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Mountains | Mountains<br> | ||
Tall, snow-capped peaks with the occasional high pass and raging river. | Tall, snow-capped peaks with the occasional high pass and raging river.<br> | ||
5 points | 5 points <br> | ||
Produces 50 Gold | Produces 50 Gold <br> | ||
Very defensible | Very defensible <br> | ||
Adamantium, Levistone, Gold | Adamantium, Levistone, Gold <br> | ||
City | City<br> | ||
Much larger than Towns, Cities are centers of commerce and production. It is in Cities that the most powerful and amazing weapons and magics are crafted. | Much larger than Towns, Cities are centers of commerce and production. It is in Cities that the most powerful and amazing weapons and magics are crafted.<br> | ||
50 points | 50 points <br> | ||
Requires 5 Food | Requires 5 Food <br> | ||
Produces 1000 Gold, 250 Mana and 30 Books | Produces 1000 Gold, 250 Mana and 30 Books <br> | ||
6 Common Draft, 1 Noble Draft | 6 Common Draft, 1 Noble Draft <br> | ||
Production sites for all Mechanical units. | Production sites for all Mechanical units. <br> | ||
Keep | Keep<br> | ||
Large fortified castles, complete with forges, smithies, bowyers, enchanters, ridiculously giant cannons, early-warning scrying pools and a rickety wizard's castle. | Large fortified castles, complete with forges, smithies, bowyers, enchanters, ridiculously giant cannons, early-warning scrying pools and a rickety wizard's castle.<br> | ||
30 points | 30 points <br> | ||
Requires 1 Food and 100 gold | Requires 1 Food and 100 gold <br> | ||
Produces 250 Mana and 10 Books | Produces 250 Mana and 10 Books <br> | ||
2 Noble Draft | 2 Noble Draft <br> | ||
Must be seized and captured before the associated Domain can be conquered. | Must be seized and captured before the associated Domain can be conquered. <br> | ||
Maintains 25 gold/month of units free of charge, so long as they remain in the Domain. | Maintains 25 gold/month of units free of charge, so long as they remain in the Domain. <br> | ||
Water Node | Water Node<br> | ||
Endless fonts of crystal-clear water that fades to the deepest indigo above their unknown depths, Water Nodes are sources of pure water, even when they are found in an ocean. | Endless fonts of crystal-clear water that fades to the deepest indigo above their unknown depths, Water Nodes are sources of pure water, even when they are found in an ocean.<br> | ||
50 points | 50 points <br> | ||
Void-Aligned | Void-Aligned <br> | ||
Each Water Node provides 1250 Mana | Each Water Node provides 1250 Mana <br> | ||
Increases City and Keep drafts by +1 each | Increases City and Keep drafts by +1 each <br> | ||
Adamantium Mine | Adamantium Mine<br> | ||
The reddish, incredibly tough metal known as Adamantium is prized across Arcana. While it makes excellent armor and weapons, it is one of the few substances (and by far the most available) that can be used to construct the frames of Guymelefs. | The reddish, incredibly tough metal known as Adamantium is prized across Arcana. While it makes excellent armor and weapons, it is one of the few substances (and by far the most available) that can be used to construct the frames of Guymelefs.<br> | ||
10 points | 10 points <br> | ||
Produces 250 Adamantium | Produces 250 Adamantium <br> | ||
Levistone Quarry | Levistone Quarry<br> | ||
Levistones are chunks of Arcana's rock that have become so infused with mana that they can ignore the grip of gravity. In some select areas these can be quarried and then floated to the shipyards where they become the keel of skyships. | Levistones are chunks of Arcana's rock that have become so infused with mana that they can ignore the grip of gravity. In some select areas these can be quarried and then floated to the shipyards where they become the keel of skyships.<br> | ||
10 points | 10 points <br> | ||
Produces 10 Levistones | Produces 10 Levistones <br> | ||
- | - | ||
Underdark Lightfield | Underdark Lightfield<br> | ||
20 points | 20 points <br> | ||
Produces 3 Food, 50 Gold and 125 Mana | Produces 3 Food, 50 Gold and 125 Mana <br> | ||
2 Common Draft | 2 Common Draft <br> | ||
Adamantium, Gold | Adamantium, Gold <br> | ||
Defensible | Defensible <br> | ||
Beasts | Beasts <br> | ||
