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A1: Resource Base (+PIP)
A1: Resource Base (+PIP)<br>
A2: Dominantly Baseline (+Pop, +Logistics)
A2: Dominantly Baseline (+Pop, +Logistics)<br>
A3: Hell World (Go to A5)
A3: Hell World (Go to A5)<br>
A5: Tough It Out (+Morale, +Balls)
A5: Tough It Out (+Morale, +Balls)<br>


B1: Artifact Find (+Dust, Go to B4)
B1: Artifact Find (+Dust, Go to B4)<br>
B4: Active Machinery (+Theta, - Dust)
B4: Active Machinery (+Theta, - Dust)<br>


C1: Artifact Find (+Dust, Go to C4)
C1: Artifact Find (+Dust, Go to C4)<br>
C4: Reverse-Engineerable (+ Tech)
C4: Reverse-Engineerable (+ Tech)<br>


D1: Broken Down (+PIP, Go to D3)
D1: Broken Down (+PIP, Go to D3)<br>
D3: Theta Hub (+Theta, +Wealth, - Pop)
D3: Theta Hub (+Theta, +Wealth, - Pop)<br>


E1: Make My Own Bloc (+PIP, +Logistics, Go to K1)
E1: Make My Own Bloc (+PIP, +Logistics, Go to K1)<br>


K1: Fie on the Homeland (+PIP, ++Logistics, -Non-Rim Relations)
K1: Fie on the Homeland (+PIP, ++Logistics, -Non-Rim Relations)<br>
K2: League Production Center (++PIP, ++CIP, -Wealth)
K2: League Production Center (++PIP, ++CIP, -Wealth)<br>
K3: High Tech Bullshit (+TL, ++Dust, ++Tech)
K3: High Tech Bullshit (+TL, ++Dust, ++Tech)<br>






Global Technology Level: 15
Global Technology Level: 15<br>




Artifacts! (+5 Basic Theotech)
Artifacts! (+5 Basic Theotech)<br>
|_Active Machinery (+100 Advanced Theotech)
|_Active Machinery (+100 Advanced Theotech)<br>
Artifacts (+5 Basic Theotech)
Artifacts (+5 Basic Theotech)<br>
Broken Down|Theta Hub (+5 Basic Theotech)
Broken Down|Theta Hub (+5 Basic Theotech)<br>
Future Government (+2 AI)
Future Government (+2 AI)<br>
High Tech Bullshit (+3 Gobal Tech Level - Accounted For)
High Tech Bullshit (+3 Gobal Tech Level - Accounted For)<br>
League Production Center (+3 Mass Production)
League Production Center (+3 Mass Production)<br>




Technology  (Specifics)
Technology  (Specifics)<br>


Shipbuilding: 13
GTL: 15<br>
Ground: 23
Projectiles: 28
Feral Xenotech: 53
Basic Theotech: 25
Advanced Theotech: 100
AI: 17
Mass Production: 18


GTL: 15
Shipbuilding:      13<br>
 
AI:                17<br>
Shipbuilding:      13
Mass Production:    18<br>
AI:                17
Ground:            23<br>
Mass Production:    18
Basic Theotech:    25<br>
Ground:            23
Projectiles:        28<br>
Basic Theotech:    25
Feral Xenotech:    53<br>
Projectiles:        28
Advanced Theotech:  100<br>
Feral Xenotech:    53
Advanced Theotech:  100

Revision as of 13:25, 10 January 2010

Altus

Concept: Deep space explorational spacenoids- very posty/precusor relic/tech heavy.

Naving conventions:

Ship Classes: Angel Types

Fighter/smallcraft classes: Angel names (Ramiel, Metatron)


A1: Resource Base (+PIP)
A2: Dominantly Baseline (+Pop, +Logistics)
A3: Hell World (Go to A5)
A5: Tough It Out (+Morale, +Balls)

B1: Artifact Find (+Dust, Go to B4)
B4: Active Machinery (+Theta, - Dust)

C1: Artifact Find (+Dust, Go to C4)
C4: Reverse-Engineerable (+ Tech)

D1: Broken Down (+PIP, Go to D3)
D3: Theta Hub (+Theta, +Wealth, - Pop)

E1: Make My Own Bloc (+PIP, +Logistics, Go to K1)

K1: Fie on the Homeland (+PIP, ++Logistics, -Non-Rim Relations)
K2: League Production Center (++PIP, ++CIP, -Wealth)
K3: High Tech Bullshit (+TL, ++Dust, ++Tech)


Global Technology Level: 15


Artifacts! (+5 Basic Theotech)
|_Active Machinery (+100 Advanced Theotech)
Artifacts (+5 Basic Theotech)
Broken Down|Theta Hub (+5 Basic Theotech)
Future Government (+2 AI)
High Tech Bullshit (+3 Gobal Tech Level - Accounted For)
League Production Center (+3 Mass Production)


Technology (Specifics)

GTL: 15

Shipbuilding: 13
AI: 17
Mass Production: 18
Ground: 23
Basic Theotech: 25
Projectiles: 28
Feral Xenotech: 53
Advanced Theotech: 100