Talk:An Taniwan
AN's in-Character Notes
From Session 1
- Remember to get more Oyster cards bought by random people. Avoid overusing clients at the bar in case some analyst with too much time decides to connect the dots.
- Figure out why the Joint Intelligence Police Military Task Force is involved in Technostuff. Besides the obvious part where they control everything.
- The hell is SCEPTER?
- Woman in suit saw me in the tube station, probably a mage based on how she protected herself form the sewer animals. Get info on her in case she becomes a recurring problem.
- Give Naga some treats. She did good today.
- Check on those two guys from the utility tunnels.
- Supply the wombles with humanitarian supplies. Also, take a shot every time you have to combine the word wombles with a serious geopolitical term like "humanitarian" "guerilla" and "terrorist".
- What do they even EAT?
- Buy Elizabeth some history books, also absinthe to down with them. Junkie.
- Get a source for opium. Who smokes actual opium anymore, though?
- Update Elizabeth's wardrobe, grooming habits and diet. Mostly the diet. Jesus she's thin.
- Send her to some community college courses for new immigrants? Oh gods, she doesn't even have ID.
- Get her ID. Maybe falsify in... no. Fuck it, I'll ask one of the VAs.
- I guess she can sleep in Boas' basement since it's only storage and our cellars are walled off. I'll take her to IKEA and let her pick out furniture she likes.
- ...remember to set ground rules. Like no smoking in her bedroom.
Goals
- Get Elizabeth settled in.
- Get contacts in the police.
- Get info on Techno activities in the city, given they've gone on the offensive for some reason.
Naga: XP Gen
Appearance
Background
A serpent that An's master helped her tame while they were in Malaysia. Naga is gentle and affable, perfectly content to be around people whilst fancying herself a cunning manipulator. Acting harmless, Naga reasons, she could get close enough to make a fatal strike should anyone threaten her mistress.
Lessons
Vital Statistics
- Name// Naga
- Concept// Adorable Bodyguard Snake
- Image Song// Teams vs. Star Slinger - Close To Me
- Nature// Conniver (Clever/Envy)
- Chantry//
Things to Track
- Willpower// 8
- Temporary Willpower// 8
- Health Levels// -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
- Current Damage// 0
- Essence// 4/4
- Paradox// 0
Attributes
- Strength 3//
- Dexterity 5// Sneaky
- Stamina 2//
- Perception 4// Astute
- Intelligence 2//
- Wits 4// Touchy Feely
- Charisma 1//
- Manipulation 2//
- Appearance 4// Can I Pet It?
Abilities
TALENTS/
- Alertness 4// Ambushes
- Athletics 3//
- Brawl 4// Pounce
- Dodge 3//
- Empathy 5// Lie Detector
SKILLS/
- Craft (Calligraphy) 2//
- Performance (Dance) 2//
- Stealth 4// Clothes
- Survival 1//
KNOWLEDGES/
- Investigation 2//
- Lore (Spirits) 3//
Magic
Charms
- Hide// Excels at hiding, all rolls to detect it while hiding are at +3.
- Night Vision// Can reliably see in the dark.
- Paradox Negation 1// Spends 1 Essence to negate 1 Paradox per day.
- Read and Write// Can read and write in English.
- Sharp Sense// Can smell with inhuman acuity.
- Telepathy// Can communicate with people in sensory range via telepathy.
- Teeth// Deals Str +1 lethal on bite attacks.
- Tracking// Can track mages by Resonance via Alertness + Perception at a base difficulty of 6.
- Venom 5// Deals [3] bashing damage per turn the target does not pass a Stamina roll at a difficulty of 7, beating successes equal to the net of the Dex + Brawl attack that hit.
Backgrounds
Equipment
Outfits
- Sweater// Actually a very long orange-and-blue striped stocking with the ends cut and sewn with elastics.
- Sombrero// Converted into a bed with sunlamp.
Transport
- An Taniwan// Walk me closer, I want to hit them with my teeth!
Misc
- Calligraphy Set// Brushes and pen nibs pretty, but unused. Ink grinder and inksticks well-worn.
Merits and Flaws
Merits
- Code of Honor// Protect An, whether from outside threats or from harming herself on her path to enlightenment.
- Double Jointed// All rolls involving body flexibility at a dif of -2, possibly more since literally made of double joints.
- Eidetic Memory// Can easily remember anything she's seen for a while and remember things even briefly seen with an Int + Alertness roll.
- Perfect Balance// Basically won't fall unless pushed, has a -3 dif to all rolls involving climbing.
- Poison Resistance// All soak and resistance rolls against poison are at a dif of -3.
Flaws
- Addiction 1// You ever see a snake smoke a hand-rolled cigarette? Well, it's pretty fucking cool.
- Primal Marks// Oddly human-like eyes and smile that elicits all kinds of emotions.
- The Bard's Tongue// Tends to tell uncomfortable truths, whispering them into the backs of people's minds at the strangest times.
Chargen
Attributes
Attribute Points 44/24/4
- Perception 4 (24)
- Intelligence 2 (4)
- Wits 3 (12)
- Strength 3 (12)
- Dexterity 3 (12)
- Stamina 1 (0)
- Charisma 1 (0)
- Appearance 1 (4)
- Manipulation 1 (0)
Abilities
Ability Points 45/45
- 5 Ability 3 (45)
Freebie Points
Freebie Points 227/227
- The Bard's Tongue (+3)
- Primal Marks (+6)
- Addiction 1 (+3)
- 3 Ability 3 -> 4 (18)
- 1 Ability 5 (23)
- 1 Ability 2 (5)
- 1 Ability 1 (3)
- 2 Field 2 (6)
- 1 Field 3 (5)
- Dex 5 (26)
- Sta 2 (4)
- Wits 4 (12)
- App 4 (24)
- Manipulation 2 (4)
- Essence 4 (12)
- Willpower 8 (25)
- Read and Write (3)
- Telepathy (9)
- Teeth (6)
- Hide (3)
- Paradox Negation (15)
- Venom 5 (15)
- Night Vision (3)
- Sharp Sense (3)
- Tracking (3)
- Perfect Balance (9)
- Double Jointed (3)
- Poison Resistance (3)
- Eidetic Memory (6)
- Code of Honor (3)