Is associated with another Domain | Is associated with another Domain <br> | ||
City | City<br> | ||
Much larger than Towns, Cities are centers of commerce and production. It is in Cities that the most powerful and amazing weapons and magics are crafted. | Much larger than Towns, Cities are centers of commerce and production. It is in Cities that the most powerful and amazing weapons and magics are crafted. | ||
50 points | 50 points <br> | ||
Requires 5 Food | Requires 5 Food <br> | ||
Produces 1000 Gold, 250 Mana and 30 Books | Produces 1000 Gold, 250 Mana and 30 Books <br> | ||
6 Common Draft, 1 Noble Draft | 6 Common Draft, 1 Noble Draft <br> | ||
Production sites for all Mechanical units. | Production sites for all Mechanical units. <br> | ||
Genesis | Genesis<br> | ||
A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful. | A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful.<br> | ||
+10 points | +10 points <br> | ||
Produces +1 Food and +50 Mana | Produces +1 Food and +50 Mana <br> | ||
Units heal rapidly | Units heal rapidly <br> | ||
+1 Common Draft | +1 Common Draft <br> | ||
Major River<br> | |||
Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food. | Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food.<br> | ||
+5 points | +5 points <br> | ||
Produces +1 Food and +50 Gold | Produces +1 Food and +50 Gold <br> | ||
(potentially) defensible | (potentially) defensible <br> | ||
River transport | River transport <br> | ||
- | - | ||
Mountains | Mountains<br> | ||
Tall, snow-capped peaks with the occasional high pass and raging river. | Tall, snow-capped peaks with the occasional high pass and raging river.<br> | ||
5 points | 5 points <br> | ||
Produces 50 Gold | Produces 50 Gold <br> | ||
Very defensible | Very defensible <br> | ||
Adamantium, Levistone, Gold | Adamantium, Levistone, Gold <br> | ||
Keep | Keep<br> | ||
Large fortified castles, complete with forges, smithies, bowyers, enchanters, ridiculously giant cannons, early-warning scrying pools and a rickety wizard's castle. | Large fortified castles, complete with forges, smithies, bowyers, enchanters, ridiculously giant cannons, early-warning scrying pools and a rickety wizard's castle.<br> | ||
30 points | 30 points <br> | ||
Requires 1 Food and 100 gold | Requires 1 Food and 100 gold <br> | ||
Produces 250 Mana and 10 Books | Produces 250 Mana and 10 Books <br> | ||
2 Noble Draft | 2 Noble Draft <br> | ||
Must be seized and captured before the associated Domain can be conquered. | Must be seized and captured before the associated Domain can be conquered. <br> | ||
Maintains 25 gold/month of units free of charge, so long as they remain in the Domain. | Maintains 25 gold/month of units free of charge, so long as they remain in the Domain. <br> | ||
Adamantium Mine | Adamantium Mine<br> | ||
The reddish, incredibly tough metal known as Adamantium is prized across Arcana. While it makes excellent armor and weapons, it is one of the few substances (and by far the most available) that can be used to construct the frames of Guymelefs. | The reddish, incredibly tough metal known as Adamantium is prized across Arcana. While it makes excellent armor and weapons, it is one of the few substances (and by far the most available) that can be used to construct the frames of Guymelefs.<br> | ||
10 points | 10 points <br> | ||
Produces 250 Adamantium | Produces 250 Adamantium <br> | ||
Levistone Quarry | Levistone Quarry<br> | ||
Levistones are chunks of Arcana's rock that have become so infused with mana that they can ignore the grip of gravity. In some select areas these can be quarried and then floated to the shipyards where they become the keel of skyships. | Levistones are chunks of Arcana's rock that have become so infused with mana that they can ignore the grip of gravity. In some select areas these can be quarried and then floated to the shipyards where they become the keel of skyships.<br> | ||
10 points | 10 points <br> | ||
Produces 10 Levistones | Produces 10 Levistones <br> | ||
- | - | ||
Countryside | Countryside<br> | ||
Cultivated fields interspersed with small forests, creeks, etc. | Cultivated fields interspersed with small forests, creeks, etc.<br> | ||
10 points | 10 points <br> | ||
Produces 2 Food and 100 Gold | Produces 2 Food and 100 Gold <br> | ||
