Altus: Difference between revisions
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Projectiles: 28<br> | Projectiles: 28<br> | ||
Feral Xenotech: 53<br> | Feral Xenotech: 53<br> | ||
Advanced Theotech: | Advanced Theotech: 115<br> |
Revision as of 13:26, 10 January 2010
Altus
Concept: Deep space explorational spacenoids- very posty/precusor relic/tech heavy.
Naving conventions:
Ship Classes: Angel Types
Fighter/smallcraft classes: Angel names (Ramiel, Metatron)
A1: Resource Base (+PIP)
A2: Dominantly Baseline (+Pop, +Logistics)
A3: Hell World (Go to A5)
A5: Tough It Out (+Morale, +Balls)
B1: Artifact Find (+Dust, Go to B4)
B4: Active Machinery (+Theta, - Dust)
C1: Artifact Find (+Dust, Go to C4)
C4: Reverse-Engineerable (+ Tech)
D1: Broken Down (+PIP, Go to D3)
D3: Theta Hub (+Theta, +Wealth, - Pop)
E1: Make My Own Bloc (+PIP, +Logistics, Go to K1)
K1: Fie on the Homeland (+PIP, ++Logistics, -Non-Rim Relations)
K2: League Production Center (++PIP, ++CIP, -Wealth)
K3: High Tech Bullshit (+TL, ++Dust, ++Tech)
Global Technology Level: 15
Artifacts! (+5 Basic Theotech)
|_Active Machinery (+100 Advanced Theotech)
Artifacts (+5 Basic Theotech)
Broken Down|Theta Hub (+5 Basic Theotech)
Future Government (+2 AI)
High Tech Bullshit (+3 Gobal Tech Level - Accounted For)
League Production Center (+3 Mass Production)
Technology (Specifics)
GTL: 15
Shipbuilding: 13
AI: 17
Mass Production: 18
Ground: 23
Basic Theotech: 25
Projectiles: 28
Feral Xenotech: 53
Advanced Theotech: 115