LOE Test Ships

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TL3

Le Pen class Light Cruisers (Xenofront Cruiser)

MDP: 5
Move: 4
Weapons Slots: 6
+2 Torpedo Banks
+2 Cruiser Caliber Naval Rifle Turret
Armor Slots: 4
Engine Slots:v4
+2 Scramrockets
Option Slots: 4

These were the light cruisers the Xenofront sent along on the Flayer Crusade, I gave them a name.

TL4

Gael Gygni Cavanagh Cruiser

MDP: 5
Move: 4
Weapon Slots: 6
1x Cluster missile pods

7+ 2x AA1 air

1x Ortillery Beam

7+ Ortillery energy

1x Gatlings

9+ x3 AA2

Engine Slots: 4
1x 3+ Gravity Drive
Armour Slots: 6
2x +2 Hyperalloy Armor - 7+
1x +2 Scattering Field - 7+
Option Slots: 6
3x External Dockpoints
One of the more common warships in the old Impiraght fleet and still present in significant numbers, the Cavanagh cruiser is an aging but still competent design. Dating from an era where fleet combat was all but unheard of and enemy aerospace assets were unlikely to be more than a handful of patrol ships or exoatmospheric fighters, these cruisers are as much armed transport as they are line warship; they have the ability to carry up to three dropships but their single array of cluster missile pods does not give them appreciably more firepower than a destroyer. However, they are well-armored and shielded and furthermore carry a 4.7m high-energy optical laser in a ventral mount. This weapon is specifically made for orbit-to-surface fire and was used both during landing operations and in support of groundside troops.

Much to the displeasure of the Ceilidh, the Formori brought several half-completed Cavanaghs with them during their flight to Formor and have since began producing variants both for their own use (mostly as Singleship mothercraft) and for export.


Thersonian D-12 Linienschiff Ausf. B

MDP: 10
Move: 6
Weapons Slots: 15
+(x3) +3 Plasma Batteries
++Alpha Charges
+(x2) +2 Light BeamTurrets
+2 AAA Beam Cannons
Armor Slots: 12
+2 Deflectors
+(x3) +2 Hyperalloy Armor
+(x2) +2 Pinpoint Barriers
Engine Slots: 6
+(x2) +3 Gravity Drives
Option Slots: 9
+1 Catastropic Survival Matrix
+2 Extended-range Targeting
+2 External Dockpoint
+2 Slip Field
+1 ECM Generators
These were the first battleship of the Thersonian Kaiserliche Sternmarine packing an impressive array of 800mm batteries along with secondary laser batteries which could utterly demolish any ship of the same class. At least that in theory. The lack luster performance of the D-12s against the forces of COMMINSTEL during the COM-CON War lead to a number of improvements to the design with a focus on survivability incorporating new safety features, shields, and electronics. Like most Thersonian vessels the D-12 has a number of dockpoints for carrying either Leo-class mobile assault suits or korvettes for additional protection/combat projection.

Z-1 class Zerstörer (small warship)

MDP: 4
Move: 6
Weapons Slots: 6
+(x2) +2 Light Beam Turrets
+(x2) +1 Laser Clusters
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 Gravity Drive
Option Slots: 3
+0 Escape Pods
+1 ECM

K-5 Ausf. M Zerstörer (small warship)

MDP: 4
Move: 6
Weapons Slots: 6
+(x2)+2 Antishipping Missiles
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 Gravity Drive
Option Slots:3
+0 Escape Pod

K-5 Ausf. R Zerstörer (small warship)

MDP: 4
Move: 6
Weapons Slots: 6
+(x2) +2 Light Beam Turrets
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 Gravity Drives
Option Slots: 3
+2 Sensors
+1 ECM
+0 Escape Pods

K-5 Ausf. E Zerstörer (small warship)

MDP: 6
Move: 6
Weapons Slots: 6
+(x2) +2 Light Beam Turrets
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 gravity drive
Option Slots: 3
+2 ECM
+0 Escape Pod

K-1 Korvettes (Patrol Boat)

MDP: 1
Move: 6
Weapons Slots: 4
+(x2) Torpedo Banks
+2 Light Beam Turret
Engine Slots: 6
+3 Fusion Drive
Option Slots: 2
+0 Escape Pod

K-5 Ausf. A Zerstörer (small warship)

MDP: 6
Move: 6
Weapons Slots: 6
+(x2) +2 Light Beam Turrets
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 gravity drive
Option Slots: 3
+0 Escape Pods

K-5 Ausf. K Zerstörer (small warship)

MDP: 6
Move: 6
Weapons Slots: 6
+2 Light Beam Turret
(x2)+1 SAMs
++1 Extended Range
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 3
+3 gravity drive
Option Slots: 3
+0 Escape Pods

