Octocommando: Difference between revisions

From Sphere
Jump to navigation Jump to search
Nasdaq (talk | contribs)
mNo edit summary
Nasdaq (talk | contribs)
No edit summary
 
Line 88: Line 88:


===Gear===
===Gear===
20000 Credits
20000 Credits<br>


''ID Notes:''<br>
''ID Notes:''<br>
Line 94: Line 94:
''Backup Notes:''<br>
''Backup Notes:''<br>


''Equipment/Weapons''
''Equipment/Weapons''<br>
Smart Vac Clothing<br>
Smart Vac Clothing<br>
-Chameleon Coating<br>
-Chameleon Coating<br>
Line 125: Line 125:
-Smartlink<br>
-Smartlink<br>
-Safety Systems<br>
-Safety Systems<br>
-400 Homing Flux Rounds<br>
-400 Homing Flux Rounds
-100 Homing Splash Rounds (Tracker Dye)
-200 Homing Zap Rounds<br>


Machinegun<br>
Machinegun<br>
Line 139: Line 141:
-1000 Homing Rounds<br>
-1000 Homing Rounds<br>
-300 Homing Splash Rounds (Liquid Thermite)<br>
-300 Homing Splash Rounds (Liquid Thermite)<br>
-300 Homing Zap Rounds<br>
-300 Homing Zap Rounds
-300 Homing Splash Rounds (Slip)
-300 Homing Splash Rounds (Scrapper's Gel) <br>


Shredder<br>
Shredder<br>
Line 214: Line 218:
Eidetic Memory<br>
Eidetic Memory<br>
Circadian Regulation<br>
Circadian Regulation<br>
Wrist Mounted Tools<br>


==Muse==
==Muse==

Latest revision as of 14:52, 27 September 2009

Character

Name: Dave
Background: Uplift
Faction: Mercurial
Morph: Octomorph
Gender Identity: Male
Actual Age: 53
Current Moxie: 1
Rez Points:
Motivations: Uplift Rights, Reclaiming Earth, Personal Career

Damage and Stress

Damage:
Wounds:
Stress:
Trauma:

Armour (Energy/Kinetic): 7/7 (Out of Battlesuit), 32/25 (Battlesuit)

@-Rep:
C-Rep:
E-Rep: 20
F-Rep:
G-Rep: 40
I-Rep:
R-Rep:

Stats

MOX: 1
TT: 4
LUC: 20
IR: 40
WT: 6
DUR: 35
DR: 52
INIT: 100
SPD: 3
DB: 2

Aptitudes

Total (Base/Morph)

COG: 15
COO: 30
INT: 20
REF: 30
SAV: 10
SOM: 25
WIL: 10

Skills

Fray: 65
Perception: 65
Academics (Engineering): 75
Academics (Physics): 60
Academics (Mathematics): 75
Beam Weapons: 40
Exotic Weapon (Ink Attack): 50
Networking (Ecologists): 50
Networking (Criminals): 50
Language (English): 85
Kinetic Weapons (Machineguns Specialization): 80
Demolitions (Improvised Explosives Specialization): 80
Infiltration: 60
Climbing: 40
Freerunning: 50
Freefall: 40
Hardware (Armorer): 60
Profession (XP Production): 60
Unarmed Combat: 60
Intimidation: 50
Medicine (Paramedic): 60
Spray Weapons: 60
Seeker Weapons: 50
Protocol (Mercurial Specialization): 30

Traits
Math Wiz
Common Sense
Addiction (Minor, XP)
Black Mark (Moderate, Media)
Bad Luck
Social Stigma (Killed People)

Gear

20000 Credits

ID Notes:

Backup Notes:

Equipment/Weapons
Smart Vac Clothing
-Chameleon Coating
-Fireproofing

Skillsofts (Protocol, Persuasion, Investigation, Gunnery)
Bunch of XPs
Tactical Network

Battlesuit
-Fireproofing
-Lotus Coating
-Shock Proof
-Chameleon Coating
-Reactive Coating
-Refractive Glazing
-Self-Healing
-Thermal Dampening
-Ablative Patches

Thruster Pack

Superthermite Charges
6 Months of Backup Insurance (Moderate)

Heavy Pistol
-Extended Magazine
-Silencer
-Flash Suppressor
-Smartlink
-Safety Systems
-400 Homing Flux Rounds -100 Homing Splash Rounds (Tracker Dye) -200 Homing Zap Rounds

Machinegun
-Extended Magazine
-Gyromount
-Flash Suppressor
-Smartlink
-Safety Systems
Ammo:
-500 Homing Armor-Piercing Rounds
-800 Homing Flux Rounds
-200 Homing Reactive Armor-Piercing Rounds
-1000 Homing Rounds
-300 Homing Splash Rounds (Liquid Thermite)
-300 Homing Zap Rounds -300 Homing Splash Rounds (Slip) -300 Homing Splash Rounds (Scrapper's Gel)

Shredder
Liquid Thermite Sprayer
2x Disposable Thermobaric Launchers

Specialized Nanohive (Injectors, Liquid Thermite)

2 Guardian Angel Drones with Light Pistols (Smartlinked, Homing Flux Rounds)

Morph

Type: Octomorph
Visible Gender: Male
Visible Age: 20
Description: It's an octopus!

Aptitude Max: 30
Speed Mod: 2
Movement Rate:
Durability: 40
Wound Threshold: 6

Morph Bonus COG:
COO: +5
INT: +5
REF: +15
SAV:
SOM: +10
WIL:

Traits
Limber (Level 2)

Implants et al
Basic Biomods
Basic Mesh Inserts
Cortical Stack
Chameleon Skin
Bioweave Armor (Light)
Claws
Clean Metabolism
Eelware
Endocrine Control
Enhanced Respiration
Gills
Grip Pads
Muscle Augmentation
Poison Glands (BTX, Atropine)
Neurachem (Level 1)
Toxin Filters
Enhanced Vision
Enhanced Hearing
Enhanced Smell
Echolocation
Direction Sense
Anti-Glare
Electrical Sense
Radiation Sense
T-Ray Emitter
Ghostrider Module
Mnemonic Augmentation
Dead Switch
Emergency Farcaster
Hardened Skeleton
Reflex Boosters
Medichines
Mental Speed
Skillware
Repirocytes
Nanophages
Hand Laser
Subdermal Implants (Patterns of bumps along tentacles)
Eidetic Memory
Circadian Regulation
Wrist Mounted Tools

Muse

Hal

COG:
COO:
INT:
INT:
REF:
SAV:
SOM:
WIL:

TT:
LUC:
IR:

Skills & Notes