Aiteim Corbantis: Difference between revisions
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:Career: Soldier | :Career: Soldier | ||
:Specialization: Heavy | :Specialization: Heavy | ||
:Description: Middle-aged human with faint scaring over his right eye. He is clean shaven and has ruddy brown hair that has been closed cropped. Despite being of average height, he comes across as extremely stocky due to his bulky build. | |||
Stats | Stats | ||
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<br> | <br> | ||
:Wound Threshold: 10 + 3 + 2 = 15 | :Wound Threshold: 10 + 3 + 2 = 15 | ||
:Current Wounds: 9 | |||
:Strain Threshold: 10 + 2 = 12 | :Strain Threshold: 10 + 2 = 12 | ||
:Current Strain: 4 | |||
:Encumberance Threshold: 5 + 3 + 1 = 9 | :Encumberance Threshold: 5 + 3 + 1 = 9 | ||
:Soak Value: 0 + 3 + 1 = 4 | :Soak Value: 0 + 3 + 1 = 4 | ||
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Weapon(W) Damage/Critical Encumberance/Hard Points<br> | Weapon(W) Damage/Critical Encumberance/Hard Points<br> | ||
:Heavy Clothing(A) 0/1 1/0 | :Heavy Clothing(A) 0/1 1/0 | ||
:Blaster | :Blaster Rifle(W) 9/3 Long 4/4 | ||
:Combat Knife(M,W) +1/3 Engaged 1/0 | :Combat Knife(M,W) +1/3 Engaged 1/0 | ||
:Utility Belt (+1 Encumberance Threshold) | :Utility Belt (+1 Encumberance Threshold) |
Revision as of 23:50, 29 January 2021
- Background
- Duty: 10
- (Propaganda: The Rebellion is a bunch of insurgents and terrorists. The galaxy will know the truth.)
- Obligation: 10
- Species: Human
- Career: Soldier
- Specialization: Heavy
- Description: Middle-aged human with faint scaring over his right eye. He is clean shaven and has ruddy brown hair that has been closed cropped. Despite being of average height, he comes across as extremely stocky due to his bulky build.
Stats
- Brawn: 3
- Agility: 3
- Intellect: 2
- Cunning: 2
- Willpower: 2
- Presence: 2
- Wound Threshold: 10 + 3 + 2 = 15
- Current Wounds: 9
- Strain Threshold: 10 + 2 = 12
- Current Strain: 4
- Encumberance Threshold: 5 + 3 + 1 = 9
- Soak Value: 0 + 3 + 1 = 4
- Ranged Defense: 0 = 0
- Melee Defense: 0 = 0
- Starting XP: 110
Skills:
1 rank in 2 non-career skills(^)
1 rank in 4 career skills(*)
1 rank in 2 specialization skills(&)
- Athletics[Br](*) - 0
- Brawl[Br](*) - 0
- Cool[Pr](^) - 1
- Gunnery[Ag](&) - 1
- Knowledge (Warfare)[In](*) - 1
- Mechanics[In](^) - 1
- Medicine[In](*) - 0
- Melee[Br](*) - 1
- Perception[Cu](&) - 0
- Ranged (Light)[Ag](*) - 1
- Ranged (Heavy)[Ag](*&) - 2
- Resilience(&)[Br] - 0
- Survival(*)[Cu] - 0
XP Tracker (110 XP)
- Agility 2->3 (-30 XP)
- Brawn 2->3 (-30 XP)
- Burly I (-5 XP)
- Barrage I (-5 XP)
- Barrage II (-10 XP)
- Brace I (-10 XP)
- Burly II (-15 XP)
- Toughened I (-5 XP)
Gear and Equipment (32 Credits)
Armor(A) Defense/Soak Encumberance/Hard Points
Weapon(W) Damage/Critical Encumberance/Hard Points
- Heavy Clothing(A) 0/1 1/0
- Blaster Rifle(W) 9/3 Long 4/4
- Combat Knife(M,W) +1/3 Engaged 1/0
- Utility Belt (+1 Encumberance Threshold)
Talent Tree
- Burly II (-2 Encumberance/Cumbersome on wielded weapon)
- Barrage II (+2 Damage to 1 successful attack at Long/Extreme)
- Brace I (-1d6 environmental difficulty on ranged attack)
- Toughened I (+2 Wound Threshold)