Katja Nero: Difference between revisions

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m Created page with '''Name:'' Katja Nero <br> ''Player:'' Rex 290/Andronicus<br> ''Concept: ''<br> ''Profession:''<br> ''Corporation'': Comoros<br> : Telepathic Training (Free) : Retain TE points a…'
 
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((Not done!))
''Name:'' Katja Nero <br>
''Name:'' Katja Nero <br>
''Player:'' Rex 290/Andronicus<br>
''Player:'' Rex 290/Andronicus<br>
Line 9: Line 11:
: +10 to TE total at Creation.
: +10 to TE total at Creation.
: Pay 1XP less when increasing telepathic powers to a min of 1 XP.
: Pay 1XP less when increasing telepathic powers to a min of 1 XP.
Rank 1
Level 1
: Hit Points (= Str+Endur+20)
: Telepathic Energy (= Presences + Perceptions + Intelligence + 10 +10[CorpBonus])
: Move Speed (= Str + Endurances + Agility)
: Internal A.I. 1
: Armour Value (+1 flack jacke) 1
: Defence (= Close Combat)
'''XP'''  0
'''Rank Points'''  10
'''Conviction Points''' 2
'''Stats (Min of 5 max of 10) 49 total'''
: Agility 8
: Endurance 7
: Intelligence 5
: Perception 9
: Presence 6
: Reflexes 8
: Strength 6
'''Skills / Telepathic Abilities'''
: Athletics Level 3
: Attitude Level 1
: Close Combat Level 5
: Corporate Knowledge Level 4
: Crime Level 2
: Cybernetics and Robotics
: Drive Level 3
: Heavy Firearms Level 1
: Light Firearms Level 8
: Looking Good Level 3
: Lying/Acting Level 5
: Observation Level 1
: Pilot Level 2
: Stealth Level 7
: Street Culture Level 2
: Tactical Firearms Level 1
: Biokenesis Level 5
: Psi Blade Level 4
: Shield Level 6
: Prescience Level 4
'''Languages'''
: Main/Secondary of Corp + Language of Any Corp with the exception of Military sign (Western Fed Only). Page 17
'''Trainings'''
: Select 2. Page 21.
: Telepathic Training (Free)
: Dual Weapon Fighting (Light Firearms)
: Mastered Weapon (Magnum Yaeger and Stanton M55 Kinetic Hand Cannon) Page 25
'''Licenses'''
: 8 points. Page 25.
: Law Enforcement License (Default)
: Light Firearms License (Default)
: License to use Non-Powered Melee Weapons (Default)
: Telepathics License 6
: Vehicle License 1
: Bounty Hunters License 1 (Page 177)

Revision as of 23:34, 9 December 2009

((Not done!))

Name: Katja Nero
Player: Rex 290/Andronicus
Concept:
Profession:
Corporation: Comoros

Telepathic Training (Free)
Retain TE points at twice the normal rate.
Can Sacrifice 1 HP for 2 TE points, full action.
+10 to TE total at Creation.
Pay 1XP less when increasing telepathic powers to a min of 1 XP.

Rank 1


Level 1

Hit Points (= Str+Endur+20)
Telepathic Energy (= Presences + Perceptions + Intelligence + 10 +10[CorpBonus])
Move Speed (= Str + Endurances + Agility)
Internal A.I. 1
Armour Value (+1 flack jacke) 1
Defence (= Close Combat)

XP 0

Rank Points 10


Conviction Points 2


Stats (Min of 5 max of 10) 49 total

Agility 8
Endurance 7
Intelligence 5
Perception 9
Presence 6
Reflexes 8
Strength 6


Skills / Telepathic Abilities

Athletics Level 3
Attitude Level 1
Close Combat Level 5
Corporate Knowledge Level 4
Crime Level 2
Cybernetics and Robotics
Drive Level 3
Heavy Firearms Level 1
Light Firearms Level 8
Looking Good Level 3
Lying/Acting Level 5
Observation Level 1
Pilot Level 2
Stealth Level 7
Street Culture Level 2
Tactical Firearms Level 1
Biokenesis Level 5
Psi Blade Level 4
Shield Level 6
Prescience Level 4


Languages

Main/Secondary of Corp + Language of Any Corp with the exception of Military sign (Western Fed Only). Page 17


Trainings

Select 2. Page 21.
Telepathic Training (Free)
Dual Weapon Fighting (Light Firearms)
Mastered Weapon (Magnum Yaeger and Stanton M55 Kinetic Hand Cannon) Page 25


Licenses

8 points. Page 25.
Law Enforcement License (Default)
Light Firearms License (Default)
License to use Non-Powered Melee Weapons (Default)
Telepathics License 6
Vehicle License 1
Bounty Hunters License 1 (Page 177)