Talk:Man is Dead: The Magnate War
General principles:
- Only theta makes good FTL. Only ZOCU had that in quantity. The league had some, but never cracked mass produced FTL (except for maybe a hero ship). The magnates had none, which was a major motivation for the war.
- The other major motivation for the war was generic conquest.
- You can make bad FTL with first-generation drives. These carry less, are far slower than modern drives and take months to recycle.
- Everyone has crappy tech. Apart from anything else, it's only 2160.
- ZOCU is wholly responsible for inventing mecha
- The Magnates invented Alephs which were hideously superior pilots
- Due to the limitations of breakdown FTL invasions were on the RTS model - elite troops escort fabbers in to produce troops and materiel on site.
To start with let's confirm what every system's role was. Bear in mind this is all 2-4 decades ago and could be very much different to their modern bent.
- Minkowski: converted slowdrives to jumpships, made things to carry with them, assembled relief forces.
- Nidaros/Vrijheid: Got invaded by the Magnates. This arm of the invasion probably went very badly since/once ZOCU could move craft at speed.
- Delten: Took forefront as the Magnate manufacturing world during the war. Ended up becoming the primary shipyard facility after the breakdown ended.
- Eternal Dawn: Supersoldiers with advanced (for the Rim anyways) armor and railguns, landing in your cities!
- Bilad Al-Rafigayn: Probably invaded by the Magnates during the early or middle part of the war.
Structure of the war:
- Sarreva, Bilad and Finnegan's Folly took the brunt of the Magnate invasion.
- The war was for theta, so Altus and Vimelan are priority targets, but they were never invaded in force
- Minkowski was not invaded significantly but instead shipped things around.
- This suggests a structure for the League of Bilad, Sarreva and Finnegan facing the Magnates directly, and Altus/Vimelan/Minkowski 'behind the lines'.