Off the shoulder of Orion: Difference between revisions

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Test ships
Test ships


Admiral Isachenkov Scout Cruiser (Medium Ship)
Deltaceptor (Gunship)
*CIWS
:Hull Cost:  $70
*S Laser Guns
*S Heavy Blasters (x2)
*S Engines
*S Engines
 
Admiral Isachenkov Scout Cruiser (Small Ship)
:Hull Cost:  $125
*Fuel Bunker
*Fuel Bunker
*LL Scout Array
*LL Scout Array
*S Shields
*S Shields
*S Railguns
*S Railguns
*S Engines
*S PD Lasers
*S PD Lasers


Cascade (Medium Ship)
Cascade (Medium Ship)
:Hull Cost:  $320
*Deck Gun
*Deck Gun
*CIWS
*CIWS
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*S Decoys
*S Decoys
*- Atomic Core
*- Atomic Core
Etherstar Thersonia (Large Ship)
:Hull Cost:  $450
*Deck Gun (x2)
*Hangar Pod
*L Beam Guns (x2)
*L Railguns (x2)
*L Armor (x2)
*L Shields (x2)
*L Hangar
*L Hangar
*S Labs
*S PDL

Revision as of 15:08, 17 February 2022

Boat-A-Boat


Gunboat

Hull Cost: $40
Endurance: 1
Facets:
Hull Effects: Engine modules can triple up
Modules: 3S
Upgrade 1: +1S, +$10 Hull Cost
Upgrade 2: +1S, +$20 Hull Cost


Small Warship

Hull Cost: $80
Endurance: 4
Facets: Electronics (1)
Fixed Equipment: Jump Drive, 1 Stock Item
Hull Effects: Engine modules can double up
Modules: 6S
Upgrade 1: +1S, +$10 Hull Cost
Upgrade 2: +1S, +$20 Hull Cost
Upgrade 3: +1S, +$30 Hull Cost
Modification 1: -2S, +1L, +$5 Hull Cost
Modification 2: -2S, +1L, +$10 Hull Cost


Medium Warship

Hull Cost: $200
Endurance: 8
Facets: Electronics (1)
Fixed Equipment: Jump Drive, 2 Stock Items
Modules: 4L, 2S
Hangar Space: 4
Upgrade 1: +1L, +$20 Hull Cost
Upgrade 2: +1L, +$40 Hull Cost
Upgrade 3: +1L, +$60 Hull Cost


Large Warship

Hull Cost: $300
Endurance: 10
Facets: Electronics (1)
Fixed Equipment: Jump Drive, 3 Stock Items
Modules: 5L, 2S
Hangar Space: 4
Upgrade 1: +1L, +$30 Hull Cost
Upgrade 2: +1L, +$60 Hull Cost
Upgrade 3: +1L, +$90 Hull Cost
∞ Modification: -1L, +1LG, +$30 Hull Cost
∞ Modification: -1L, +1LP, +$30 Hull Cost


  • LG Slot: Holds two identical L weapon modules
  • LP Slot: Holds two identical L protection modules


Stock Items:

  • Deck Gun
A conventional, almost simple artillery piece, the deck gun has only modest performance but a great deal of versatility depending on just what you load it with. (note that it is an actual weapon as well!)
Facet: Bombard (1)
  • CIWS
Close In Weapon Systems are small but sophisticated systems including both sensors and small-caliber weapons to take down inbound missiles and unwary battlecraft that wander too close.
Provides 1 PD
  • Hangar Pod
When you absolutely, positively need to carry another dropship to oppress the natives.
+4 hangar space
  • Fuel Bunker
An extra reserve of fuel can mean the difference between staying in the field or having to retreat in shame.
+4 Endurance
  • Gunboat Sling
For bringing a couple little buddies with you.
+2 Gunboat space


Test ships

Deltaceptor (Gunship)

Hull Cost: $70
  • S Laser Guns
  • S Heavy Blasters (x2)
  • S Engines
  • S Engines

Admiral Isachenkov Scout Cruiser (Small Ship)

Hull Cost: $125
  • Fuel Bunker
  • LL Scout Array
  • S Shields
  • S Railguns
  • S Engines
  • S PD Lasers

Cascade (Medium Ship)

Hull Cost: $320
  • Deck Gun
  • CIWS
  • LL Comprehensive Electronics Suite
  • L SAMs
  • L ASMs
  • L Vector Beams
  • L Shields
  • L Battle Drones
  • S Mines
  • S Decoys
  • - Atomic Core

Etherstar Thersonia (Large Ship)

Hull Cost: $450
  • Deck Gun (x2)
  • Hangar Pod
  • L Beam Guns (x2)
  • L Railguns (x2)
  • L Armor (x2)
  • L Shields (x2)
  • L Hangar
  • L Hangar
  • S Labs
  • S PDL