Talk:Lost Ground Forces
Corrections (9 years after the fact!)
- Murians cannot be ML5 - boosted to TM10 and numbers cut in half
- HAA Boosters do not exist; only Superfighter boosters - cut numbers in half; Ishtar had to be tweaked too
- Boosters have a type!
- There was a +1 Oversoul System (Synaptite) for infantry. Normally this means Automation but here we have no fucking clue what it means.
Yanking sildron shields from MAKO Airborne. (Live fire test of Multifusion!)
Mages
Rhianoor (Archmage; +1 All-Seeing Eye, +1 Seer, +1 Mage Sight, +1 Fear and Wonder, +1 Counterspells) (30pp; 1/1/1)
Cuselis (Exalim/Master) (0.8pp; 0.2/0.2/0.2)
Melana (Adept) (0.3pp; 0.1/0.1/0.1) (7 levels)
??? (Oracle; +2 Warrior Skills, +1 Battlemage, +1 Invincible!, +1 Fastcast, +2 Mage in the Shell, +1 Countermage, +1 Seer, +1 Mage Sight) (55pp; 5/5/5)
??? (Archmage; +1 Warrior Skills, +1 Puppetmaster, +2 Multicast, +1 Shapeshifter, +1 Additional Training) (30pp; 1/1/1) (21 levels)
??? (Archmage; +1 Seer, +1 Shapeshifter, +1 Ghosts and Shadows, +1 Puppetmaster, +1 Covert Skills) (15pp; 1/1/1) (17 levels)
(+2 Infiltration, +2 Exfiltration, +1 Spycatcher)
??? (Archmage; +1 Seer, +1 Necromancer) (15pp; 1/1/1) (17 levels)
??? (Archmage; +2 Enemy of All Who Live, +2 Storm Born) (25pp; 1/1/1)
??? (Archmage; +1 Dreamwalker, +1 The All-Seeing Eye, +1 Mage Sight, +1 Seer) (10pp; 1/1/1)
??? (Archmage; +1 Seer, +1 Fear and Wonder, +1 Puppetmaster) (20pp; 1/1/1)
??? (Archmage) (5pp; 1/1/1)
??? (Archmage; +2 Storm Born)
--10 x Atlantean Master (Master; +1 Countermage, +1 Fear and Wonder, +1 Ghosts and Shadows, +1 Mage Sight) (40pp; 2/2/2)
--20 x Atlantean Adept (Adept; +1 Countermage, +1 Fear and Wonder, +1 Ghosts and Shadows) (24pp; 2/2/2)
--19 x Archmage (Archmage) (100pp)
4 x Commanders (Master; +2 Warrior Skills, +1 Battlemage, +1 Engine of Destruction)
5 x Mage Officer (Adept; +2 Warrior Skills, +1 Battlemage)
--5 x Artificers (Expert Specialist) (5pp)
--5 x Artificers (Expert Specialist) (5pp)
--5 x Artificers (Expert Specialist) (5pp)
--43 x Mage (Adept; +1 Battlemage) (108pp; 18/18/18)
--75 x Mage Officer (Disciple; +1 Warrior Skills, +1 Battlemage)
--620 x Non-Commissioned Mage Sr. (Disciple; +1 Warrior Skills, +1 Battlemage, +1 Additional Training) (160pp; 20/20/20) reserve
--1750 x Non-Commissioned Mage Jr. (Postulant; +1 Warrior Skill, +1 Additional Training) (18pp; 6/6/6) reserve
Agents
--100 x Anbu "Shie" (Spy/Adept; +1 Covert Skills; +2 Infiltration, +1 Exfiltration) (Mental 3, Movement 2, Creation 1) (60pp; 10/10/10)
--1000 x Anbu Counterintelligence (Spy/Postulant; +1 Covert Skills; +1 Spy Catchers) (Mental 1) (8pp; 4/4/4)
--60000 x Anbu Internal Security (Secret Police; +1 Spy Catchers, +1 Loyal) (90pp; 6/0/0)
--100000 x Informers (Informers) (5pp; 1/0/0)
--500 x Archaelogists (Archaeologists) (25pp; 5/0/0)
--Diplomat I (Diplomat; +2 Demagogue) (15pp 1/0/0)
--Diplomat II (Diplomat; +2 Peacekeeper, +1 Treatymaker, +1 Doubletalk) (25pp; 1/0/0)
Things That Need Building
4 x Murian space adaptation (40pp/5 months)
2 x Garfish Kai upgrade (20pp/10 months)
23 x Sapphire Armour (83pp; 2 synaptite, 1 sildron, 1 ambrium)
3 x DRAGOON Orbital Rifle (6 ambrium/10 months)
3 x DRAGOON Fortress (basic) (210pp/35 months)
3 x DRAGOON Fortress candidates (10rp/10 months)
IUU
~30 Mages