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{| style="border-spacing: 2px; width: 300px" class="infobox FCK__ShowTableBorders" align="right"
|-
! style="background: #208020;color:white" colspan="2" | Irminsul
|-
! style="background: Gainsboro" colspan="2" | Politics and Religion
|-
| style="font-size: 90%; border-bottom: #aaa 1px solid; text-align: right" colspan="2" |
{| style="border-right: 0px; padding-right: 0px; padding-left: 0px; border-top: 0px; padding-bottom: 0px; margin: 0px; border-left: 0px; padding-top: 0px; border-bottom: 0px; cellpadding: 0" class="infobox FCK__ShowTableBorders" width="100%"
|-
! style="text-align: left" | Capital:
|
|-
! style="text-align: left;" | Government:
| Junta / Timocracy
|-
! style="text-align: left;" | High Marshal:
|
|-
! style="text-align: left;" | Religion:
| Uritism
|-
! style="text-align: left;" | Primary Magic:
| Assembler Δ-plus
|}
|-
! style="background: Gainsboro" colspan="2" | Population and Economy
|-
| style="font-size: 90%; text-align: right" colspan="2" |
{| style="border-right: 0px; padding-right: 0px; padding-left: 0px; border-top: 0px; padding-bottom: 0px; margin: 0px; border-left: 0px; padding-top: 0px; border-bottom: 0px; cellpadding: 0" class="infobox FCK__ShowTableBorders" width="100%"
|-
! style="text-align: left;" | Population:
| Iron Dryad
|-
! style="text-align: left" | Languages:
|
|-
! style="text-align: left;" | Tax Revenue:
| 1400
|-
! style="text-align: left;" | Mana Generation:
| 1360
|-
! style="text-align: left" | Resources:
| 2 Food, 30 Books
|}
|}
===Domains===
====Capital Domain====
Demesne (20)
:Major River (5)
:Genesis (10)
::City (50)
::Fire Node (50)
:::Total cost:  135
:::Outputs 4 food, 1150 gold, 700 mana, 30 books
:::Requires 5 food
====Domain 1====
Chaotic Wild (10)
:Major River (5)
:Genesis (10)
::Life Node (50)
:::Total cost:  75
:::Outputs 2 food, 100 gold, 520 mana
====Domain 2====
Chaotic Wild (10)
:Major River (5)
:Mana Seep (5)
:::Total cost:  20
:::Outputs 1 food, 100 gold, 70 mana
====Domain 3====
Chaotic Wild (10)
:Mana Seep (5)
:::Total cost:  15
:::Outputs 50 gold, 70 mana
Point Cannon (Mechanical)
:One of the rare modern weapons with no counterpart during the era of the Alfar Empire, point cannon are so named due to their looks, that of a long tapering needle longer than a man is tall connected by an armored cord to a backpack of reagents and obsidian mana batteries. While a bit cumbersome due to their length, the blasts of blinding energy they fire are particularly capable at punching through armor and defensive enchantments.
::Cost:  100 Adamantium + 200 Mana
::Upkeep:  30 Mana
::Weapon Size:  Medium
[[File:Manacannon.jpg| thumb| Since it's a bit confusing what they look like . . .]]
Accelerated Mana Cannon (Mechanical)
: These bulky weapons take the appearance of a triple or quadruple helix over twice the height of a man that generate powerful, intense energy beams.  Like point cannons, they are a technical innovation that was introduced during the Necromantic War.
::Cost:  200 Adamantium + 300 Mana
::Upkeep:  50 Mana
::Weapon Size:  Large
==The Second Realm==
==The Second Realm==


Population:  Rank 3 (3; +1 infrastructure)<br>
Population:  Rank 2 (3; +1 infrastructure)<br>
Transhumanism:  Rank 4 (4)<br>
Transhumanism:  Rank 3 (4)<br>
Infrastructure:  Rank 3 (2 + 1)<br>
Infrastructure:  Rank 2 (2 + 1)<br>
Growth Potential:  Rank 3 (2)<br>
Growth Potential:  Rank 2 (2)<br>
Military Support:  Rank 3 (2)<br>
Military Support:  Rank 2 (2)<br>
Space Fleet:  Rank 3 (2)<br>
Space Fleet:  Rank 2 (2)<br>
Diplomacy:  Rank 3 (2)<br>
Diplomacy:  Rank 2 (2)<br>
Espionage:  Rank 4 (4)<br>
Espionage:  Rank 3 (4)<br>
General Advancement:  Rank 0 (0)<br>
General Advancement:  Rank 0 (0)<br>
Unique Technologies:  Rank 5 (7 + 1)<br>
Unique Technologies:  Rank 4 (7 + 1)<br>
Emergent Technologies:  Rank 4 (6; +1 unique tech)<br>
Emergent Technologies:  Rank 3 (6; +1 unique tech)<br>
Magic:  Rank 1<br>
Magic:  Rank 1 (1)<br>






[http://forums.spacebattles.com/showpost.php?p=1811059&postcount=286 LOE-Tans]
[http://forums.spacebattles.com/showpost.php?p=1811059&postcount=286 LOE-Tans]

Revision as of 11:53, 26 December 2009

The Second Realm

Population: Rank 2 (3; +1 infrastructure)
Transhumanism: Rank 3 (4)
Infrastructure: Rank 2 (2 + 1)
Growth Potential: Rank 2 (2)
Military Support: Rank 2 (2)
Space Fleet: Rank 2 (2)
Diplomacy: Rank 2 (2)
Espionage: Rank 3 (4)
General Advancement: Rank 0 (0)
Unique Technologies: Rank 4 (7 + 1)
Emergent Technologies: Rank 3 (6; +1 unique tech)
Magic: Rank 1 (1)


LOE-Tans