User:Shrike
Irminsul | |||||||||||
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Politics and Religion | |||||||||||
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Population and Economy | |||||||||||
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Domains
Capital Domain
Demesne (20)
- Major River (5)
- Genesis (10)
- City (50)
- Fire Node (50)
- Total cost: 135
- Outputs 4 food, 1150 gold, 700 mana, 30 books
- Requires 5 food
Domain 1
Chaotic Wild (10)
- Major River (5)
- Genesis (10)
- Life Node (50)
- Total cost: 75
- Outputs 2 food, 100 gold, 520 mana
- Life Node (50)
Domain 2
Chaotic Wild (10)
- Major River (5)
- Mana Seep (5)
- Total cost: 20
- Outputs 1 food, 100 gold, 70 mana
Domain 3
Chaotic Wild (10)
- Mana Seep (5)
- Total cost: 15
- Outputs 50 gold, 70 mana
Point Cannon (Mechanical)
- One of the rare modern weapons with no counterpart during the era of the Alfar Empire, point cannon are so named due to their looks, that of a long tapering needle longer than a man is tall connected by an armored cord to a backpack of reagents and obsidian mana batteries. While a bit cumbersome due to their length, the blasts of blinding energy they fire are particularly capable at punching through armor and defensive enchantments.
- Cost: 100 Adamantium + 200 Mana
- Upkeep: 30 Mana
- Weapon Size: Medium
Accelerated Mana Cannon (Mechanical)
- These bulky weapons take the appearance of a triple or quadruple helix over twice the height of a man that generate powerful, intense energy beams. Like point cannons, they are a technical innovation that was introduced during the Necromantic War.
- Cost: 200 Adamantium + 300 Mana
- Upkeep: 50 Mana
- Weapon Size: Large
The Second Realm
Population: Rank 3 (3; +1 infrastructure)
Transhumanism: Rank 4 (4)
Infrastructure: Rank 3 (2 + 1)
Growth Potential: Rank 3 (2)
Military Support: Rank 3 (2)
Space Fleet: Rank 3 (2)
Diplomacy: Rank 3 (2)
Espionage: Rank 4 (4)
General Advancement: Rank 0 (0)
Unique Technologies: Rank 5 (7 + 1)
Emergent Technologies: Rank 4 (6; +1 unique tech)
Magic: Rank 1