Medinyan Army: Difference between revisions
Created page with '=The Infantry= == Medinyan Kentar== 9 x Certigs of '''''' :Type: Men-at-Arms (50) :Primary Weapon: ) :Secondary Weapon:) :Armor: :Total Cost: :Upkeep: '''Totals (Book)…' |
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= | == Totals == | ||
<br> | |||
Total Upkeep: | |||
== Infantry == | |||
<br> | |||
==='''Medinyan Janissaries '''=== | |||
Cost(Janissaries): 75 Gold <br> | |||
: | Kadeshan Thinblade(Sidesword-LightSword): 15gold+100 Mana <br> | ||
Kadeshan Hand Leadcaster(Hand Leadcaster- Explosive Shot): 20 gold + 30 Mana <br> | |||
: | Skirmisher Barrier Jacket: 10 gold + 50 Mana <br> | ||
: | Noble Magic: 20 Books <br> | ||
= 400 each(120 gold + 180 Mana +20 books) each <br> | |||
Upkeep: 12 gold + 26 Mana <br> | |||
==='''Medinyan Kentar '''=== | |||
Cost(Men At Arms)): 50 Gold <br> | |||
Medinyan Army Scimitar(Broadsword-Alfar Blade): 50gold+50 Mana <br> | |||
Kadeshan Hand Leadcaster(Hand Leadcaster- Explosive Shot): 20 gold + 30 Mana <br> | |||
Medinyan Army Enchanted Skirmisher Armor: 10 gold + 30 Mana <br> | |||
Medinyan Army Charged Buckler: 2 gold + 10 Mana <br> | |||
= 252 each(132 gold + 120 Mana) <br> | |||
Upkeep: 7 gold + 14 Mana <br> | |||
==='''Medinyan Grui '''=== | |||
''' | Cost(Men At Arms)): 50 Gold <br> | ||
: | Medinyan Army Sidesword(Sidesword-Alfar Blade): 30gold+50 Mana <br> | ||
:Upkeep | Kadeshan Leadcaster( Leadcaster- Explosive Shot): 40 gold + 55 Mana <br> | ||
Medinyan Army Enchanted Skirmisher Armor: 10 gold + 30 Mana <br> | |||
= 265 each(130 gold + 135 Mana) <br> | |||
Upkeep: 7 gold + 14 Mana <br> | |||
==='''Medinyan Luyten '''=== | |||
Cost(Men At Arms)): 50 Gold <br> | |||
Medinyan Army Spear(Spear-Alfar Blade): 10gold+50 Mana <br> | |||
Kadeshan Hand Leadcaster(Hand Leadcaster- Explosive Shot): 20 gold + 30 Mana <br> | |||
Medinyan Army Enchanted Skirmisher Armor: 10 gold + 30 Mana <br> | |||
Medinyan Army Charged Tower shield: 20 gold + 10 Mana <br> | |||
= 230 each(110 gold + 120 Mana) <br> | |||
Upkeep: 7 gold + 14 Mana <br> | |||
== Nobles == | |||
<br> | |||
==='''Tyrenian Swordsmen'''=== | |||
Cost (Knights) 200 Gold<br> | |||
Brute Great Sword: 75 Gold + 50 Mana<br> | |||
Hand Bombs: -<br> | |||
Embodied Partial Plate: 60 gold + 100 Mana<br> | |||
Noble Magic: 20 Books<br> | |||
Trombe Rouncey Mount(Celerity): 30 gold <br> | |||
= 615 Each (365 Gold + 150 Mana + 20 books)<br> | |||
Upkeep: 26 Gold(13 stand-down) + 10 Mana<br> | |||
== Mages == | |||
<br> | |||
=== '''Oasis Archmage''' === | |||
Cost(Archmage): 100 Books, 250 Mana (750 )<br> | |||
Upkeep: 10 Gold + 40 Mana <br> | |||
=== '''Oasis Master''' === | |||
Cost(Master): 30 Books, 150 Mana (300 )<br> | |||
Upkeep: 10 Gold + 20 Mana <br> | |||
=== '''Oasis Adept''' === | |||
Cost(Adept): 5 Books, 550 Mana (75 )<br> | |||
Upkeep: 30 Gold + 6 Mana <br> | |||
== Striders == | |||
<br> | |||
==='''Djinnic Quickenings'''=== | |||
Cost (Scout Striders): 50 Adamantium + 100 Gold + 200 Mana + 5 books<br> | |||
Ability: Celerity <br> | |||
Giant Leadcaster: 75 + 25 Mana<br> | |||
Buffer: 50 Mana<br> | |||
=425<br> | |||
Upkeep: 5 Gold + 20 Mana<br> | |||
== Skyships == | |||
<br> | |||
==='''Destroyer'''=== | |||
Cost (Air Boat): 1 Levistone + 30 Gold + 30 Mana (85 start)<br> | |||
