Helene de Beaujeu

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At A Glance

Name: Helene de Beaujeu
Concept: Keeper of Forgotten Things
Tradition: Hermetic/Verbena
Nature: Activist
Demeanor: Heretic

Arsenal

Willpower 3/5
Quintessence 2)
Paradox 0
Arete 3

Attributes

Physical

Strength 2
Dexterity 2
Stamina 2

Mental

Perception 3
Intelligence 5 (Nerd)
Wits 2

Social

Charisma 2
Manipulation 2
Appearance 6 (Classical)

Abilities

Talents

Alertness 1
Athletics 1
Awareness 1
Empathy 1
Expression 1
High Ritual 1
Instruction 1
Intrigue 1
Search 1
Style 1 (2 BP)

Skills

Ettiquette 1
Fast Talk 1
Firearms 3
Hypnosis 1
Meditation 1
Melee 3
Networking 1 (2 BP)
Research 1 (2 BP)

Knowledge

Area Knowledge (Montreal) 1
Academics (archeology) 1
Belief Systems 1
Chantry Politics 1
Cosmology 1
Engimas 1
Esoterica (Cult of the Forgotten) 1
History 1
Investigation 1
Lore (Vampires, Technocracy, Forgotten Things)3 (2 BP)
Occult 1
Theology 1

Avatar

Essence: Questing

Spheres

Correspondence
Entropy
Forces 3
Life 2
Matter
Mind
Prime
Spirit
Time 3

Augmentations

Backgrounds

Allies 1
Avatar 4 (2 BP)
Blessing 1 (Self confidence)
Contacts 3 (3 BP)
Patron 2: The Cult of the Forgotten Gods (1 BP)
Sanctum 1
Library 5 (3 BP)

Merits

Legendary Attribute (Appearence) (3)
Enchanting Features (Striking eyes) (2)
Linguistics 1 (English)
Dual Tradition 5
Spirit Mentor 3

Flaws

Apprentice (2) (Diane Ross)
Curious (2)
Special Responsibility (1)
Enemy (3) The True Black Hand
Rival House (2): other Montreal Hermetics
Uncanny (1)
Paranormal Prohibition 3 (Never neglect your daily rituals or suffer severe migraines)

Advancement

30/46

Session one: Episode 1 - The Dragon, the Dollmaker and the Drama Queen (7 XP)
Session two: Episode 2 - Hollow Blood (7 XP)
Melee 2
forces 2
Melee 3
Firearms 1
Firearms 2
Firearms 3


Lesson

Lesson - Claribel actually needs someone to watch her back
Lesson - Interogatons should be conducted with a small intermite group.
Lesson - Guns are extremely useful.

Magic

2 time 3 actions
-2 melee difficulties

Chargen

  • Mental Primary
  • Social Secondary
  • Physical Teritary
  • Knowledge > Talents > skills
  • BP spent mostly on attributes.