CNT Muscle Wizard
This isn't a muscle wizard ordinary humans can become.
Identity
A man long dead, grafted to machines your builders did not understand. -Marathon
Dominic Hargreave/Project AJAX Unit 026
Virtue: Machine
Vice: Crusader
Convention: Iteration X (Shock Corps)
- Favored Sphere: Forces
Genius: Primordial
Attributes
Attributes (7/5/3)-Physical/Mental/Social
Physical
Strength 3 + 4
- Quality: Brute Force
Dexterity 5
- Quality: Precise
Stamina 2 + 4
- Quality: Undying
Mental
Perception 2
Intelligence 4
- Quality: Methodical
Wits 2
Social
Charisma 2
Manipulation 2
Appearance 2
Abilities
Abilities (13/9/5)
Skills
Skills (9)
Drive 1
Firearms 3
Hypertech 1
Melee 1
Technology 1
Security 1
Stealth 1
Talents
Talents (13)
Alertness 3
Awareness 1
Athletics 1
Brawl 3
Dodge 1
Intimidation 1
Leadership 3
Knowledges
Knowledges (5)
Computers 1
Linguistics 1 (English, ???)
Medicine 1
Science (Cybernetics) 1
Strategy 1
Backgrounds
Backgrounds (7 + 8 freebie + 6 negative)
Genius 5
Prime Energy 5/5
Enhancement 4 (8)
15 pts of Enhancements
- Cyberlungs (Gills) -2
- Advanced DEI -6
- Lightning Calculator
- Time Sense
- Eidetic Memory
- Hypercram 4
- 2d Primium Countermeasures -4
Exoskeleton (8)
8 background dots
- +4 Strength
- +4 Stamina
- +6 -0 HLs, soak lethal/aggravated with Stamina
- 8d Armor
- 3d Primium Countermeasures
Uncanny 3
Negative Background
- Look, you'd be Uncanny as well if you were a 2 meter tall killer cyborg.
Enemy 3
- The werewolves started the fight. I finished it. How was I supposed to know they'd take it poorly?
Enlightened Science
Enlightenment: 3
Spheres (5 + 1 Forces)
- Entropy 1
- Forces 1
- Mind 1
- Time 3
Enlightenment: 3 (8 freebies)
Things to Track
Willpower: 6 (1 freebie)
Temporary Willpower: 6
Health Levels: -0 x 7, -1 x 2, -2 x 2, -5 x 1, Incapacitated
- Current Damage: None
- Soak: 8d Armor + 6d Stamina = 14d
- Countermagic: 5d Primium
Prime Energy: 5
Paradox: 5
Miscellaneous
Paradigm: Rebuilt by the Technocracy after massive injuries and repeatedly thrown into the highest-risk combat zones,
Equipment
Merits
Acute Sight (1 pt)
- Cybereyes are awesome.
- -2 difficulty to sight-based sense rolls.
Self-Confident (5 pts)
- Yea, though I walk in the valley of the shadow of death I shall fear no evil, because I am the baddest motherfucker in the valley.
- Regain WP if spent on a roll of difficulty 6+ and the roll succeeds.
Flaws
Overconfident (1 pt)
- Number of fucks given: Zero.
Vulnerability (Electricity) (4 pts)
- Takes 1 extra HL of damage per turn from electricity, cannot soak electrical attacks with Stamina (Armor only)
- Note to self: Reliance on artificial life support can cause problems.
Slow Healing (3 pts)
- Full body conversion self-repair systems less efficient than biological regrowth. Avoid excessive injury.
- -how likely is that?
"Genetic" Flaws
- High body density
- Doesn't breathe
- Requires special high-energy cyborg food
- ???
- ???
XP and Background
Freebie Points: 15 + 8
- -8 for Enlightenment 3
- -1 for Willpower 6
- -5 for Self-Confident
- -8 for BG points
- +8 from flaws
XP History
???