Explosive Shot Culivern: 200 gold + 200 Mana<br> | |||
Concussion Rifle: 50 Gold + 100 Mana<br> | |||
Barrier Cladding: 100 mana<br> | |||
Heavily Armed: 30 gold<br> | |||
Manajets: 15 mana<br> | |||
=780<br> | |||
Upkeep: 22 Gold + 49 Mana<br> | |||
== Spells == | |||
<br> | |||
=== Conjure Elemental Djinn === | |||
Uses an Alpha-ER Assembly sequence to conjure a giant, combat-specialized Djinn. A large, fleshy humanoid mass, this creature radiates destructive energy while tearing into enemy lines with a nightmarish assortment of shaped natural weaponry. | |||
Level 3 Spell | |||
Cost: 5 Mana | |||
Stock: N/A (cast on fly) |
Revision as of 12:11, 15 December 2009
Totals
Total Upkeep:
Infantry
Medinyan Janissaries
Cost(Janissaries): 75 Gold
Kadeshan Thinblade(Sidesword-LightSword): 15gold+100 Mana
Kadeshan Hand Leadcaster(Hand Leadcaster- Explosive Shot): 20 gold + 30 Mana
Skirmisher Barrier Jacket: 10 gold + 50 Mana
Noble Magic: 20 Books
= 400 each(120 gold + 180 Mana +20 books) each
Upkeep: 12 gold + 26 Mana
Medinyan Kentar
Cost(Men At Arms)): 50 Gold
Medinyan Army Scimitar(Broadsword-Alfar Blade): 50gold+50 Mana
Kadeshan Hand Leadcaster(Hand Leadcaster- Explosive Shot): 20 gold + 30 Mana
Medinyan Army Enchanted Skirmisher Armor: 10 gold + 30 Mana
Medinyan Army Charged Buckler: 2 gold + 10 Mana
= 252 each(132 gold + 120 Mana)
Upkeep: 7 gold + 14 Mana
Medinyan Grui
Cost(Men At Arms)): 50 Gold
Medinyan Army Sidesword(Sidesword-Alfar Blade): 30gold+50 Mana
Kadeshan Leadcaster( Leadcaster- Explosive Shot): 40 gold + 55 Mana
Medinyan Army Enchanted Skirmisher Armor: 10 gold + 30 Mana
= 265 each(130 gold + 135 Mana)
Upkeep: 7 gold + 14 Mana
Medinyan Luyten
Cost(Men At Arms)): 50 Gold
Medinyan Army Spear(Spear-Alfar Blade): 10gold+50 Mana
Kadeshan Hand Leadcaster(Hand Leadcaster- Explosive Shot): 20 gold + 30 Mana
Medinyan Army Enchanted Skirmisher Armor: 10 gold + 30 Mana
Medinyan Army Charged Tower shield: 20 gold + 10 Mana
= 230 each(110 gold + 120 Mana)
Upkeep: 7 gold + 14 Mana
Nobles
Tyrenian Swordsmen
Cost (Knights) 200 Gold
Brute Great Sword: 75 Gold + 50 Mana
Hand Bombs: -
Embodied Partial Plate: 60 gold + 100 Mana
Noble Magic: 20 Books
Trombe Rouncey Mount(Celerity): 30 gold
= 615 Each (365 Gold + 150 Mana + 20 books)
Upkeep: 26 Gold(13 stand-down) + 10 Mana
Mages
Oasis Archmage
Cost(Archmage): 100 Books, 250 Mana (750 )
Upkeep: 10 Gold + 40 Mana
Oasis Master
Cost(Master): 30 Books, 150 Mana (300 )
Upkeep: 10 Gold + 20 Mana
Oasis Adept
Cost(Adept): 5 Books, 550 Mana (75 )
Upkeep: 30 Gold + 6 Mana
Striders
Djinnic Quickenings
Cost (Scout Striders): 50 Adamantium + 100 Gold + 200 Mana + 5 books
Ability: Celerity
Giant Leadcaster: 75 + 25 Mana
Buffer: 50 Mana
=425
Upkeep: 5 Gold + 20 Mana
Skyships
Destroyer
Cost (Air Boat): 1 Levistone + 30 Gold + 30 Mana (85 start)
Explosive Shot Culivern: 200 gold + 200 Mana
Concussion Rifle: 50 Gold + 100 Mana
Barrier Cladding: 100 mana
Heavily Armed: 30 gold
Manajets: 15 mana
=780
Upkeep: 22 Gold + 49 Mana
Spells
Conjure Elemental Djinn
Uses an Alpha-ER Assembly sequence to conjure a giant, combat-specialized Djinn. A large, fleshy humanoid mass, this creature radiates destructive energy while tearing into enemy lines with a nightmarish assortment of shaped natural weaponry.
Level 3 Spell Cost: 5 Mana Stock: N/A (cast on fly)