Anne Croft (T2M)
Anne Croft (Team Tomorrow)
Basics
Name: Anne Croft
Alias: Cornucopia
Eruption Type: Revelation
Concept: Mad Scientist
Virtue: Analyst: Regain 2 WP whenever you resolve a situation with rationality and logic.
Vice: Idealist: Spend 1 WP to take a course of action antithetical to your ideal. Regain 1 WP when staying the course does more harm than good.
Allegiance: Team Tomorrow
Description
Anne Croft is blonde and beautiful, but often described as cold looking; like she's more a work of art than a flesh and blood woman. Though she tends to dress reasonably well (with the help of her PR managers too) she can never quite seem to shake the ice-queen vibe.
Personality wise she is rational, though compassionate and genuinely concerned with the well-being of people around her. However the Quantum Taint makes her come off as somewhat cold and Vulcan-like.
Stats
Attributes/Abilities
Physical (3)
Strength: ●●
- Brawl: 0
- Melee: 0
- Might: 0
Dexterity: ●●
- Athletics: 3 ()
- Drive: 0
- Firearms: 0
- Heavy Weapons: 0
- Legerdemain: 0
- Pilot: 0
- Stealth: 1
Stamina: ●●
- Endurance: 3 [free]
- Resistance: 3 [free]
Mental (7)
Perception: ●●● ()
- Awareness: 3
- Gunnery: 0
- Investigation: 1
Intelligence: ●●●●● ●●●●● (Bookworm) ●●●●● (Analyze Weakness)
- Academics [Philosophy]: 5 (Deconstruction +3)
- Academics [Psychology]: 5
- Bureaucracy: 1
- Computer: 1
- Engineering [Civil]: 5
- Engineering [Mechanical]: 5
- Medicine: 1
- Science [Mathematics]: 5
- Strategy: 1
Wits: ●● ()
- Arts: 0
- Biz: 3
- Intrusion: 1
- Rapport: 0
- Resistance: 0
- Streetwise: 0
- Survival: 0
- Tactics: 0
Social (5)
Appearance: ●●●●● (Ice Queen)
- Intimidation: 1
- Style: 1
Manipulation: ●● ()
- Interrogation: 0
- Subterfuge: 0
Charisma: ●● ()
- Command: 0
- Etiquette: 3
- Instruction: 0
- Perform: 0
Other
Initiative: +4
Movement: walk 7m, run 18m, sprint 38m
Willpower: 5 (5)
Quantum Energy: 28 (28)
Quantum: ●●●●
Taint: ●●●●
Temporary Taint:
Soak:
- Natural 6B/5L/2A
Attacks
- Basic Attack: Accuracy +2/0, 3B/7B + [5]
- Block: d2
- Dodge: d5
Health Levels
- [ ]: Bruised, -0 x 5
- [ ]: Hurt, -1 x 2
- [ ]: Injured, -2 x 2
- [ ]: Maimed, -4 x 1
- [ ]: Incapacitated x 1
- [ ]: Dead x 1
Nova Abilities
Mega-Attributes
- Mega-Intelligence ●●●●● (Analyze Weakness)
- Analyze Weakness: 1 QP for +5 dice to any roll dealing with weaknesses in a system.
Powers
Entropy Control (L3 + Entropic Selectivity): 5
- Bioentropic Vortex (Stamina + Entropy Control)
- Bioentropic Storm (Stamina + Entropy Control)
- Entropic Front (Perception + Entropy Control)
- Probability Corruption (Intelligence + Entropy Control)
- Synchronisation (Intelligence + Entropy Control)
Augmentations
Superhuman Intelligence +5 – 15 XP
Aberrations
Unearthly Beauty – 1 XP Eufiber Rejection – 6 XP
Background
Merits
- Authority: ●● + ●●●● (Project Utopia)
- Though she makes no attempt to gain power and authority for herself she has risen somewhat through sheer ability. The fact that she is a super-genius also means that people tend to pay attention when she is speaking out in her field.
- Contacts: ●●
- High ranking official in Project Utopia; An "independent" Nova intellectual; Assorted contacts in various aid groups.
- Fame: ●●
- Not one of the truly famous Novas, but she is still known for her humanitarian work.
- Gadget: ●●●●●
- The Danger Suit (see below)
- Followers: ●●
- Cornucopia has a devoted staff of researchers and staff, as well as a full time business manager.
- Linguistics: ●●●
- English (mother tongue); Mandarin, formal Arabic, French & Spanish. Mostly languages she picked up or found useful for work.
- Node: ●● (10 QP/Turn)
- Resources: ●●●●●
- Though not particularly materialistic she owns multiple patents and has various investments in stocks and bonds.
Flaws
- Secret: ●
- Due to the high level of her philosophical and scientific writings Cornucopia has been forced to turn to less than savoury sorts to find someone to share her ideas with. Though this never amounted to more than polite discussion it would still be embarrassing if it got out.
- Duties: ●●
- As an active member of Team Tomorrow and part of the disaster relief team Cornucopia does have duties to attend to.
Equipment
Personal
Danger Suit
Will have Armour + Flight + Healing or Mega-Strength
Bookkeeping
Construction Track
- Will 5: -2 BP
- Merits +14: -20BP
- Flaws +3: 3 BP
- Attributes +6: -3 NP
- Int +5
- Charisma +1
- Quantum 4: -20NP
- Mega-Intelligence 5: -10NP
- Entropy Control 5 (w/enhancement): -20NP
- Augmentation: -1 NP
- Additional Skill Points 10: -1 2/3 NP
- Additional Merits +4: -1 1/3 NP
- Permanent Taint +3: 12NP