Technocrat Cara

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Vital Statistics

Name: Jeanne Kunigunde
Player: Andronicus
Convention: New World Order
Avatar: Pattern
Demeanor: Fanatic (Dedication; Stubbornness)
Nature: Survivor (Perseverance; Lack of Trust)
Arete: 5
Willpower: 2/5
Quint: 0/4+0 (Overcharge) + 13 Dream Tass
Initiative: 7
Paradox: 8
Chantry:

Vancouver (Building)
Dolmen of Silence (Home) * This is most likely where Cara is normally based out of, as a Praetor.
Hermetic Chantry of Azkazia in the Sea of Storms (Guest)

Health:

Bruised (-0) [ ]
Hurt (-1) [ ]
Injured (-1) [ ]
Wounded (-2) [ ]
Mauled (-2) [ ]
Crippled (-5) [ ]
Incapacitated [ ]

Movement:

Regular Speed: 16 yards
Running Speed: 32 yards

Active Effects

Attributes

Physical
Strength: 2
Dexterity: 4 (Smooth)
Stamina: 4 (Tenacity)
Social
Charisma: 2
Manipulation: 1
Appearance: 3+1
Mental
Perception: 4 (Hunter)
Intelligence: 3
Wits: 3

Abilities

Talents (Base 13)
Alertness: 2
Athletics: 1 (In the bedroom)
Awareness: 3
Brawl: 2
Dodge: 3
Intimidation: 3
Subterfuge: 2
Skills (Base 9)
Crafts: 0
Disguise: 2
Firearms: 3
Meditation: 0
Melee: 3
Stealth: 2
Knowledges (5)
Occult: 2
Enochian: 2
Linguistics: 2 (Chinese, Russian)
Investigation: 4 (Collecting the facts)
Lore: 2 (Vampire)

Backgrounds

Avatar: 4
Influence: 3
Mentor: 3
Resources: 1 (Inheritance trust)
Node: 4
Resources: 4 (shared)

=Enlightened Sciences

Ars Animae (The Refining Fire): 3
Ars Conjunctionis (Similitude): 0
Ars Essentiae (The Gateway): 2
Ars Fati (Venom): 0
Ars Manium (The Pharaoh's Army): 1
Ars Materiae (Clay): 0
Ars Mentis (The Watcher): 4 (Specialty Sphere) (Magick Specialty: Mind Control)
Ars Temporia (All Men Know): 0
Ars Vis (the South): 1

Foci

Ars Animae: Drawn pentagram, or words of power.
Ars Essentiae: The Iron Key of the Elements.
Ars Mentis : Nothung, Enochian runed sword. Unique for Ars Mentis via Sword Forms. The key element is truth and the cutting towards it.

Magickal and Mundane Equipment

Noethung (Sword of Mars)(Foci for Ars Mentis) Dam: Str[2]+3 (Arete 2; 10/10 Quintessence)
Noethung is a powerful rune sword inscribed with enochian runes inlaid with silver along its blade with Cara's true name inscribed within, in a manner befitting such a relic.
Attack, Parry, Damage @ Difficulty 3.
Sword Arete 2, @ Difficulty 5, to add Forces damage (Arete+1x2) to a attack. Pool of 10.
Ryomou's Eyepatch (Arete 3; 13/15 Quintessence)
[Defence]When activating the eyepatch, which does not require lifting it, and spending 1 quint, and it reduces the damage of the next incoming attack. When on and active in defense mode the patch glows with a arcane eye with a Pentagram of Hermes within. Functions as an interrupt; as long as Cara can see the attack she can activate the Eyepatch. [Up to 6 HP of damage soak]
[Attack]When in attack mode the pentagram turns in revolutions until the lines of the pentagram are a spinning pit of darkness. The attack does half the damage of a normal Ars Essentiae attack (which is: Arete+1x2) but extended (per turn).
White Jade Box (Used by Mari)
Stores 20 quintessence.
Time Charm/Mordant's Advice
one reroll on a failed stealth or subterfuge roll, and one on the first party casualty - either wounded or killed
Glock-17 (Hit Difficulty: 7, Dmg: 4, Range:20, Rate:4, Clip:17+1)
Officer Chucks Service pistol (Hit Difficulty: 7, Dmg: 4, Range:20, Rate:4, Clip:17+1)
Borrowed Sisters Shotgun (Hit Difficulty: 7, Dmge: 8, Range 20, Rate 3, 8+1Clip)
X-5 Pistol. 11 Rounds in the clip. 6L damage, rate ?, range 40.
Primium Claw. Str+1
Poison coated suicide dagger

Character

Merits and Flaws

Iron Will (-3)+3 dice against mind control powers, or spend 1 WP to automatically defeam mind control effects
Insensible to Pain (-5)
Poison Resistance (-1) (BoS36. Anytime you need to soak aganist the effects of a poison or toxin, reduce your difficulties by 3.)
(Echos) No Reflection/Vampire Mythos (+3)

Biography

Experience

Life Lessons