3 Common Draft | 3 Common Draft <br> | ||
Horses | Horses <br> | ||
Genesis<br> | |||
A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful. | A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful.<br> | ||
+10 points | +10 points <br> | ||
Produces +1 Food and +50 Mana | Produces +1 Food and +50 Mana <br> | ||
Units heal rapidly | Units heal rapidly <br> | ||
+1 Common Draft | +1 Common Draft <br> | ||
Major River<br> | |||
Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food. | Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food.<br> | ||
+5 points | +5 points <br> | ||
Produces +1 Food and +50 Gold | Produces +1 Food and +50 Gold <br> | ||
(potentially) defensible | (potentially) defensible <br> | ||
River transport | River transport <br> | ||
- | - | ||
Countryside | Countryside<br> | ||
Cultivated fields interspersed with small forests, creeks, etc. | Cultivated fields interspersed with small forests, creeks, etc.<br> | ||
10 points | 10 points <br> | ||
Produces 2 Food and 100 Gold | Produces 2 Food and 100 Gold <br> | ||
3 Common Draft | 3 Common Draft <br> | ||
Horses | Horses <br> | ||
Genesis<br> | |||
A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful. | A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful.<br> | ||
+10 points | +10 points <br> | ||
Produces +1 Food and +50 Mana | Produces +1 Food and +50 Mana <br> | ||
Units heal rapidly | Units heal rapidly <br> | ||
+1 Common Draft | +1 Common Draft <br> | ||
Major River<br> | |||
Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food. | Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food.<br> | ||
+5 points | +5 points <br> | ||
Produces +1 Food and +50 Gold | Produces +1 Food and +50 Gold <br> | ||
(potentially) defensible | (potentially) defensible <br> | ||
River transport | River transport<br> | ||
- | -<br> | ||
'''Onion Keeps''' | '''Onion Keeps'''<br> | ||
So named due to their appearance, Onion Keeps are long bulbous structrues which appear similar to a small tower, abet more streamlined. Their bodies have flaps which open, composed of flat plates with some bands of levistone intended mostly to slow a fall rather then stop it, along with a downward facing mana jet system with a limited reserve inteded for more breaking. The pods themselves carry ten men or one war strider each, and come in sets of ten. They are mounted to skyships, taking up as much space as a whole unit SEPERATE from the unit they carry (so a ship must have at least one cargo upgrade to carry them) and they can be released downward to quickly deploy units onto a battlefield | So named due to their appearance, Onion Keeps are long bulbous structrues which appear similar to a small tower, abet more streamlined. Their bodies have flaps which open, composed of flat plates with some bands of levistone intended mostly to slow a fall rather then stop it, along with a downward facing mana jet system with a limited reserve inteded for more breaking. The pods themselves carry ten men or one war strider each, and come in sets of ten. They are mounted to skyships, taking up as much space as a whole unit SEPERATE from the unit they carry (so a ship must have at least one cargo upgrade to carry them) and they can be released downward to quickly deploy units onto a battlefield <br> | ||
'''Cost:''' | '''Cost:'''<br> |
Latest revision as of 20:49, 9 October 2009
Mountains
Tall, snow-capped peaks with the occasional high pass and raging river.
5 points
Produces 50 Gold
Very defensible
Adamantium, Levistone, Gold
City
Much larger than Towns, Cities are centers of commerce and production. It is in Cities that the most powerful and amazing weapons and magics are crafted.
50 points
Requires 5 Food
Produces 1000 Gold, 250 Mana and 30 Books
6 Common Draft, 1 Noble Draft
Production sites for all Mechanical units.
Keep
Large fortified castles, complete with forges, smithies, bowyers, enchanters, ridiculously giant cannons, early-warning scrying pools and a rickety wizard's castle.
30 points
Requires 1 Food and 100 gold
Produces 250 Mana and 10 Books
2 Noble Draft
Must be seized and captured before the associated Domain can be conquered.
Maintains 25 gold/month of units free of charge, so long as they remain in the Domain.
