 (p142)
Node: 2 (p143)
Cipher:4 (free)
Aeon stuff 5
Citizen 1
Quantum
Mega Attribute Perception 2: High end electromagnetic Scan
Mega Attribute Wits 2: Enhanced Initiative, Quickness
Mega Attribute Intelligence 2: Eidetic memory, tactical prodigy, Scientific Prodigy, Engineering Prodigy
Mega Attribute Strength 2: Quantum Leap
Mega Attribute Dexterity 2: Physical Prodigy
Mega Attribute Stamina 2: Regeneration, I'll Be Back
Mega Attribute Manipulation 2: Trickster
Mega Attribute Appearance 2: Appearance Alteration
Mega Attribute Charisma 2: Seductive
Luck: 4
Mind Shield: 1
intuition: 3
Combat
Attacks
- Punch
- Kick
- Missile Launcher (L-K Killjoy): Accuracy +2, Dmg 12L [6], Range 2,500, Rate 1, Magazine 4, AA, Exp(3), Guided, Mass 20, Min Str. 3
- Light Coilgun (ClinTech M-60): Accuracy +1, Dmg 9L [5], Range 600, Rate 50/10, Magazine 100, Burst (5), AP (2), Mass 15, Min Str. 3
Defense
Soak: 8B/5L/0A right now without armor, 24B/21L/0A with it
- Gadget Armour 3 (9 Lethal/ 9 bashing)
- Combat Armor: Soak 8B/7L, Penalty -1, +2 Strength Mass 20, Destruction 35
Character
Taint
Permanent Points: 0
Temporary Points: 0
Body Modifications
Sleepless 9 XP.
Cybernetics
Level 4 enhancement
- Hyperdensity Skeleton (6 XP)
- Range Finder(4 XP)
- Hyper-Flexible (4 XP)
- Sub-dermal Mesh (4 XP)
- Implanted Computer (8 XP)
- Weapon Link (6 XP)
- Radio Implant (2 XP)
- Fluidity (4 XP)
- Redundent Organs x 6 (6 level 0 health levels and 6 -1 health levels)
Merits and Flaws
Natural Leader (1 BP)
Bonus Points
15.
1 x Attribute (-4)
5 x Willpower (-10).
1 Merit
Nova Points
50.
10 Points (attributes)
36 points (abilities)
2 points (Mega attributes)
Experience
142 (7 unspent) XP
Personal Effects
x1 really nice laptop
x5 kilogram hard drives filled with games, media and other things which aren't in the ships net.
Several changes of clothes
Adventuring kit (Rope, a knife, etc.)
Gadget: (Based on armored clothing [+2B/3L soak], 1 year lifespan)
- Quantum 2
- Armor 2 (+6B/6L/0A soak, total 8B/9L/0A soak)
- Telekinesis 2 (Dex + Telekinesis for manipulation)
- 8 Quantum Pool