D-2 Ausf. B Cruiser

MDP: 5
Move: 6
Weapons Slots: 9
+(x2) +3 Medium Beam Turrets
Armor Slots: 6
+(x2) +2 Hyperalloy Armor
Engine Slots: 6
+3 Gravity Drives
Option Slots: 6
+0 Escape Pods
+2 External Docking Point

Orleans B-class Light Cruisers

MDP: 5
Move: 6
Weapons Slots: 9
+(x2) +3 Medium Railgun Turrets
+3 Cluster Missile Pods
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 6
+3 Fusion Drives
Option Slots: 6
+0 Escape Pods

Cyclone Ausf. E Missile Cruiser (Provisional)

MDP: 5
Move: 8
Weapons Slots: 9
+(x4) +2 Anti-shipping Missiles
+1 Enhanced Guidance
Armor Slots: 6
+2 Hyperalloy Armor
Engine Slots: 6
(x2)+3 Gravity Drives
Option Slots: 6
+2 Extended-range Targeting
+1 Catastrophic Survival Matrix

TL5

Phoenician heavy escort cruiser

MDP: 5 + 3
Shields: 5 (regen 1/turn)
Move: 8 (+2 in star ways)
Weapon Slots: 12
1x Heavy E-Shell Cannons (Modular Hybrid Cannon Array)

4+ x2, AA1, Hybrid, Range 31

1x Phalanx

7+ 3x Flak2 Hybrid, Range 12

Engine Slots: 7
1x +4 EAM Drive
1x +3 Ether Sails
Armour Slots: 8
2x +2 Dispersive Crystal Armor - 7+
1x +3 Intra-Hull Shielding
w/ 1x +1 Boosted Shielding
Option Slots: 10
1x Catastrophic Survival Matrix
1x Extended-range targeting
1x +2 Bubble Shield
w/ +2 Regenerative
w/ +1 Hard shield
2x Sensors
A design study dating from 998 NE for a heavy carrier-escort cruiser. Heavily armed with E-Shell cannons and well protected to ensure resilency in case of attack by Zanzibaran Shrykes on torpedo runs.

Tyrusian Battleship

Milieu: TL5
MDP: 13
Move: 10
Weapon Slots: 20
x1 +2 Phalanx
(1x) +7 Modular Energy Cannon Array (Heavy, Increased Range, Smasher)
(1x) +7 Modular Energy Cannon Array (Heavy, Increased Range, Breaker)
(1x) +4 Stilleo Beam Array (P2,B2)

Armour Slots:
4x +3 Unobtainium Armor
1x Perimeter Shields
Engine Slots:
2x +4 Inertial Drive

Option Slots: 15
+0 Automation
+2 Universal Backup
+1 Catastrophic Survival Matrix
+2 Extended Range targetting
+2 ECM
x2 +4 Dispersive Crystal Armor


Project 4364 "Mikasa" Imperial Kozunese Battleship

Milieu: TL5
MDP: 10+3+2+2=17
Move: 4
Weapon Slots: 20
+1xHeavy beam turrets (-4)
+2xAAA beam cannon (-4)
+2xAdvanced Multipurpose Missile (-8)
+1xPlasma Torpedoes (-3)
Engine Slots: 8
+1xEAM Drive (-4)
Armour Slots: 16
+1xPerimeter Shields (-4)
+3xUnobtanium Armour (-9)
+1xIntra-Hull Shielding (-3)
Option Slots: 15
+1xCatastrophic Survival Matrix (-1)
+1xUniversal Backup (-2)
+1xECM Generators (-2)
+10xMobile Suit Hangers (60 DP)(-10)
The Project 4364, or Mikasa, is the newest production battleship. It incorporates lessons learned from the Fuso, Kwachi, and Ise classes in that it sacrifices nothing for a short development and production time. Atypical of Kozunese doctrine is the heavy reliance on long-range missile and torpedo weaponry over a mass of beam cannon.

Styrian Konig Gustav-class Linienraumschiffe (Heavy Omniship)

Milieu: TL5
MDP: 10+2+3=15
Move: 4
Engine Slots: 8
+1x Inertial Drive (-4)
+1x EAM Drive (-4)
Armour Slots: 10
+1x Ballenger Shields (-3)
+1x Unobtanium Armour (-3)
+1x Intra-Hull Shielding (-3)
+1x Boosted Shielding (-1)
Option Slots: 30
+2x Vectored Hybrid Cannon Array (-10)
+1x Extended-range Targeting (-2)
+1x Fast Launch (-2)
+2x Advanced Multipurpose Missile (-8)
+3x Vectored Phalanx Array (-6)
Cargo Slots: 8
+8x TL5 Hangars - 48DP (-8)

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