Corporation: Difference between revisions
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'''Spoils Division''' | '''Spoils Division''' | ||
:Division Funds: [Sold] | :Division Funds: [Sold] Plasma Pistols (+3000), [Sold]Laser Carbines (+6000), 1500 $ Generic Crap | ||
:* From Division Funds Glen gets 4000. | :* From Division Funds Glen gets 4000. | ||
:Katja: PSE, Skeleton (7200 to fix), 6000$ Bounty | :Katja: PSE, Skeleton (7200 to fix), 6000$ Bounty, +3000 from Division Funds to install PSE. | ||
:Adela: | :Adela: Alloy skull (3000 value, 4000 to Fix/install), 6000$ Bounty | ||
'''Division Funds End''' | '''Division Funds End''' | ||
:1 magnum | :1 magnum | ||
:$ | :$5,000 | ||
:1 Plasma Pistol @ Condition 1 | :1 Plasma Pistol @ Condition 1 | ||
Revision as of 09:40, 4 January 2010
Players for Corporation will play the part of Comoros Agents, attempting to bring socialism, democracy, and Nice Things back to the world, with lethal force if need be. Basically, you're "freedom fighters." Probably will be run on Saturdays.
Characters
Spoilers: Money may be rather scarce. You aren't EI eurotrash or tacticooled up Western Federation agents here. Those bullets are precious, and psychic powers are free.
- Katja Nero Mercenary turned Freedom-Terrorist.
- Mia Landi Mafia Triggerman turned whatever.
- Glen Russel UIG Officer turned Comoros Agent/Sniper
- Adela Jandhyala Petty criminal and street thug turned warrior of JUSTICE!
Combat Misc
Unarmed Strikes
- Rapid Strikes 1/4 Str Damage Close Combat Rate 4
- Standard Strikes 1/2 Str Damage Close Combat Rate 2
- Power Strike Str Damage Close Combat Rate 1
- Knock Out Strike Str Damage Close Combat Rate 1 (You attack at -4 and if you hit they must pass a Perception + Endurance check with your XS as a penalty. Failure causes them to fall unconcious for D100 minutes. You still deal damage if they pass. This will not knock out Agents but will damage them.)
- Light Firearms + Perception
- Tactical Firearms + Perception
- Heavy Firearms + Perception
- Close Combat Weapons Roll Agility + Close Combat
- Throw Grenades Perception + Support Weapons
- Disarm Explosives Intelligence + Support Weapons (Get equal or more XS than the one who set it)
Corporate Business
Loot Combat Test
Loot
- 4000 Bounty, 15 Standard, 6 AP clips, 2 submachine guns (worth 1000), 1 magnum with laser, DX4 cyberarm (condition 9), 3 body plates (condition 9), 500 dollars from KAC crap, 3 grenades
Spoils Division
- Katja: 1000 Credits, 8 SMART clips, 3 AP clips, 1 grenade, last sight from the magnum.
- Glen: 1000 Credits, 7 SMART clips, 3 AP clips, 1 grenade, 1 SMG.
- Adela: 1000 Credits, DX4 Cyberarm, 1 grenade.
- Division Funds: Everything else sold. 2500$, 3 condition 9 body plates, 1 magnum.
Session 1
Division Funds
- Selling bodyplates. 900$. Buying 9Flashbangs/9Frag grenades.
- Division Funds paid $1000 to Fix Cyberarm for Adela. 1500$ left.
Loot
- Alloy skull - 3000 sell (40% to fix, resize, install i.e. 4000)
- Skeleton - 5000 (40% to fix )
- Anascan PSE, Condition 5 (2500 and another 500 to install)
- 12,000 bounty
- 2 Laser carbines (6000)
- 1500$ generic crap
- Criminal contact at level 1
- 2 x Plasma Pistols (3000)
- 1 Plasma Pistol @ Condition 1
- 5XP per
Spoils Division
- Division Funds: [Sold] Plasma Pistols (+3000), [Sold]Laser Carbines (+6000), 1500 $ Generic Crap
- From Division Funds Glen gets 4000.
- Katja: PSE, Skeleton (7200 to fix), 6000$ Bounty, +3000 from Division Funds to install PSE.
- Adela: Alloy skull (3000 value, 4000 to Fix/install), 6000$ Bounty
Division Funds End
- 1 magnum
- $5,000
- 1 Plasma Pistol @ Condition 1