Glasself-Dorlyn: Difference between revisions

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1 Wizard Tower 10<br>
1 Wizard Tower 10<br>
1 Gold Mine<br>
1 Gold Mine<br>
1 Adamantine mine<br>
2 Adamantine mine<br>
1 Forts <br>
1 Forts <br>
1 Stables<br>
1 Stables<br>
 
<br>
Dorlyn Mountain *border towards Necromancers*
Dorlyn Mountain *border towards Necromancers*<br>
1 Fort
1 Fort<br>
Outputs:
Outputs:<br>
50 Gold
50 Gold<br>
 
<br>
Upper Dorlyn Hills  
Upper Dorlyn Hills <br>
1 Hill
1 Hill<br>
Outputs:
Outputs:<br>
150 Gold  
150 Gold <br>
1 Common Draft
1 Common Draft<br>
 
<br>
Dorlyn's Peak
Dorlyn's Peak<br>
1 Terraced Hill
1 Terraced Hill<br>
1 Keep
1 Keep<br>
1 Town
1 Town<br>
Outputs:
Outputs:<br>
250 Mana  
250 Mana <br>
2 Noble Draft
2 Noble Draft<br>
3 Common Draft
3 Common Draft<br>
250 Gold
250 Gold<br>
20 Books
20 Books<br>
2 Food
2 Food<br>
 
<br>
Paradiso Valley
Paradiso Valley<br>
1 Countryside
1 Countryside<br>
1 Stable
1 Stable<br>
Outputs:
Outputs:<br>
2 Food  
2 Food <br>
100 Gold
100 Gold<br>
3 Common draft
3 Common draft<br>
30 Horses
30 Horses<br>
 
<br>
 
<br>
Lower Glasself  
Lower Glasself <br>
1 Terraced Hills
1 Terraced Hills<br>
Outputs:
Outputs:<br>
1 Gold Mine
1 Gold Mine<br>
Outputs:
Outputs:<br>
2 Food
2 Food<br>
300 Gold
300 Gold<br>
1 Common Draft
1 Common Draft<br>
 
<br>
Glasself  
Glasself <br>
1 Terraced Hills
1 Terraced Hills<br>
1 City
1 City<br>
1 Wizard's tower
1 Wizard's tower<br>
1 Fire Node
1 Fire Node<br>
Outputs:
Outputs:<br>
2 Food
2 Food<br>
1050 Gold,  
1050 Gold, <br>
1500 Mana  
1500 Mana <br>
80 Books  
80 Books <br>
7 Common Draft,  
7 Common Draft, <br>
1 Noble Draft  
1 Noble Draft <br>
 
<br>
Glasself Mountain  
Glasself Mountain <br>
1 Adamantine mine
2 Adamantine mine<br>
Outputs:
Outputs:<br>
50 Gold
50 Gold<br>
250 Adamantine
500 Adamantine
<br>
Leaving 130SP for military <br>

Revision as of 16:04, 18 September 2009

Kingdom of Glasself-Dorlyn

History: Chroniclers first tell of the first inhabitants of the general around the location of Glasself-Dorlyn of being the Tiver Clan who had been previously migratory horde of barbarians that had at a bequest of a vision from their sage saw that their future belonged and where they were to build a mighty temple to their gods that they would pilgrimage too every fifth year to pay tribute.

Within a century after constructing the original temple city, times had changed for the men of Tiver, an previously even more larger and even more primitive horde was sweeping through the area, and had already destroyed the lightly settled neighbors, seeing disaster, the priests and wise men of Tiver, called forth an assembly of all the bands of the tribe to meet at the holy city, and to fortify it. While they had been migratory people they had seen other settlements and knew the basics of defense, and this along with luck and the changing of the weather allowed them to weather the initial onslaught, from then on, they learned the value of fortification and which saw instead of small villages that were quasi permanent be cast aside for more defensible towns, built around their main city. Soon they had taken up more civilized forms of living, turning from being a warrior raiding culture, into an agriculture and trading

Eventually there grew two centers of power, the new City of Glasself, and the old first city (though more of a keep with an attendant town) of Doryln, the former lead by the descendants of the priests of the old gods, and the later a warrior king who had been converted to Orthodoxy. Among the population an strange mixture of old gods and Orthodoxy emerged, and the two would of probably had a holy war had it not been for the invasion of the Necromatic lords.

The result was quick marriage between the two ruling families under a single dynasty, and much was paid to fortify the boundaries, and awaited the necromantic invasion that would never came.



2 Mountain 10
1 Hills 10
3 Terraced Hill 20
1 Countryside 20
1 Fire Node

1 Keep 30
1 Town 10
1 Cities 50
1 Wizard Tower 10
1 Gold Mine
2 Adamantine mine
1 Forts
1 Stables

Dorlyn Mountain *border towards Necromancers*
1 Fort
Outputs:
50 Gold

Upper Dorlyn Hills
1 Hill
Outputs:
150 Gold
1 Common Draft

Dorlyn's Peak
1 Terraced Hill
1 Keep
1 Town
Outputs:
250 Mana
2 Noble Draft
3 Common Draft
250 Gold
20 Books
2 Food

Paradiso Valley
1 Countryside
1 Stable
Outputs:
2 Food
100 Gold
3 Common draft
30 Horses


Lower Glasself
1 Terraced Hills
Outputs:
1 Gold Mine
Outputs:
2 Food
300 Gold
1 Common Draft

Glasself
1 Terraced Hills
1 City
1 Wizard's tower
1 Fire Node
Outputs:
2 Food
1050 Gold,
1500 Mana
80 Books
7 Common Draft,
1 Noble Draft

Glasself Mountain
2 Adamantine mine
Outputs:
50 Gold
500 Adamantine
Leaving 130SP for military