Water Node
Endless fonts of crystal-clear water that fades to the deepest indigo above their unknown depths, Water Nodes are sources of pure water, even when they are found in an ocean.
50 points
Void-Aligned
Each Water Node provides 1250 Mana
Increases City and Keep drafts by +1 each
Adamantium Mine
The reddish, incredibly tough metal known as Adamantium is prized across Arcana. While it makes excellent armor and weapons, it is one of the few substances (and by far the most available) that can be used to construct the frames of Guymelefs.
10 points
Produces 250 Adamantium
Levistone Quarry
Levistones are chunks of Arcana's rock that have become so infused with mana that they can ignore the grip of gravity. In some select areas these can be quarried and then floated to the shipyards where they become the keel of skyships.
10 points
Produces 10 Levistones
-
Underdark Lightfield
20 points
Produces 3 Food, 50 Gold and 125 Mana
2 Common Draft
Adamantium, Gold
Defensible
Beasts
Is associated with another Domain
City
Much larger than Towns, Cities are centers of commerce and production. It is in Cities that the most powerful and amazing weapons and magics are crafted.
50 points
Requires 5 Food
Produces 1000 Gold, 250 Mana and 30 Books
6 Common Draft, 1 Noble Draft
Production sites for all Mechanical units.
Genesis
A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful.
+10 points
Produces +1 Food and +50 Mana
Units heal rapidly
+1 Common Draft
Major River
Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food.
+5 points
Produces +1 Food and +50 Gold
(potentially) defensible
River transport
-
Mountains
Tall, snow-capped peaks with the occasional high pass and raging river.
5 points
Produces 50 Gold
Very defensible
Adamantium, Levistone, Gold
Keep
Large fortified castles, complete with forges, smithies, bowyers, enchanters, ridiculously giant cannons, early-warning scrying pools and a rickety wizard's castle.
30 points
Requires 1 Food and 100 gold
Produces 250 Mana and 10 Books
2 Noble Draft
Must be seized and captured before the associated Domain can be conquered.
Maintains 25 gold/month of units free of charge, so long as they remain in the Domain.
Adamantium Mine
The reddish, incredibly tough metal known as Adamantium is prized across Arcana. While it makes excellent armor and weapons, it is one of the few substances (and by far the most available) that can be used to construct the frames of Guymelefs.
10 points
Produces 250 Adamantium
Levistone Quarry
Levistones are chunks of Arcana's rock that have become so infused with mana that they can ignore the grip of gravity. In some select areas these can be quarried and then floated to the shipyards where they become the keel of skyships.
10 points
Produces 10 Levistones
-
Countryside
Cultivated fields interspersed with small forests, creeks, etc.
10 points
Produces 2 Food and 100 Gold
3 Common Draft
Horses
Genesis
A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful.
+10 points
Produces +1 Food and +50 Mana
Units heal rapidly
+1 Common Draft
Major River
Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food.
+5 points
Produces +1 Food and +50 Gold
(potentially) defensible
River transport
-
Countryside
Cultivated fields interspersed with small forests, creeks, etc.
10 points
Produces 2 Food and 100 Gold
3 Common Draft
Horses
Genesis
A few rare areas of Arcana are peculiar outwellings of life energy. Different from Wood Nodes, in these places wounds heal with the speed of magic, sicknesses fade and fatigue is rare. Furthermore, the food grown in these areas is almost unseemly bountiful.
+10 points
Produces +1 Food and +50 Mana
Units heal rapidly
+1 Common Draft
Major River
Large rivers are natural points of commerce and travel, in addition their riverbanks are rich sources of food.
+5 points
Produces +1 Food and +50 Gold
(potentially) defensible
River transport
-
Onion Keeps
So named due to their appearance, Onion Keeps are long bulbous structrues which appear similar to a small tower, abet more streamlined. Their bodies have flaps which open, composed of flat plates with some bands of levistone intended mostly to slow a fall rather then stop it, along with a downward facing mana jet system with a limited reserve inteded for more breaking. The pods themselves carry ten men or one war strider each, and come in sets of ten. They are mounted to skyships, taking up as much space as a whole unit SEPERATE from the unit they carry (so a ship must have at least one cargo upgrade to carry them) and they can be released downward to quickly deploy units onto a battlefield
Cost: