Talk:Genres: Genres In Space

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Revision as of 17:04, 18 September 2010 by MJ12 Commando (talk | contribs) (→‎Fields)
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Unshackling knowledge fields to science and magic, allowing people to choose aesthetics entirely freely based on their technical stuff here.


Fields

Fields might have some sub fields.

Building Bigger And Tougher Things

What it gives you: Bigger and better tanks, battleships, etc.

Insane Superweapons

Giant robots, mobile armors, flying fortresses, mega-capital ships.

Transhumanism

Making people better... no matter how you do it.

Dr. Manhattan Emulation Project

Making incredibly powerful heroes who can wreck shit really good. LoE Oracles, Exalts, superheroes, fantasy archmagi, etc.

Things That Go Boom

From fireballs to plasma cannon, things that go boom is personal and vehicle weapons.

Weapons of Mass Destruction

From death rituals requiring the sacrifice of a thousand slaves to destroy a city, to nuclear bombs and nanotech grey goo and dimension eaters.

Things That Keep You From Going Boom

Forcefields, armor, magical wards, regenerative powers, all of them fall under this category.

Mind Hax

Espionage and counterespionage techniques go here.

Propaganderizing

Keeping the people back home fat and happy.

The Art of How Not To Be Seen

Stealth techniques.

Network Centric Bullshit

Fast radios, better systems of organizing communications than guys carrying brightly colored flags, and so on fall under this category.